Player Matchup

Odin
Odin
 
Odin
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Rockeks
Anubis
Level 18
God Stats
0W - 2L
1,282 SR
Queue Stats
0W - 6L
1,030 Elo+
Party 2
Ne Zha
Ne Zha
brufen145
Ne Zha
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,022 Elo+
Party 2
Anhur
Anhur
mujkeks45
Anhur
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 25L
1,250 Elo+
Party 2
Team Averages
Level 29
1,456 SR
1,260 Elo+

VS

Team Averages
Level 67
1,402 SR
1,419 Elo+
Neith
Neith
 
Neith
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Abinlord912
Heimdallr
Level 87
God Stats
55W - 73L
1,436 SR
Queue Stats
270W - 313L
1,407 Elo+
Solo
Ares
Ares
AzureAvenger
Ares
Level 5
God Stats
4W - 2L
1,500 SR
Queue Stats
6W - 5L
1,293 Elo+
Party 1
Bellona
Bellona
THE_NAMEK_
Bellona
Level 122
God Stats
1W - 0L
1,300 SR
Queue Stats
118W - 142L
1,388 Elo+
Solo
Loki
Loki
sontix99
Loki
Level 48
God Stats
5W - 11L
1,276 SR
Queue Stats
237W - 241L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
2 / 5 / 0
7,751
456
4,313
11,294
7,153
Bacchus
 
Bacchus
10
1 / 6 / 4
7,368
433
7,431
13,071
7,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Anubis
Rockeks
Anubis
13
1 / 4 / 0
7,720
454
6,405
10,332
4,722
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
brufen145
Ne Zha
10
0 / 6 / 1
6,930
408
3,315
14,055
3,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anhur
mujkeks45
Anhur
12
4 / 4 / 2
8,106
477
7,528
10,473
3,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
4 / 1 / 12
10,054
591
10,357
11,683
4,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
Abinlord912
Heimdallr
14
5 / 4 / 8
8,516
501
6,987
10,003
3,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 1 / 12
7,413
436
4,754
7,408
5,798
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
THE_NAMEK_
Bellona
16
4 / 2 / 3
9,019
531
7,981
14,153
13,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
17
12 / 0 / 8
10,361
609
12,401
8,521
3,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
68
8
Kills
25
25
Deaths
8
7
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
5
0
0.4
L
Bacchus
 
Bacchus
1
6
4
0.5
W
Neith
 
Neith
4
1
12
10
W
Heimdallr
Abinlord912
Heimdallr
5
4
8
2.25
W
0
1
12
6
L
Anubis
Rockeks
Anubis
1
4
0
0.25
W
Bellona
THE_NAMEK_
Bellona
4
2
3
2.75
L
Ne Zha
brufen145
Ne Zha
0
6
1
0.08
L
Anhur
mujkeks45
Anhur
4
4
2
1.25
W
Loki
12
0
8
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,992
Damage
42,480
59,225
Taken
51,768
26,750
Mitigated
30,935
8,964
Healing
13,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
4,313
1,119
0
2,171
11,294
7,153
0
0
10,760
0
33,900
L
Bacchus
 
Bacchus
7,431
1,045
369
1,368
13,071
7,737
144
2,077
10,915
18,502
0
W
Neith
 
Neith
10,357
1,821
257
3,757
11,683
4,037
3,048
3,683
8,000
0
67,352
W
Heimdallr
Abinlord912
Heimdallr
6,987
2,866
0
3,784
10,003
3,596
1,201
2,885
7,118
0
52,686
W
4,754
784
229
1,049
7,408
5,798
264
3,157
4,251
14,099
0
L
Anubis
Rockeks
Anubis
6,405
369
0
3,411
10,332
4,722
0
349
9,983
48,241
0
W
Bellona
THE_NAMEK_
Bellona
7,981
2,137
0
3,685
14,153
13,835
800
2,147
12,006
0
48,702
L
Ne Zha
brufen145
Ne Zha
3,315
336
0
457
14,055
3,969
0
572
13,442
0
35,142
L
Anhur
mujkeks45
Anhur
7,528
3,068
0
1,188
10,473
3,169
523
1,756
8,593
0
29,611
W
Loki
12,401
2,818
0
715
8,521
3,669
325
1,964
6,557
0
62,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,875
Gold Earned
45,363
299
Minions Killed
431
0
Camps Cleared
0
1,528,125
Distance Traveled
1,698,041
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,751
456
90
5
0
223,504
3
L
Bacchus
7,368
433
22
1
0
313,936
2
W
Neith
10,054
591
116
7
0
343,863
8
W
Heimdallr
8,516
501
87
5
0
290,399
5
W
Ares
7,413
436
22
1
0
338,024
3
L
Anubis
7,720
454
70
4
0
284,821
0
W
Bellona
9,019
531
102
6
0
325,669
2
L
Ne Zha
6,930
408
63
4
0
376,358
0
L
Anhur
8,106
477
54
3
0
329,506
3
W
Loki
10,361
609
104
6
0
400,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role