Player Matchup

Janus
Janus
Masters
Jоhnstone
Janus
Masters
Level 125
God Stats
2W - 1L
1,364 SR
Queue Stats
61W - 42L
2,539 MMR
Solo
Fenrir
Fenrir
Diamond I
Lahooloo
Fenrir
Diamond I
Level 156
God Stats
11W - 7L
1,700 SR
Queue Stats
123W - 103L
2,429 MMR
Party 2
Sobek
Sobek
Diamond I
QW1K
Sobek
Diamond I
Level 160
God Stats
11W - 3L
1,892 SR
Queue Stats
376W - 367L
2,442 MMR
Party 2
Heimdallr
Heimdallr
Masters
karmiano
Heimdallr
Masters
Level 160
God Stats
13W - 9L
1,786 SR
Queue Stats
148W - 88L
3,083 MMR
Solo
Mercury
Mercury
Diamond V
vDepz
Mercury
Diamond V
Level 149
God Stats
9W - 8L
1,532 SR
Queue Stats
88W - 87L
2,047 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 150
1,655 SR
2,508 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 116
1,592 SR
2,128 MMR
Shiva
Shiva
Masters
 
Shiva
Masters
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Platinum II
Kaguraa-Chan
Jing Wei
Platinum II
Level 88
God Stats
21W - 22L
1,624 SR
Queue Stats
166W - 157L
2,011 MMR
Party 1
Ares
Ares
Masters
Lay7
Ares
Masters
Level 129
God Stats
39W - 38L
1,745 SR
Queue Stats
925W - 933L
2,885 MMR
Solo
Cabrakan
Cabrakan
Masters
NotHpy
Cabrakan
Masters
Level 134
God Stats
12W - 5L
1,822 SR
Queue Stats
207W - 193L
2,353 MMR
Solo
Scylla
Scylla
Platinum I
Yzeult
Scylla
Platinum I
Level 111
God Stats
5W - 5L
1,271 SR
Queue Stats
131W - 111L
1,893 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
20
5 / 5 / 14
13,659
569
19,631
14,489
5,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
Lahooloo
Fenrir
20
6 / 4 / 5
13,256
552
12,030
23,539
15,876
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sobek
QW1K
Sobek
18
4 / 2 / 20
13,425
559
9,873
28,001
40,722
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
karmiano
Heimdallr
20
7 / 2 / 8
14,854
619
26,421
17,694
8,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
vDepz
Mercury
20
8 / 2 / 10
15,535
647
15,380
17,786
8,441
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
BastetCliodhnaThothKali

VS

Bans
GilgameshNemesisThanatosUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
18
3 / 10 / 7
12,433
518
22,084
32,249
28,384
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
Kaguraa-Chan
Jing Wei
19
2 / 7 / 2
12,210
509
6,299
18,199
6,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ares
Lay7
Ares
17
2 / 5 / 5
11,083
462
8,790
21,918
19,437
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cabrakan
NotHpy
Cabrakan
20
2 / 5 / 2
12,156
507
10,206
19,613
14,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
Yzeult
Scylla
20
6 / 3 / 3
13,338
556
14,933
16,582
6,084
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
34
30
Kills
15
15
Deaths
30
57
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
3
10
7
0.65
W
Janus
5
5
14
2.4
L
Jing Wei
Kaguraa-Chan
Jing Wei
2
7
2
0.43
W
Fenrir
Lahooloo
Fenrir
6
4
5
2.13
L
Ares
Lay7
Ares
2
5
5
0.9
L
Cabrakan
NotHpy
Cabrakan
2
5
2
0.6
W
Sobek
QW1K
Sobek
4
2
20
7
L
Scylla
Yzeult
Scylla
6
3
3
2.5
W
Heimdallr
karmiano
Heimdallr
7
2
8
5.5
W
Mercury
vDepz
Mercury
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,335
Damage
62,312
101,509
Taken
108,561
78,603
Mitigated
75,342
33,198
Healing
23,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
22,084
4,507
0
9,630
32,249
28,384
184
6,312
25,937
0
83,173
W
Janus
19,631
1,432
0
834
14,489
5,356
846
7,358
7,131
108,382
0
L
Jing Wei
Kaguraa-Chan
Jing Wei
6,299
4,288
0
3,382
18,199
6,583
840
4,465
13,734
0
87,861
W
Fenrir
Lahooloo
Fenrir
12,030
4,467
0
9,947
23,539
15,876
2,316
5,758
17,781
0
74,970
L
Ares
Lay7
Ares
8,790
169
2,195
2,291
21,918
19,437
0
5,314
16,604
40,274
0
L
Cabrakan
NotHpy
Cabrakan
10,206
765
0
4,880
19,613
14,854
0
6,108
13,505
91,203
0
W
Sobek
QW1K
Sobek
9,873
795
3,161
9,041
28,001
40,722
52
10,542
17,459
23,310
2,645
L
Scylla
Yzeult
Scylla
14,933
817
0
652
16,582
6,084
0
7,771
8,811
96,023
0
W
Heimdallr
karmiano
Heimdallr
26,421
16,247
0
8,974
17,694
8,208
3,497
5,858
11,836
0
147,419
W
Mercury
vDepz
Mercury
15,380
9,198
0
1,241
17,786
8,441
2,619
8,355
9,032
0
145,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,729
Gold Earned
61,220
751
Minions Killed
634
0
Camps Cleared
0
2,572,400
Distance Traveled
2,239,590
27
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
12,433
518
127
5
0
432,444
4
W
Janus
13,659
569
180
8
0
481,970
3
L
Jing Wei
12,210
509
160
7
0
513,929
5
W
Fenrir
13,256
552
135
6
0
522,599
8
L
Ares
11,083
462
48
2
0
469,967
10
L
Cabrakan
12,156
507
141
6
0
387,866
3
W
Sobek
13,425
559
16
1
0
515,566
7
L
Scylla
13,338
556
158
7
0
435,384
5
W
Heimdallr
14,854
619
217
9
0
460,092
2
W
Mercury
15,535
647
203
8
0
592,173
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role