Player Matchup

King Arthur
King Arthur
Insxmniic
King Arthur
Level 87
God Stats
6W - 10L
1,315 SR
Queue Stats
170W - 165L
1,545 Elo+
Party 1
Pele
Pele
MidnightGlow
Pele
Level 118
God Stats
2W - 3L
1,343 SR
Queue Stats
113W - 150L
1,480 Elo+
Party 1
Izanami
Izanami
Sirchickenhawk
Izanami
Level 101
God Stats
1W - 3L
1,376 SR
Queue Stats
168W - 183L
1,377 Elo+
Solo
Sylvanus
Sylvanus
Yanluz01
Sylvanus
Level 109
God Stats
23W - 19L
1,500 SR
Queue Stats
383W - 420L
1,365 Elo+
Solo
Kukulkan
Kukulkan
αvαlon
Kukulkan
Level 132
God Stats
4W - 3L
1,630 SR
Queue Stats
313W - 391L
1,465 Elo+
Party 1
Team Averages
Level 109
1,433 SR
1,446 Elo+

VS

Team Averages
Level 127
1,375 SR
1,464 Elo+
Heimdallr
Heimdallr
DellFian
Heimdallr
Level 94
God Stats
1W - 5L
1,129 SR
Queue Stats
304W - 291L
1,580 Elo+
Solo
Vulcan
Vulcan
Miralax
Vulcan
Level 154
God Stats
8W - 7L
1,448 SR
Queue Stats
640W - 1,055L
1,293 Elo+
Solo
Bacchus
Bacchus
Wallywest25
Bacchus
Level 144
God Stats
4W - 0L
1,500 SR
Queue Stats
260W - 243L
1,545 Elo+
Solo
Pele
Pele
jeremyperdue
Pele
Level 86
God Stats
2W - 2L
1,298 SR
Queue Stats
138W - 124L
1,465 Elo+
Solo
Zeus
Zeus
tonyxy
Zeus
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
181W - 187L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Insxmniic
King Arthur
18
5 / 6 / 3
11,664
530
16,074
23,609
22,842
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
8 / 9 / 5
12,763
580
21,665
29,273
9,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
5 / 7 / 4
10,761
489
11,938
16,517
4,682
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
Yanluz01
Sylvanus
13
1 / 7 / 5
9,225
419
7,063
17,394
11,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kukulkan
αvαlon
Kukulkan
18
4 / 8 / 3
11,832
538
11,487
14,977
5,358
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DellFian
Heimdallr
19
4 / 5 / 10
12,038
547
12,524
18,158
6,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
Miralax
Vulcan
15
0 / 3 / 16
10,419
474
6,238
15,183
12,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bacchus
Wallywest25
Bacchus
20
16 / 3 / 8
13,698
623
18,003
14,595
9,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 7 / 5
12,623
574
19,165
27,753
19,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Zeus
tonyxy
Zeus
20
12 / 5 / 7
13,108
596
19,315
16,234
5,443
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
83
23
Kills
37
37
Deaths
23
20
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
DellFian
Heimdallr
4
5
10
1.8
L
King Arthur
Insxmniic
King Arthur
5
6
3
1.08
L
8
9
5
1.17
W
Vulcan
Miralax
Vulcan
0
3
16
2.67
L
5
7
4
1
W
Bacchus
Wallywest25
Bacchus
16
3
8
6.67
L
Sylvanus
Yanluz01
Sylvanus
1
7
5
0.5
W
5
7
5
1.07
W
Zeus
tonyxy
Zeus
12
5
7
3.1
L
Kukulkan
αvαlon
Kukulkan
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,227
Damage
75,245
101,770
Taken
91,923
54,108
Mitigated
53,504
21,574
Healing
21,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
DellFian
Heimdallr
12,524
8,831
0
8,546
18,158
6,843
866
4,983
13,175
0
90,732
L
King Arthur
Insxmniic
King Arthur
16,074
2,914
0
3,033
23,609
22,842
98
6,452
16,131
0
80,410
L
21,665
7,106
0
11,492
29,273
9,979
0
13,963
15,185
0
95,723
W
Vulcan
Miralax
Vulcan
6,238
2,640
0
1,884
15,183
12,225
294
2,313
12,566
31,953
0
L
11,938
5,924
0
1,966
16,517
4,682
975
7,390
9,127
0
75,513
W
Bacchus
Wallywest25
Bacchus
18,003
3,968
0
2,203
14,595
9,314
0
3,151
11,444
75,241
0
L
Sylvanus
Yanluz01
Sylvanus
7,063
1,843
728
3,179
17,394
11,247
87
11,083
6,267
23,103
0
W
19,165
5,040
0
5,337
27,753
19,679
452
4,394
23,359
8,992
71,109
W
Zeus
tonyxy
Zeus
19,315
4,754
129
2,932
16,234
5,443
32
3,709
12,525
91,082
0
L
Kukulkan
αvαlon
Kukulkan
11,487
1,710
100
1,076
14,977
5,358
637
7,657
7,137
77,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,245
Gold Earned
61,886
575
Minions Killed
566
0
Camps Cleared
0
1,987,781
Distance Traveled
2,082,395
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,038
547
125
6
0
410,207
7
L
King Arthur
11,664
530
164
7
0
375,734
3
L
Pele
12,763
580
129
6
0
427,158
2
W
Vulcan
10,419
474
53
2
0
444,307
2
L
Izanami
10,761
489
112
5
0
395,158
6
W
Bacchus
13,698
623
108
5
0
450,773
2
L
Sylvanus
9,225
419
35
2
0
370,545
2
W
Pele
12,623
574
151
7
0
387,560
6
W
Zeus
13,108
596
129
6
0
389,548
2
L
Kukulkan
11,832
538
135
6
0
419,186
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role