Player Matchup

Zeus
Zeus
FACERi
Zeus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Nelson272
Cernunnos
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 56L
1,428 Elo+
Party 2
Ganesha
Ganesha
PinkFluffyMisery
Ganesha
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
122W - 119L
1,471 Elo+
Party 2
Yu Huang
Yu Huang
rEacH ThE St4Rz
Yu Huang
Level 94
God Stats
0W - 2L
1,320 SR
Queue Stats
5W - 7L
1,403 Elo+
Party 1
Thoth
Thoth
xMC LOVIIINx69
Thoth
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 57L
1,572 Elo+
Party 1
Team Averages
Level 100
1,464 SR
1,475 Elo+

VS

Team Averages
Level 94
1,548 SR
1,480 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Discordia
Discordia
 
Discordia
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
BOGTEJEBO
Sobek
Level 88
God Stats
4W - 1L
1,622 SR
Queue Stats
225W - 222L
1,523 Elo+
Solo
Amaterasu
Amaterasu
RareeJack
Amaterasu
Level 118
God Stats
4W - 1L
1,619 SR
Queue Stats
264W - 240L
1,474 Elo+
Solo
Bakasura
Bakasura
Vlagyimir
Bakasura
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 137L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
FACERi
Zeus
13
1 / 5 / 2
7,564
688
5,135
6,872
3,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Nelson272
Cernunnos
14
4 / 3 / 4
7,992
727
6,987
9,414
4,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 6 / 10
7,831
712
6,204
14,534
17,675
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Yu Huang
15
3 / 3 / 4
8,025
730
7,908
7,047
3,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 5 / 7
8,145
740
6,224
8,186
3,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
18
6 / 1 / 14
10,635
967
24,513
9,927
4,733
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
 
Discordia
15
1 / 1 / 8
8,818
802
5,174
4,228
1,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sobek
BOGTEJEBO
Sobek
15
4 / 2 / 7
9,302
846
3,494
16,535
14,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amaterasu
RareeJack
Amaterasu
15
7 / 3 / 8
9,694
881
5,487
12,773
12,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
Vlagyimir
Bakasura
14
4 / 3 / 8
8,978
816
4,704
8,246
3,606
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
67
10
Kills
22
22
Deaths
10
27
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
6
1
14
13
W
Discordia
 
Discordia
1
1
8
5
W
Sobek
BOGTEJEBO
Sobek
4
2
7
3.75
L
Zeus
FACERi
Zeus
1
5
2
0.4
L
Cernunnos
Nelson272
Cernunnos
4
3
4
2
L
0
6
10
0.83
W
Amaterasu
RareeJack
Amaterasu
7
3
8
3.67
W
Bakasura
Vlagyimir
Bakasura
4
3
8
2.67
L
Yu Huang
3
3
4
1.67
L
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,458
Damage
43,372
46,053
Taken
51,709
32,569
Mitigated
37,523
11,960
Healing
25,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
24,513
975
402
5,172
9,927
4,733
1,830
5,653
4,274
49,127
0
W
Discordia
 
Discordia
5,174
55
1,766
1,261
4,228
1,711
656
3,084
1,144
22,035
0
W
Sobek
BOGTEJEBO
Sobek
3,494
120
2,181
7,904
16,535
14,841
197
8,463
8,072
7,104
0
L
Zeus
FACERi
Zeus
5,135
452
459
276
6,872
3,269
0
5,462
1,410
17,964
0
L
Cernunnos
Nelson272
Cernunnos
6,987
3,553
455
3,520
9,414
4,152
0
5,886
3,278
0
13,595
L
6,204
482
1,250
1,663
14,534
17,675
0
9,250
4,994
11,583
0
W
Amaterasu
RareeJack
Amaterasu
5,487
1,021
760
3,330
12,773
12,632
811
4,841
7,932
0
9,902
W
Bakasura
Vlagyimir
Bakasura
4,704
3,213
937
1,927
8,246
3,606
1,114
3,430
4,816
0
7,465
L
Yu Huang
7,908
800
907
1,083
7,047
3,545
0
5,420
1,627
21,703
0
L
6,224
388
1,196
1,151
8,186
3,928
0
7,163
1,023
13,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,557
Gold Earned
47,427
121
Minions Killed
123
0
Camps Cleared
0
913,260
Distance Traveled
1,010,960
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,635
967
59
5
0
187,477
1
W
Discordia
8,818
802
35
3
0
213,657
5
W
Sobek
9,302
846
4
0
0
222,555
0
L
Zeus
7,564
688
31
3
0
169,388
0
L
Cernunnos
7,992
727
26
2
0
191,901
0
L
Ganesha
7,831
712
4
0
0
176,735
0
W
Amaterasu
9,694
881
10
1
0
193,085
0
W
Bakasura
8,978
816
15
1
0
194,186
1
L
Yu Huang
8,025
730
37
3
0
190,010
0
L
Thoth
8,145
740
23
2
0
185,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role