Player Matchup

Khepri
Khepri
RedDeath0207
Khepri
Level 140
God Stats
11W - 9L
1,593 SR
Queue Stats
641W - 608L
1,577 Elo+
Party 2
Chernobog
Chernobog
War i am war511
Chernobog
Level 132
God Stats
5W - 2L
1,719 SR
Queue Stats
311W - 271L
1,639 Elo+
Party 2
Hercules
Hercules
drifter700
Hercules
Level 127
God Stats
28W - 32L
1,478 SR
Queue Stats
455W - 384L
1,624 Elo+
Party 2
Team Averages
Level 133
1,597 SR
1,613 Elo+

VS

Team Averages
Level 101
1,633 SR
1,559 Elo+
Bellona
Bellona
CouchTater1983
Bellona
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
253W - 225L
1,596 Elo+
Party 1
Cthulhu
Cthulhu
TheBMPar21
Cthulhu
Level 108
God Stats
4W - 5L
1,797 SR
Queue Stats
64W - 64L
1,495 Elo+
Solo
Chiron
Chiron
UsedBabyGravy
Chiron
Level 66
God Stats
14W - 10L
1,602 SR
Queue Stats
292W - 200L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
1 / 11 / 2
8,300
638
6,403
25,176
20,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
War i am war511
Chernobog
12
3 / 9 / 1
8,797
677
13,464
15,629
5,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
drifter700
Hercules
12
1 / 6 / 3
7,932
610
9,676
20,318
17,824
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 2 / 13
11,165
859
19,058
14,784
17,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
TheBMPar21
Cthulhu
15
9 / 3 / 13
10,669
821
14,017
16,030
10,304
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
6 / 0 / 18
10,548
811
21,777
14,195
5,743
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
69
5
Kills
25
26
Deaths
5
6
Assists
44
Player
Kills
Deaths
Assists
KDA
W
10
2
13
8.25
L
Khepri
1
11
2
0.18
W
Cthulhu
TheBMPar21
Cthulhu
9
3
13
5.17
W
6
0
18
15
L
Chernobog
War i am war511
Chernobog
3
9
1
0.39
L
Hercules
drifter700
Hercules
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,543
Damage
54,852
61,123
Taken
45,009
43,391
Mitigated
33,163
9,564
Healing
21,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,058
9,203
301
5,196
14,784
17,116
471
2,524
12,260
0
35,040
L
Khepri
6,403
1,212
93
1,680
25,176
20,076
0
2,661
22,515
19,071
0
W
Cthulhu
TheBMPar21
Cthulhu
14,017
2,254
876
4,566
16,030
10,304
182
1,877
14,153
38,687
0
W
21,777
12,379
1,517
9,127
14,195
5,743
2,037
2,653
11,542
0
50,360
L
Chernobog
War i am war511
Chernobog
13,464
9,493
0
1,434
15,629
5,491
0
5,524
10,105
0
32,645
L
Hercules
drifter700
Hercules
9,676
2,283
0
6,357
20,318
17,824
0
5,928
14,390
0
21,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,029
Gold Earned
32,382
85
Minions Killed
123
3
Camps Cleared
7
641,445
Distance Traveled
781,395
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,165
859
38
3
1
268,083
3
L
Khepri
8,300
638
18
1
0
201,852
1
W
Cthulhu
10,669
821
35
3
0
255,772
2
W
Chiron
10,548
811
50
4
6
257,540
1
L
Chernobog
8,797
677
46
4
3
191,236
0
L
Hercules
7,932
610
21
2
0
248,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role