Player Matchup

Jormungandr
Jormungandr
Gold V
 
Jormungandr
Gold V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Bronze IV
Holuos
Cliodhna
Bronze IV
Level 67
God Stats
2W - 1L
1,663 SR
Queue Stats
5W - 8L
1,310 MMR
Solo
Ra
Ra
Silver II
Nxshyy
Ra
Silver II
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
180W - 173L
1,146 MMR
Party 1
Terra
Terra
Gold V
Xcaliburst
Terra
Gold V
Level 160
God Stats
599W - 571L
1,482 SR
Queue Stats
677W - 691L
1,238 MMR
Solo
Neith
Neith
Silver II
iceicebxby
Neith
Silver II
Level 106
God Stats
11W - 8L
1,341 SR
Queue Stats
254W - 240L
1,161 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 109
1,497 SR
1,271 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,582 SR
1,299 MMR
Tyr
Tyr
Silver I
 
Tyr
Silver I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver II
Andrew82
Ymir
Silver II
Level 91
God Stats
8W - 7L
1,570 SR
Queue Stats
56W - 61L
1,251 MMR
Solo
Nox
Nox
Silver I
Nydyou
Nox
Silver I
Level 160
God Stats
4W - 7L
1,706 SR
Queue Stats
177W - 172L
1,252 MMR
Solo
Arachne
Arachne
Silver I
SrBienias
Arachne
Silver I
Level 103
God Stats
11W - 8L
1,597 SR
Queue Stats
69W - 85L
1,223 MMR
Solo
Cernunnos
Cernunnos
Silver I
Vaan16
Cernunnos
Silver I
Level 120
God Stats
51W - 46L
1,537 SR
Queue Stats
391W - 396L
1,270 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
2 / 3 / 6
9,291
547
10,420
14,716
14,810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cliodhna
Holuos
Cliodhna
15
8 / 2 / 8
9,317
548
10,862
14,596
6,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ra
16
5 / 2 / 8
10,010
589
7,335
8,418
3,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
12
1 / 2 / 18
8,852
521
5,730
15,183
11,683
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Neith
16
11 / 0 / 7
10,404
612
20,241
9,764
3,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Bans
Hou YiKaliShivaThanatos

VS

Bans
ThothBakasuraGebBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
1 / 6 / 1
8,339
491
9,747
21,422
9,084
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
11
1 / 7 / 3
7,270
428
4,314
17,736
13,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nox
Nydyou
Nox
14
2 / 6 / 2
8,632
508
4,228
9,420
3,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
SrBienias
Arachne
16
3 / 3 / 1
9,015
530
7,513
14,759
4,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
Vaan16
Cernunnos
13
1 / 5 / 3
7,922
466
8,063
11,076
2,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
18
27
Kills
8
9
Deaths
27
47
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
3
6
1.67
L
Tyr
 
Tyr
1
6
1
0.25
L
Ymir
1
7
3
0.36
W
Cliodhna
Holuos
Cliodhna
8
2
8
6
W
Ra
5
2
8
4.5
L
Nox
Nydyou
Nox
2
6
2
0.5
L
Arachne
SrBienias
Arachne
3
3
1
1.17
L
Cernunnos
Vaan16
Cernunnos
1
5
3
0.5
W
Terra
1
2
18
5
W
Neith
11
0
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,588
Damage
33,865
62,677
Taken
74,413
40,146
Mitigated
33,327
27,906
Healing
21,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
10,420
5,418
0
3,953
14,716
14,810
678
526
14,190
61,118
0
L
Tyr
 
Tyr
9,747
439
0
9,180
21,422
9,084
0
10,236
11,186
0
52,172
L
Ymir
4,314
799
0
1,791
17,736
13,714
0
5,999
11,737
19,319
0
W
Cliodhna
Holuos
Cliodhna
10,862
1,939
0
7,112
14,596
6,075
26
1,478
13,118
0
55,257
W
Ra
7,335
1,210
1,429
3,250
8,418
3,854
0
2,413
6,005
72,057
0
L
Nox
Nydyou
Nox
4,228
101
0
776
9,420
3,155
0
2,512
6,908
58,247
0
L
Arachne
SrBienias
Arachne
7,513
4,955
0
5,416
14,759
4,714
0
2,621
12,138
0
70,536
L
Cernunnos
Vaan16
Cernunnos
8,063
3,604
0
3,943
11,076
2,660
1,274
1,930
9,146
0
48,100
W
Terra
5,730
1,326
3,617
3,980
15,183
11,683
75
3,056
12,127
18,447
3,549
W
Neith
20,241
11,350
0
4,565
9,764
3,724
3,805
1,069
8,695
0
81,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,874
Gold Earned
41,178
491
Minions Killed
473
0
Camps Cleared
0
1,638,803
Distance Traveled
1,635,358
21
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,291
547
130
8
0
266,934
5
L
Tyr
8,339
491
111
7
0
343,131
8
L
Ymir
7,270
428
17
1
0
326,889
5
W
Cliodhna
9,317
548
83
5
0
401,086
2
W
Ra
10,010
589
143
8
0
332,202
4
L
Nox
8,632
508
125
7
0
291,401
6
L
Arachne
9,015
530
121
7
0
370,135
4
L
Cernunnos
7,922
466
99
6
0
303,802
8
W
Terra
8,852
521
39
2
0
327,361
8
W
Neith
10,404
612
96
6
0
311,220
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role