Player Matchup

Danzaburou
Danzaburou
FERCHOP
Danzaburou
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
211W - 218L
1,473 Elo+
Solo
Ganesha
Ganesha
KingKong13905
Ganesha
Level 102
God Stats
6W - 5L
1,562 SR
Queue Stats
190W - 188L
1,546 Elo+
Solo
Thor
Thor
ZeXus RaZn
Thor
Level 146
God Stats
1W - 2L
1,702 SR
Queue Stats
219W - 241L
1,438 Elo+
Solo
Raijin
Raijin
Zulgun
Raijin
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 25L
1,666 Elo+
Solo
Heimdallr
Heimdallr
mikg7627
Heimdallr
Level 141
God Stats
0W - 4L
1,316 SR
Queue Stats
235W - 257L
1,466 Elo+
Solo
Team Averages
Level 128
1,516 SR
1,518 Elo+

VS

Team Averages
Level 142
1,526 SR
1,528 Elo+
Nike
Nike
Carbinated
Nike
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
207W - 218L
1,537 Elo+
Solo
Ganesha
Ganesha
Mayuyaa
Ganesha
Level 160
God Stats
22W - 16L
1,571 SR
Queue Stats
796W - 795L
1,565 Elo+
Solo
Vulcan
Vulcan
Who is Helen
Vulcan
Level 118
God Stats
5W - 3L
1,559 SR
Queue Stats
115W - 120L
1,463 Elo+
Solo
Sol
Sol
XxVIMALxX
Sol
Level 128
God Stats
2W - 1L
1,499 SR
Queue Stats
78W - 71L
1,513 Elo+
Solo
Danzaburou
Danzaburou
peacenwar1349
Danzaburou
Level 153
God Stats
3W - 1L
1,500 SR
Queue Stats
677W - 721L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FERCHOP
Danzaburou
15
1 / 5 / 9
8,895
741
13,809
12,509
5,196
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ganesha
15
0 / 5 / 11
8,443
704
5,302
12,570
14,820
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
2 / 4 / 6
8,827
736
8,058
10,596
6,042
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Raijin
Zulgun
Raijin
17
9 / 5 / 2
9,671
806
20,762
12,094
5,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
mikg7627
Heimdallr
16
3 / 6 / 7
9,140
762
14,867
13,196
6,319
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 11
10,104
842
9,295
21,419
15,641
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
Mayuyaa
Ganesha
16
0 / 2 / 19
9,346
779
6,774
16,111
18,789
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
15
5 / 6 / 9
9,631
803
10,664
11,859
4,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
10 / 2 / 12
11,466
956
19,324
15,158
7,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
peacenwar1349
Danzaburou
16
4 / 2 / 11
10,091
841
9,199
11,154
4,940
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
87
15
Kills
25
25
Deaths
15
35
Assists
62
Player
Kills
Deaths
Assists
KDA
W
6
3
11
3.83
L
Danzaburou
FERCHOP
Danzaburou
1
5
9
1.1
L
Ganesha
0
5
11
1.1
W
Ganesha
Mayuyaa
Ganesha
0
2
19
4.75
W
Vulcan
5
6
9
1.58
W
10
2
12
8
L
2
4
6
1.25
L
Raijin
Zulgun
Raijin
9
5
2
2
L
Heimdallr
mikg7627
Heimdallr
3
6
7
1.08
W
Danzaburou
peacenwar1349
Danzaburou
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,798
Damage
55,256
60,965
Taken
75,701
37,514
Mitigated
51,170
17,770
Healing
29,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,295
1,047
599
6,020
21,419
15,641
672
6,776
14,643
0
18,267
L
Danzaburou
FERCHOP
Danzaburou
13,809
2,805
1,254
4,043
12,509
5,196
696
6,817
5,692
0
27,794
L
Ganesha
5,302
389
2,409
1,783
12,570
14,820
0
7,174
5,396
10,025
0
W
Ganesha
Mayuyaa
Ganesha
6,774
365
3,170
3,461
16,111
18,789
405
4,445
11,666
15,046
0
W
Vulcan
10,664
2,881
1,201
1,970
11,859
4,683
280
4,814
7,045
17,769
0
W
19,324
5,545
2,570
6,971
15,158
7,117
2,508
4,193
10,965
37,666
0
L
8,058
438
1,059
1,492
10,596
6,042
357
6,536
4,060
0
15,492
L
Raijin
Zulgun
Raijin
20,762
1,640
719
2,157
12,094
5,137
398
6,862
5,232
33,664
0
L
Heimdallr
mikg7627
Heimdallr
14,867
4,459
654
2,200
13,196
6,319
184
9,373
3,823
0
28,993
W
Danzaburou
peacenwar1349
Danzaburou
9,199
2,305
0
3,440
11,154
4,940
1,100
5,836
5,318
0
20,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,976
Gold Earned
50,638
141
Minions Killed
135
0
Camps Cleared
0
968,597
Distance Traveled
1,230,052
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,104
842
33
3
0
265,276
0
L
Danzaburou
8,895
741
36
3
0
207,414
0
L
Ganesha
8,443
704
1
0
0
195,217
4
W
Ganesha
9,346
779
4
0
0
302,832
0
W
Vulcan
9,631
803
27
2
0
209,988
2
W
Sol
11,466
956
43
4
0
236,502
5
L
Thor
8,827
736
15
1
0
192,540
1
L
Raijin
9,671
806
38
3
0
190,229
1
L
Heimdallr
9,140
762
51
4
0
183,197
0
W
Danzaburou
10,091
841
28
2
0
215,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role