Player Matchup

Janus
Janus
 
Janus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Insxmniic
Bacchus
Level 87
God Stats
4W - 13L
1,322 SR
Queue Stats
170W - 165L
1,531 Elo+
Party 1
Neith
Neith
MidnightGlow
Neith
Level 118
God Stats
5W - 2L
1,840 SR
Queue Stats
113W - 150L
1,468 Elo+
Party 1
Erlang Shen
Erlang Shen
XXXGhost03
Erlang Shen
Level 155
God Stats
0W - 1L
1,265 SR
Queue Stats
284W - 299L
1,472 Elo+
Solo
Odin
Odin
αvαlon
Odin
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
313W - 391L
1,454 Elo+
Party 1
Team Averages
Level 124
1,485 SR
1,485 Elo+

VS

Team Averages
Level 124
1,691 SR
1,485 Elo+
Cupid
Cupid
Monstrito
Cupid
Level 146
God Stats
5W - 3L
1,576 SR
Queue Stats
135W - 145L
1,443 Elo+
Solo
Ymir
Ymir
SSlimee
Ymir
Level 67
God Stats
5W - 0L
2,005 SR
Queue Stats
60W - 55L
1,555 Elo+
Solo
Anubis
Anubis
TTVPbNJustin
Anubis
Level 125
God Stats
2W - 1L
1,693 SR
Queue Stats
44W - 56L
1,380 Elo+
Party 2
Hun Batz
Hun Batz
Vortazz
Hun Batz
Level 137
God Stats
4W - 0L
1,500 SR
Queue Stats
128W - 138L
1,523 Elo+
Party 2
Bellona
Bellona
cordlesshutr
Bellona
Level 144
God Stats
6W - 5L
1,681 SR
Queue Stats
127W - 137L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
3 / 4 / 0
10,487
524
9,125
11,406
4,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
Insxmniic
Bacchus
12
5 / 3 / 4
9,473
474
8,430
14,796
19,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

18
4 / 4 / 7
11,206
560
15,162
11,722
5,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Erlang Shen
XXXGhost03
Erlang Shen
17
1 / 6 / 3
10,138
507
8,518
21,663
15,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Odin
12
0 / 6 / 1
7,874
394
4,360
16,622
13,824
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Monstrito
Cupid
17
2 / 5 / 8
10,618
531
8,489
12,567
3,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
SSlimee
Ymir
15
1 / 4 / 13
9,875
494
4,878
16,581
14,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anubis
16
3 / 2 / 7
10,499
525
8,976
11,763
6,158
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hun Batz
Vortazz
Hun Batz
19
9 / 2 / 9
11,915
596
14,959
15,445
6,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
cordlesshutr
Bellona
20
8 / 0 / 5
12,620
631
20,721
23,383
24,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
65
13
Kills
23
23
Deaths
13
15
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
4
0
0.75
L
Bacchus
Insxmniic
Bacchus
5
3
4
2.33
L
4
4
7
1.88
W
Cupid
Monstrito
Cupid
2
5
8
1.2
W
Ymir
SSlimee
Ymir
1
4
13
1.88
W
Anubis
3
2
7
3.25
W
Hun Batz
Vortazz
Hun Batz
9
2
9
6.75
L
Erlang Shen
XXXGhost03
Erlang Shen
1
6
3
0.42
W
Bellona
cordlesshutr
Bellona
8
0
5
10.5
L
Odin
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,595
Damage
58,023
76,209
Taken
79,739
59,400
Mitigated
55,302
16,159
Healing
30,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
9,125
120
201
2,207
11,406
4,479
0
1,861
9,545
72,060
0
L
Bacchus
Insxmniic
Bacchus
8,430
1,143
291
2,992
14,796
19,708
0
4,772
9,640
21,345
0
L
15,162
5,825
0
3,483
11,722
5,514
370
1,737
9,985
0
98,236
W
Cupid
Monstrito
Cupid
8,489
5,067
60
5,546
12,567
3,765
1,584
543
12,024
0
72,814
W
Ymir
SSlimee
Ymir
4,878
1,617
99
2,193
16,581
14,573
320
6,865
9,515
28,206
0
W
Anubis
8,976
368
0
5,609
11,763
6,158
0
4,462
7,157
67,102
0
W
Hun Batz
Vortazz
Hun Batz
14,959
5,286
0
4,844
15,445
6,083
0
4,549
10,742
0
84,071
L
Erlang Shen
XXXGhost03
Erlang Shen
8,518
4,568
0
4,386
21,663
15,875
1,218
2,795
18,868
0
84,974
W
Bellona
cordlesshutr
Bellona
20,721
12,833
0
12,268
23,383
24,723
1,659
3,120
20,215
0
105,203
L
Odin
4,360
1,733
0
2,599
16,622
13,824
0
2,689
13,933
0
34,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,178
Gold Earned
55,527
533
Minions Killed
580
0
Camps Cleared
0
1,901,669
Distance Traveled
1,972,304
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,487
524
149
7
0
431,276
4
L
Bacchus
9,473
474
29
1
0
345,279
5
L
Neith
11,206
560
151
8
0
357,968
2
W
Cupid
10,618
531
121
6
0
350,095
2
W
Ymir
9,875
494
38
2
0
383,835
7
W
Anubis
10,499
525
124
6
0
357,500
0
W
Hun Batz
11,915
596
120
6
0
435,904
3
L
Erlang Shen
10,138
507
138
7
0
408,981
0
W
Bellona
12,620
631
177
9
0
444,970
0
L
Odin
7,874
394
66
3
0
358,165
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role