Player Matchup

Arachne
Arachne
 
Arachne
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
AlwaysSoft69
King Arthur
Level 42
God Stats
4W - 3L
1,500 SR
Queue Stats
73W - 50L
1,500 Elo+
Party 4
Ullr
Ullr
AzureAvenger
Ullr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 3
Persephone
Persephone
DrdEnd344
Persephone
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,587 Elo+
Solo
Horus
Horus
PolishHammerXOXO
Horus
Level 69
God Stats
4W - 4L
1,500 SR
Queue Stats
61W - 71L
1,568 Elo+
Party 4
Team Averages
Level 47
1,500 SR
1,531 Elo+

VS

Team Averages
Level 116
1,637 SR
1,521 Elo+
Tsukuyomi
Tsukuyomi
HofOof
Tsukuyomi
Level 79
God Stats
28W - 15L
1,678 SR
Queue Stats
106W - 97L
1,519 Elo+
Party 2
Baron Samedi
Baron Samedi
Qeezy-I
Baron Samedi
Level 108
God Stats
12W - 6L
1,667 SR
Queue Stats
40W - 38L
1,529 Elo+
Party 2
Cthulhu
Cthulhu
SPAD NEPTUNE
Cthulhu
Level 140
God Stats
1W - 0L
1,890 SR
Queue Stats
14W - 9L
1,533 Elo+
Solo
Danzaburou
Danzaburou
SmokedChuleta11
Danzaburou
Level 125
God Stats
6W - 11L
1,514 SR
Queue Stats
331W - 309L
1,507 Elo+
Party 1
Bastet
Bastet
badbone17
Bastet
Level 129
God Stats
15W - 15L
1,435 SR
Queue Stats
357W - 348L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
4 / 2 / 2
7,854
524
6,740
14,105
5,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
AlwaysSoft69
King Arthur
13
0 / 3 / 1
7,485
499
4,075
10,345
7,192
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 4 / 1
6,931
462
3,227
9,576
2,796
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Persephone
DrdEnd344
Persephone
12
0 / 4 / 1
7,497
500
5,166
9,659
2,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 4
6,557
437
5,134
11,195
8,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
HofOof
Tsukuyomi
15
0 / 1 / 2
8,265
551
3,013
5,707
2,108
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Qeezy-I
Baron Samedi
13
3 / 0 / 6
7,934
529
10,516
7,511
3,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
SPAD NEPTUNE
Cthulhu
13
2 / 4 / 6
7,570
505
7,631
10,046
10,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
SmokedChuleta11
Danzaburou
14
6 / 1 / 2
8,615
574
7,632
7,709
2,473
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
badbone17
Bastet
15
4 / 0 / 6
8,504
567
9,034
12,366
4,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
6
Kills
15
15
Deaths
6
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
4
2
2
2.5
L
King Arthur
AlwaysSoft69
King Arthur
0
3
1
0.17
L
2
4
1
0.63
L
Persephone
DrdEnd344
Persephone
0
4
1
0.13
W
Tsukuyomi
HofOof
Tsukuyomi
0
1
2
1
L
0
2
4
1
W
Baron Samedi
Qeezy-I
Baron Samedi
3
0
6
6
W
Cthulhu
SPAD NEPTUNE
Cthulhu
2
4
6
1.25
W
Danzaburou
SmokedChuleta11
Danzaburou
6
1
2
7
W
Bastet
badbone17
Bastet
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,342
Damage
37,826
54,880
Taken
43,339
26,121
Mitigated
22,603
13,613
Healing
15,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
6,740
5,024
0
5,146
14,105
5,662
0
2,772
11,114
0
46,864
L
King Arthur
AlwaysSoft69
King Arthur
4,075
339
0
331
10,345
7,192
0
3,141
7,034
0
43,712
L
3,227
1,740
0
750
9,576
2,796
174
3,661
5,490
0
27,881
L
Persephone
DrdEnd344
Persephone
5,166
52
0
2,496
9,659
2,467
0
2,130
7,286
52,963
0
W
Tsukuyomi
HofOof
Tsukuyomi
3,013
247
0
2,522
5,707
2,108
226
0
5,707
0
49,602
L
5,134
1,971
1,001
3,889
11,195
8,004
0
4,703
5,999
0
12,393
W
Baron Samedi
Qeezy-I
Baron Samedi
10,516
812
537
2,796
7,511
3,232
231
1,325
6,186
46,936
0
W
Cthulhu
SPAD NEPTUNE
Cthulhu
7,631
632
215
1,790
10,046
10,679
32
798
9,248
24,951
5,650
W
Danzaburou
SmokedChuleta11
Danzaburou
7,632
3,286
0
2,973
7,709
2,473
913
726
6,983
0
56,239
W
Bastet
badbone17
Bastet
9,034
2,384
0
5,012
12,366
4,111
0
2,317
10,049
0
59,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,324
Gold Earned
40,888
345
Minions Killed
450
0
Camps Cleared
0
1,434,689
Distance Traveled
1,520,113
9
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,854
524
84
6
0
345,748
5
L
King Arthur
7,485
499
94
6
0
273,453
0
L
Ullr
6,931
462
56
4
0
260,454
1
L
Persephone
7,497
500
92
6
0
266,040
1
W
Tsukuyomi
8,265
551
121
8
0
323,385
4
L
Horus
6,557
437
19
1
0
288,994
2
W
Baron Samedi
7,934
529
83
6
0
284,399
7
W
Cthulhu
7,570
505
38
3
0
286,251
4
W
Danzaburou
8,615
574
99
7
0
275,244
9
W
Bastet
8,504
567
109
7
0
350,834
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role