Player Matchup

Charybdis
Charybdis
EJWolfpack
Charybdis
Level 62
God Stats
10W - 4L
1,662 SR
Queue Stats
234W - 220L
1,371 Elo+
Solo
Raijin
Raijin
JustMePizza
Raijin
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 86L
1,543 Elo+
Solo
Neith
Neith
Kara-Emir
Neith
Level 66
God Stats
78W - 69L
1,500 SR
Queue Stats
142W - 146L
1,409 Elo+
Solo
Bakasura
Bakasura
PHS_Night
Bakasura
Level 69
God Stats
0W - 3L
1,635 SR
Queue Stats
75W - 75L
1,348 Elo+
Solo
Kuzenbo
Kuzenbo
WordySine
Kuzenbo
Level 94
God Stats
4W - 2L
1,434 SR
Queue Stats
268W - 250L
1,393 Elo+
Solo
Team Averages
Level 68
1,546 SR
1,413 Elo+

VS

Team Averages
Level 111
1,412 SR
1,302 Elo+
Medusa
Medusa
BigJayDawg90
Medusa
Level 160
God Stats
27W - 29L
1,377 SR
Queue Stats
571W - 622L
1,266 Elo+
Solo
Kuzenbo
Kuzenbo
Eliiioth07
Kuzenbo
Level 122
God Stats
3W - 1L
1,355 SR
Queue Stats
34W - 41L
1,323 Elo+
Solo
Thanatos
Thanatos
Heltux
Thanatos
Level 67
God Stats
1W - 4L
1,509 SR
Queue Stats
108W - 139L
1,284 Elo+
Party 1
Chaac
Chaac
jtais_tue
Chaac
Level 108
God Stats
16W - 14L
1,316 SR
Queue Stats
80W - 90L
1,298 Elo+
Party 1
Yu Huang
Yu Huang
kolsin04
Yu Huang
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
EJWolfpack
Charybdis
16
8 / 11 / 5
11,090
482
24,182
19,173
6,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Raijin
17
8 / 9 / 1
11,264
490
13,692
15,963
6,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Kara-Emir
Neith
15
1 / 9 / 1
9,026
392
14,002
14,783
6,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
PHS_Night
Bakasura
2
0 / 1 / 0
5,918
257
0
580
171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
WordySine
Kuzenbo
13
0 / 3 / 6
9,043
393
7,750
17,056
13,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
6 / 2 / 3
12,279
534
6,529
14,034
5,887
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kuzenbo
Eliiioth07
Kuzenbo
14
4 / 5 / 12
10,324
449
5,997
26,143
38,371
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thanatos
Heltux
Thanatos
18
4 / 6 / 10
11,989
521
6,582
17,490
6,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
jtais_tue
Chaac
20
13 / 1 / 4
13,477
586
19,671
26,925
26,210
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yu Huang
kolsin04
Yu Huang
17
6 / 4 / 8
12,151
528
13,166
11,747
4,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
70
17
Kills
33
33
Deaths
18
13
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Medusa
6
2
3
3.75
L
Charybdis
EJWolfpack
Charybdis
8
11
5
0.95
W
Kuzenbo
Eliiioth07
Kuzenbo
4
5
12
2
W
Thanatos
Heltux
Thanatos
4
6
10
1.5
L
Raijin
8
9
1
0.94
L
Neith
Kara-Emir
Neith
1
9
1
0.17
L
Bakasura
PHS_Night
Bakasura
0
1
0
0
L
Kuzenbo
WordySine
Kuzenbo
0
3
6
1
W
Chaac
jtais_tue
Chaac
13
1
4
15
W
Yu Huang
kolsin04
Yu Huang
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,626
Damage
51,945
67,555
Taken
96,339
32,680
Mitigated
81,914
9,350
Healing
34,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
6,529
2,232
465
5,220
14,034
5,887
6,169
1,818
12,216
0
75,346
L
Charybdis
EJWolfpack
Charybdis
24,182
8,236
0
3,306
19,173
6,344
0
5,332
13,841
0
57,121
W
Kuzenbo
Eliiioth07
Kuzenbo
5,997
1,555
437
4,445
26,143
38,371
132
6,864
19,279
17,389
0
W
Thanatos
Heltux
Thanatos
6,582
1,368
0
12,163
17,490
6,731
476
3,588
13,902
0
61,611
L
Raijin
13,692
1,715
0
1,637
15,963
6,262
1,601
3,427
12,536
60,424
0
L
Neith
Kara-Emir
Neith
14,002
7,093
0
2,727
14,783
6,218
0
5,176
9,607
0
56,719
L
Bakasura
PHS_Night
Bakasura
0
0
0
16
580
171
0
39
541
0
1,331
L
Kuzenbo
WordySine
Kuzenbo
7,750
3,207
398
1,266
17,056
13,685
245
5,189
11,867
27,432
0
W
Chaac
jtais_tue
Chaac
19,671
3,227
0
11,686
26,925
26,210
1,035
5,850
21,075
0
81,605
W
Yu Huang
kolsin04
Yu Huang
13,166
649
0
476
11,747
4,715
1,626
3,499
8,248
69,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,341
Gold Earned
60,220
297
Minions Killed
520
0
Camps Cleared
0
1,553,987
Distance Traveled
2,115,096
28
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,279
534
159
7
0
398,518
0
L
Charybdis
11,090
482
62
3
0
417,488
4
W
Kuzenbo
10,324
449
9
0
0
402,872
5
W
Thanatos
11,989
521
83
4
0
439,792
2
L
Raijin
11,264
490
97
4
0
365,248
0
L
Neith
9,026
392
98
4
0
365,859
0
L
Bakasura
5,918
257
4
0
0
32,419
0
L
Kuzenbo
9,043
393
36
2
0
372,973
24
W
Chaac
13,477
586
161
7
0
480,286
0
W
Yu Huang
12,151
528
108
5
0
393,628
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role