Player Matchup

Yemoja
Yemoja
BRYAN513
Yemoja
Level 122
God Stats
14W - 9L
1,500 SR
Queue Stats
307W - 318L
1,417 Elo+
Party 1
Hou Yi
Hou Yi
Corrupted_Ember
Hou Yi
Level 100
God Stats
0W - 3L
1,244 SR
Queue Stats
130W - 121L
1,363 Elo+
Party 1
Pele
Pele
Lack_Of_Emotions
Pele
Level 116
God Stats
13W - 14L
1,225 SR
Queue Stats
399W - 443L
1,429 Elo+
Party 1
Chang'e
Chang'e
St3V3o1110343
Chang'e
Level 101
God Stats
0W - 4L
1,500 SR
Queue Stats
141W - 129L
1,442 Elo+
Solo
Ao Kuang
Ao Kuang
Tzushi
Ao Kuang
Level 106
God Stats
9W - 11L
1,345 SR
Queue Stats
178W - 201L
1,448 Elo+
Solo
Team Averages
Level 109
1,363 SR
1,420 Elo+

VS

Team Averages
Level 99
1,444 SR
1,421 Elo+
Cthulhu
Cthulhu
BeeMeCuz
Cthulhu
Level 66
God Stats
1W - 0L
1,702 SR
Queue Stats
2W - 6L
1,293 Elo+
Party 3
Mercury
Mercury
SLAINKING69
Mercury
Level 108
God Stats
7W - 5L
1,213 SR
Queue Stats
240W - 230L
1,441 Elo+
Party 3
Ao Kuang
Ao Kuang
SchizoDory
Ao Kuang
Level 67
God Stats
61W - 58L
1,483 SR
Queue Stats
158W - 152L
1,492 Elo+
Solo
Cu Chulainn
Cu Chulainn
Selfmade_R4J4
Cu Chulainn
Level 150
God Stats
4W - 5L
1,417 SR
Queue Stats
88W - 118L
1,408 Elo+
Party 2
Hel
Hel
Skyy_Love25
Hel
Level 102
God Stats
2W - 1L
1,404 SR
Queue Stats
128W - 141L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BRYAN513
Yemoja
14
1 / 3 / 2
8,056
384
7,928
15,538
10,729
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 5 / 1
8,605
410
6,772
11,261
4,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
2 / 5 / 4
9,245
440
12,886
19,895
6,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
15
2 / 6 / 1
9,103
433
10,773
18,387
6,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Tzushi
Ao Kuang
17
1 / 5 / 1
10,604
505
7,526
17,469
6,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BeeMeCuz
Cthulhu
15
2 / 1 / 6
10,145
483
8,098
14,016
16,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
SLAINKING69
Mercury
17
3 / 2 / 6
10,794
514
9,075
14,231
5,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ao Kuang
SchizoDory
Ao Kuang
20
6 / 1 / 7
12,419
591
11,496
18,890
7,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cu Chulainn
Selfmade_R4J4
Cu Chulainn
19
5 / 2 / 8
12,262
584
13,947
16,603
11,860
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
6 / 1 / 7
11,939
569
15,509
10,277
3,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
56
7
Kills
22
24
Deaths
7
9
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Yemoja
BRYAN513
Yemoja
1
3
2
0.67
W
Cthulhu
BeeMeCuz
Cthulhu
2
1
6
5
L
1
5
1
0.3
L
2
5
4
0.8
W
Mercury
SLAINKING69
Mercury
3
2
6
3
W
Ao Kuang
SchizoDory
Ao Kuang
6
1
7
9.5
W
Cu Chulainn
Selfmade_R4J4
Cu Chulainn
5
2
8
4.5
W
6
1
7
9.5
L
Chang'e
2
6
1
0.42
L
Ao Kuang
Tzushi
Ao Kuang
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,885
Damage
58,125
82,550
Taken
74,017
34,336
Mitigated
44,818
24,257
Healing
26,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
BRYAN513
Yemoja
7,928
1,404
1,986
1,276
15,538
10,729
168
9,682
5,856
34,751
0
W
Cthulhu
BeeMeCuz
Cthulhu
8,098
813
365
1,202
14,016
16,341
512
4,741
9,275
32,742
0
L
6,772
1,045
0
690
11,261
4,557
189
3,750
7,511
0
53,253
L
12,886
2,657
0
5,721
19,895
6,132
369
9,021
10,874
0
68,157
W
Mercury
SLAINKING69
Mercury
9,075
4,139
0
1,550
14,231
5,020
1,579
3,887
10,344
0
68,922
W
Ao Kuang
SchizoDory
Ao Kuang
11,496
2,927
0
11,011
18,890
7,662
2,517
4,272
14,618
95,072
0
W
Cu Chulainn
Selfmade_R4J4
Cu Chulainn
13,947
2,566
0
2,350
16,603
11,860
1,544
9,097
7,506
7,022
68,893
W
15,509
1,612
4,216
5,705
10,277
3,935
332
4,230
6,047
81,738
0
L
Chang'e
10,773
884
1,179
6,497
18,387
6,357
0
9,977
8,410
54,511
0
L
Ao Kuang
Tzushi
Ao Kuang
7,526
2,106
0
6,908
17,469
6,561
1,312
4,173
13,296
57,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,613
Gold Earned
57,559
447
Minions Killed
576
0
Camps Cleared
0
1,810,421
Distance Traveled
2,084,590
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,056
384
51
2
0
361,699
3
W
Cthulhu
10,145
483
50
2
0
398,076
3
L
Hou Yi
8,605
410
85
4
0
338,688
3
L
Pele
9,245
440
90
4
0
415,153
0
W
Mercury
10,794
514
125
6
0
463,244
3
W
Ao Kuang
12,419
591
134
6
0
433,009
3
W
Cu Chulainn
12,262
584
129
6
0
371,684
1
W
Hel
11,939
569
138
7
0
418,577
3
L
Chang'e
9,103
433
102
5
0
354,958
3
L
Ao Kuang
10,604
505
119
6
0
339,923
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role