Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
DrSmuggalypus
Khepri
Level 67
God Stats
2W - 2L
1,627 SR
Queue Stats
6W - 11L
1,397 Elo+
Party 1
Susano
Susano
GlycerinDawn
Susano
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
253W - 258L
1,452 Elo+
Solo
Janus
Janus
InebriatedMew2
Janus
Level 155
God Stats
0W - 7L
966 SR
Queue Stats
121W - 149L
1,461 Elo+
Solo
Hou Yi
Hou Yi
PatrickHere
Hou Yi
Level 44
God Stats
1W - 1L
1,685 SR
Queue Stats
21W - 19L
1,517 Elo+
Party 1
Team Averages
Level 98
1,456 SR
1,465 Elo+

VS

Team Averages
Level 122
1,493 SR
1,463 Elo+
Janus
Janus
 
Janus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Koiotes
Cernunnos
Level 132
God Stats
3W - 1L
1,319 SR
Queue Stats
127W - 138L
1,460 Elo+
Solo
Mercury
Mercury
Medicius
Mercury
Level 119
God Stats
10W - 12L
1,542 SR
Queue Stats
207W - 217L
1,397 Elo+
Solo
Ymir
Ymir
TheZigbot9000
Ymir
Level 122
God Stats
154W - 124L
1,584 SR
Queue Stats
1,207W - 1,254L
1,506 Elo+
Solo
Mulan
Mulan
Zok1709
Mulan
Level 83
God Stats
38W - 33L
1,520 SR
Queue Stats
438W - 466L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
2 / 5 / 2
6,652
475
4,673
11,812
4,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 1 / 4
7,154
511
3,067
7,612
6,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Susano
10
0 / 5 / 0
5,979
427
2,339
10,604
3,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 1 / 2
7,018
501
4,618
4,407
1,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
11
1 / 5 / 2
6,473
462
4,301
9,270
2,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
2 / 1 / 2
7,715
551
5,873
5,074
1,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cernunnos
Koiotes
Cernunnos
14
4 / 2 / 2
8,257
590
8,194
8,665
2,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
Medicius
Mercury
12
2 / 1 / 4
7,375
527
4,635
7,843
2,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 2 / 2
6,930
495
2,768
8,956
5,077
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mulan
Zok1709
Mulan
14
7 / 1 / 0
8,638
617
10,522
8,191
8,793
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
6
Kills
17
17
Deaths
7
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
5
2
0.6
W
Janus
 
Janus
2
1
2
3
L
1
1
4
3
L
Susano
0
5
0
0
L
2
1
2
3
W
Cernunnos
Koiotes
Cernunnos
4
2
2
2.5
W
Mercury
Medicius
Mercury
2
1
4
4
L
Hou Yi
1
5
2
0.4
W
2
2
2
1.5
W
Mulan
Zok1709
Mulan
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,998
Damage
31,992
43,705
Taken
38,729
17,997
Mitigated
20,345
14,289
Healing
11,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,673
687
0
7,796
11,812
4,087
0
3,243
8,569
0
31,452
W
Janus
 
Janus
5,873
403
0
1,787
5,074
1,288
270
1,042
3,948
58,677
0
L
3,067
281
0
1,100
7,612
6,130
190
1,948
5,664
15,791
0
L
Susano
2,339
457
0
2,928
10,604
3,438
0
339
10,265
0
26,351
L
4,618
311
0
1,557
4,407
1,405
0
1,902
2,505
40,466
0
W
Cernunnos
Koiotes
Cernunnos
8,194
4,748
0
2,340
8,665
2,858
0
998
7,667
0
56,752
W
Mercury
Medicius
Mercury
4,635
2,573
0
1,318
7,843
2,329
0
1,626
6,172
0
44,806
L
Hou Yi
4,301
1,967
0
908
9,270
2,937
0
1,242
8,028
0
45,639
W
2,768
429
1,843
1,894
8,956
5,077
56
3,556
5,277
11,782
0
W
Mulan
Zok1709
Mulan
10,522
744
0
2,652
8,191
8,793
600
345
7,804
33
45,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,276
Gold Earned
38,915
313
Minions Killed
412
0
Camps Cleared
0
1,287,903
Distance Traveled
1,318,868
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,652
475
57
4
0
264,616
0
W
Janus
7,715
551
110
8
0
261,162
5
L
Khepri
7,154
511
17
1
0
279,069
3
L
Susano
5,979
427
59
4
0
236,108
0
L
Janus
7,018
501
95
7
0
271,740
2
W
Cernunnos
8,257
590
105
8
0
244,805
4
W
Mercury
7,375
527
87
6
0
304,741
3
L
Hou Yi
6,473
462
85
6
0
236,370
1
W
Ymir
6,930
495
18
1
0
250,376
0
W
Mulan
8,638
617
92
7
0
257,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role