Player Matchup

Scylla
Scylla
 
Scylla
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
GodWeedManLord
Rama
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Susano
Susano
JeblusCrhist
Susano
Level 160
God Stats
8W - 3L
1,693 SR
Queue Stats
14W - 8L
1,701 Elo+
Party 1
Bellona
Bellona
NOS4RA2x
Bellona
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,558 Elo+
Party 1
Ganesha
Ganesha
PlasticSun
Ganesha
Level 160
God Stats
3W - 3L
1,543 SR
Queue Stats
257W - 213L
1,638 Elo+
Party 1
Team Averages
Level 126
1,547 SR
1,579 Elo+

VS

Team Averages
Level 113
1,466 SR
1,490 Elo+
Atlas
Atlas
Dragonscales_
Atlas
Level 159
God Stats
2W - 3L
1,488 SR
Queue Stats
219W - 210L
1,512 Elo+
Solo
Scylla
Scylla
LiuuJiRain
Scylla
Level 64
God Stats
0W - 1L
1,648 SR
Queue Stats
32W - 37L
1,485 Elo+
Party 3
Loki
Loki
ToxicPancake1G
Loki
Level 27
God Stats
5W - 11L
1,252 SR
Queue Stats
140W - 195L
1,369 Elo+
Party 2
Hachiman
Hachiman
XxluisxhaloxX
Hachiman
Level 160
God Stats
0W - 2L
1,272 SR
Queue Stats
45W - 54L
1,486 Elo+
Party 3
Bastet
Bastet
eVo Jayy
Bastet
Level 157
God Stats
15W - 7L
1,672 SR
Queue Stats
77W - 66L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
4 / 2 / 6
8,576
858
6,947
4,354
1,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 2 / 4
7,223
722
2,592
4,238
1,391
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Susano
16
9 / 0 / 3
9,167
917
11,598
8,652
3,420
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bellona
NOS4RA2x
Bellona
13
2 / 0 / 3
7,124
712
5,257
7,529
7,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ganesha
PlasticSun
Ganesha
13
0 / 3 / 9
7,191
719
3,986
9,518
8,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 2
8,038
804
9,809
8,497
6,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
LiuuJiRain
Scylla
12
0 / 4 / 1
6,695
670
2,158
8,103
2,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
2 / 3 / 0
6,946
695
2,799
7,878
2,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
XxluisxhaloxX
Hachiman
12
1 / 3 / 1
6,859
686
3,442
6,058
1,902
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
eVo Jayy
Bastet
13
0 / 4 / 1
6,984
698
5,466
8,393
2,651
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
16
Kills
7
7
Deaths
16
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
2
6
3.5
L
4
2
2
2.5
W
1
2
4
1.5
W
Susano
9
0
3
10.5
L
Scylla
LiuuJiRain
Scylla
0
4
1
0.13
W
Bellona
NOS4RA2x
Bellona
2
0
3
3.5
W
Ganesha
PlasticSun
Ganesha
0
3
9
1.5
L
2
3
0
0.67
L
Hachiman
XxluisxhaloxX
Hachiman
1
3
1
0.5
L
Bastet
eVo Jayy
Bastet
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,380
Damage
23,674
34,291
Taken
38,929
21,439
Mitigated
15,539
5,029
Healing
6,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
6,947
1,320
0
210
4,354
1,463
552
2,543
1,811
33,119
0
L
9,809
3,572
0
1,754
8,497
6,228
0
2,951
5,254
24,839
0
W
2,592
2,065
0
471
4,238
1,391
565
1,459
2,779
0
10,947
W
Susano
11,598
2,665
0
2,361
8,652
3,420
176
1,419
7,233
0
33,230
L
Scylla
LiuuJiRain
Scylla
2,158
212
0
1,090
8,103
2,418
0
1,711
6,244
14,162
0
W
Bellona
NOS4RA2x
Bellona
5,257
1,151
0
1,447
7,529
7,074
0
1,936
5,593
0
13,678
W
Ganesha
PlasticSun
Ganesha
3,986
251
0
540
9,518
8,091
105
4,610
4,908
12,479
0
L
2,799
483
0
98
7,878
2,340
0
3,564
4,093
0
11,156
L
Hachiman
XxluisxhaloxX
Hachiman
3,442
1,593
0
1,900
6,058
1,902
0
330
5,710
0
16,513
L
Bastet
eVo Jayy
Bastet
5,466
921
0
1,303
8,393
2,651
0
1,574
6,695
0
27,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,281
Gold Earned
35,522
184
Minions Killed
169
0
Camps Cleared
0
1,060,201
Distance Traveled
966,766
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,576
858
73
7
0
225,215
2
L
Atlas
8,038
804
27
3
0
190,737
3
W
Rama
7,223
722
33
3
0
189,028
0
W
Susano
9,167
917
51
5
0
257,681
1
L
Scylla
6,695
670
27
3
0
192,035
0
W
Bellona
7,124
712
18
2
0
205,424
1
W
Ganesha
7,191
719
9
1
0
182,853
5
L
Loki
6,946
695
32
3
0
216,971
1
L
Hachiman
6,859
686
40
4
0
142,064
0
L
Bastet
6,984
698
43
4
0
224,959
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role