Player Matchup

Jormungandr
Jormungandr
BandiBá
Jormungandr
Level 59
God Stats
0W - 2L
1,226 SR
Queue Stats
8W - 12L
1,453 Elo+
Party 2
Kukulkan
Kukulkan
Cervezayjamon
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
DammThatsMarek
Danzaburou
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,459 Elo+
Party 2
Cthulhu
Cthulhu
DrunKiwi
Cthulhu
Level 36
God Stats
0W - 2L
1,505 SR
Queue Stats
1W - 2L
1,507 Elo+
Party 3
Ravana
Ravana
LichtZoire
Ravana
Level 42
God Stats
0W - 1L
1,736 SR
Queue Stats
1W - 2L
1,507 Elo+
Party 3
Team Averages
Level 34
1,493 SR
1,485 Elo+

VS

Team Averages
Level 85
1,593 SR
1,474 Elo+
Tyr
Tyr
 
Tyr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
KHANred
Athena
Level 107
God Stats
3W - 1L
1,820 SR
Queue Stats
190W - 165L
1,491 Elo+
Party 1
Agni
Agni
Orbitaljunk
Agni
Level 80
God Stats
2W - 3L
1,345 SR
Queue Stats
81W - 92L
1,370 Elo+
Solo
Xbalanque
Xbalanque
RosengreN
Xbalanque
Level 65
God Stats
5W - 3L
1,706 SR
Queue Stats
21W - 16L
1,553 Elo+
Party 1
Bastet
Bastet
SOL705
Bastet
Level 147
God Stats
16W - 16L
1,595 SR
Queue Stats
901W - 924L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BandiBá
Jormungandr
8
1 / 4 / 0
5,637
470
2,578
9,214
4,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
Cervezayjamon
Kukulkan
9
1 / 5 / 0
5,440
453
2,817
6,113
1,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
DammThatsMarek
Danzaburou
8
1 / 5 / 1
4,997
416
2,830
8,414
1,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
DrunKiwi
Cthulhu
11
0 / 0 / 0
5,587
466
2,865
5,095
4,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ravana
LichtZoire
Ravana
10
0 / 3 / 2
5,668
472
3,263
9,858
2,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
0 / 0 / 0
7,277
606
2,265
5,542
2,679
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
KHANred
Athena
11
3 / 1 / 9
7,162
597
4,194
8,185
7,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 1 / 3
7,110
593
5,437
7,698
2,709
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xbalanque
RosengreN
Xbalanque
12
6 / 1 / 2
7,411
618
10,013
6,526
1,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
SOL705
Bastet
13
6 / 0 / 5
7,696
641
4,718
5,061
1,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
3
Kills
17
17
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
0
0
0
0
L
Jormungandr
BandiBá
Jormungandr
1
4
0
0.25
L
Kukulkan
Cervezayjamon
Kukulkan
1
5
0
0.2
L
Danzaburou
DammThatsMarek
Danzaburou
1
5
1
0.3
L
Cthulhu
DrunKiwi
Cthulhu
0
0
0
0
W
Athena
KHANred
Athena
3
1
9
7.5
L
Ravana
LichtZoire
Ravana
0
3
2
0.33
W
2
1
3
3.5
W
Xbalanque
RosengreN
Xbalanque
6
1
2
7
W
Bastet
SOL705
Bastet
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,353
Damage
26,627
38,694
Taken
33,012
15,009
Mitigated
16,585
9,196
Healing
12,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
2,265
302
0
2,116
5,542
2,679
152
2,331
2,677
0
38,649
L
Jormungandr
BandiBá
Jormungandr
2,578
513
0
1,052
9,214
4,396
0
1,678
7,536
19,917
0
L
Kukulkan
Cervezayjamon
Kukulkan
2,817
1,045
0
60
6,113
1,828
0
3,764
2,349
20,865
0
L
Danzaburou
DammThatsMarek
Danzaburou
2,830
987
0
2,018
8,414
1,914
0
1,046
7,368
0
18,323
L
Cthulhu
DrunKiwi
Cthulhu
2,865
194
0
2,190
5,095
4,074
0
0
5,095
21,227
0
W
Athena
KHANred
Athena
4,194
1,782
0
1,616
8,185
7,534
124
1,056
7,129
16,829
0
L
Ravana
LichtZoire
Ravana
3,263
926
0
3,876
9,858
2,797
0
3,143
6,715
0
25,714
W
5,437
647
0
3,504
7,698
2,709
468
2,195
5,503
39,742
0
W
Xbalanque
RosengreN
Xbalanque
10,013
5,779
0
2,088
6,526
1,976
1,207
1,782
4,744
0
48,236
W
Bastet
SOL705
Bastet
4,718
1,259
0
3,102
5,061
1,687
0
362
4,699
0
35,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,329
Gold Earned
36,656
216
Minions Killed
395
0
Camps Cleared
0
1,119,944
Distance Traveled
1,268,873
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,277
606
104
9
0
249,792
0
L
Jormungandr
5,637
470
35
3
0
216,783
0
L
Kukulkan
5,440
453
51
4
0
205,662
3
L
Danzaburou
4,997
416
36
3
0
215,215
1
L
Cthulhu
5,587
466
41
3
0
229,354
2
W
Athena
7,162
597
18
2
0
270,472
5
L
Ravana
5,668
472
53
4
0
252,930
2
W
Agni
7,110
593
99
8
0
219,101
1
W
Xbalanque
7,411
618
102
9
0
228,019
0
W
Bastet
7,696
641
72
6
0
301,489
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role