Player Matchup

Ratatoskr
Ratatoskr
BrandonFett2
Ratatoskr
Level 156
God Stats
4W - 1L
1,667 SR
Queue Stats
338W - 226L
1,648 Elo+
Party 2
Gilgamesh
Gilgamesh
Thad Ziegler
Gilgamesh
Level 73
God Stats
22W - 12L
1,698 SR
Queue Stats
84W - 58L
1,684 Elo+
Party 2
Chang'e
Chang'e
Wally Donkus
Chang'e
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,619 Elo+
Party 2
Team Averages
Level 93
1,622 SR
1,650 Elo+

VS

Team Averages
Level 84
1,525 SR
1,455 Elo+
Charybdis
Charybdis
IronJosh06
Charybdis
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 53L
1,511 Elo+
Party 1
Sun Wukong
Sun Wukong
SETHTHEREVENANT
Sun Wukong
Level 76
God Stats
0W - 2L
1,681 SR
Queue Stats
29W - 45L
1,525 Elo+
Party 1
Yu Huang
Yu Huang
xXDevonXx225
Yu Huang
Level 89
God Stats
11W - 18L
1,393 SR
Queue Stats
118W - 151L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BrandonFett2
Ratatoskr
18
12 / 2 / 8
13,848
815
17,870
20,045
26,740
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
Thad Ziegler
Gilgamesh
18
5 / 4 / 16
13,037
767
11,400
14,448
11,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
Wally Donkus
Chang'e
16
5 / 4 / 13
12,277
722
8,232
10,530
3,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
IronJosh06
Charybdis
12
1 / 9 / 5
10,107
595
7,268
12,667
3,444
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
SETHTHEREVENANT
Sun Wukong
15
4 / 5 / 4
11,290
664
10,235
17,306
13,920
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yu Huang
xXDevonXx225
Yu Huang
16
5 / 8 / 1
11,559
680
12,040
12,035
4,267
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
20
22
Kills
10
10
Deaths
22
37
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
BrandonFett2
Ratatoskr
12
2
8
8
L
Charybdis
IronJosh06
Charybdis
1
9
5
0.39
L
Sun Wukong
SETHTHEREVENANT
Sun Wukong
4
5
4
1.2
W
Gilgamesh
Thad Ziegler
Gilgamesh
5
4
16
3.25
W
Chang'e
Wally Donkus
Chang'e
5
4
13
2.88
L
Yu Huang
xXDevonXx225
Yu Huang
5
8
1
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,502
Damage
29,543
45,023
Taken
42,008
41,678
Mitigated
21,631
11,835
Healing
5,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
BrandonFett2
Ratatoskr
17,870
2,822
344
5,350
20,045
26,740
470
5,549
14,496
1,418
51,018
L
Charybdis
IronJosh06
Charybdis
7,268
2,517
0
378
12,667
3,444
514
813
11,360
0
23,417
L
Sun Wukong
SETHTHEREVENANT
Sun Wukong
10,235
2,134
140
4,049
17,306
13,920
0
6,366
10,305
3,966
28,885
W
Gilgamesh
Thad Ziegler
Gilgamesh
11,400
2,875
0
1,062
14,448
11,320
1,453
4,751
9,697
0
45,003
W
Chang'e
Wally Donkus
Chang'e
8,232
513
2,318
2,761
10,530
3,618
908
3,957
6,573
28,108
0
L
Yu Huang
xXDevonXx225
Yu Huang
12,040
569
0
647
12,035
4,267
294
1,146
10,475
45,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,162
Gold Earned
32,956
171
Minions Killed
134
10
Camps Cleared
4
914,689
Distance Traveled
760,894
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
13,848
815
74
4
5
342,811
4
L
Charybdis
10,107
595
44
3
1
255,727
1
L
Sun Wukong
11,290
664
39
2
0
256,684
0
W
Gilgamesh
13,037
767
61
4
5
304,720
2
W
Chang'e
12,277
722
36
2
0
267,158
0
L
Yu Huang
11,559
680
51
3
3
248,483
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role