Player Matchup

Raijin
Raijin
BalckKryptic
Raijin
Level 27
God Stats
2W - 4L
1,302 SR
Queue Stats
12W - 33L
1,145 Elo+
Party 1
Neith
Neith
CatlikeDonkey71
Neith
Level 64
God Stats
9W - 20L
1,379 SR
Queue Stats
163W - 169L
1,370 Elo+
Solo
Medusa
Medusa
Faze_salchichon1
Medusa
Level 63
God Stats
16W - 23L
1,336 SR
Queue Stats
197W - 235L
1,331 Elo+
Solo
Mercury
Mercury
KxngzDreyNation
Mercury
Level 59
God Stats
1W - 4L
1,298 SR
Queue Stats
76W - 110L
1,227 Elo+
Party 1
Ymir
Ymir
kxngcuz
Ymir
Level 28
God Stats
1W - 2L
1,408 SR
Queue Stats
2W - 15L
1,048 Elo+
Party 1
Team Averages
Level 48
1,345 SR
1,224 Elo+

VS

Team Averages
Level 94
1,581 SR
1,406 Elo+
Sol
Sol
 
Sol
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Bloodyspyke
Pele
Level 76
God Stats
13W - 12L
1,381 SR
Queue Stats
242W - 265L
1,312 Elo+
Party 2
Skadi
Skadi
Elempalador_8
Skadi
Level 76
God Stats
11W - 2L
1,731 SR
Queue Stats
71W - 58L
1,590 Elo+
Solo
Yemoja
Yemoja
GANDALF87
Yemoja
Level 60
God Stats
167W - 132L
1,520 SR
Queue Stats
285W - 325L
1,311 Elo+
Solo
Fafnir
Fafnir
JOEB0Y7GUNDAM7
Fafnir
Level 147
God Stats
4W - 0L
1,772 SR
Queue Stats
435W - 486L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
1
0 / 0 / 0
2,877
411
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 2 / 0
3,882
555
3,184
3,540
1,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

7
1 / 1 / 1
3,998
571
2,594
3,265
707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

1
0 / 0 / 0
2,877
411
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
kxngcuz
Ymir
1
0 / 0 / 0
2,899
414
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
7
0 / 0 / 0
4,209
601
0
2,291
482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

6
1 / 0 / 0
4,136
591
636
3,550
805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 1 / 2
4,130
590
2,134
4,419
977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Yemoja
GANDALF87
Yemoja
6
0 / 1 / 0
3,929
561
117
2,399
947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
2 / 0 / 1
5,028
718
1,506
4,282
4,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
6
2
Kills
3
3
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
0
0
0
L
Raijin
0
0
0
0
W
1
0
0
1
L
1
2
0
0.5
W
0
1
2
1
L
1
1
1
1.5
W
Yemoja
GANDALF87
Yemoja
0
1
0
0
W
2
0
1
2.5
L
0
0
0
0
L
Ymir
kxngcuz
Ymir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,778
Damage
4,393
6,805
Taken
16,941
1,771
Mitigated
7,492
2,468
Healing
5,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
0
0
0
731
2,291
482
1,254
0
2,291
17,416
0
L
Raijin
0
0
0
0
0
0
0
0
0
0
0
W
636
143
0
649
3,550
805
0
0
3,550
0
16,937
L
3,184
1,420
0
879
3,540
1,064
87
1,089
2,275
0
12,914
W
2,134
873
0
1,109
4,419
977
113
0
4,419
0
19,352
L
2,594
1,035
198
1,391
3,265
707
26
326
2,907
0
14,131
W
Yemoja
GANDALF87
Yemoja
117
29
540
481
2,399
947
247
0
2,399
3,534
0
W
1,506
153
0
1,837
4,282
4,281
479
0
4,282
13,450
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Ymir
kxngcuz
Ymir
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,533
Gold Earned
21,432
64
Minions Killed
139
0
Camps Cleared
0
249,122
Distance Traveled
587,774
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
4,209
601
45
6
0
86,847
1
L
Raijin
2,877
411
0
0
0
0
0
W
Pele
4,136
591
37
5
0
156,486
1
L
Neith
3,882
555
38
5
0
106,445
1
W
Skadi
4,130
590
29
4
0
119,948
2
L
Medusa
3,998
571
26
4
0
131,432
2
W
Yemoja
3,929
561
5
1
0
97,842
0
W
Fafnir
5,028
718
23
3
0
126,651
0
L
Mercury
2,877
411
0
0
0
5,301
0
L
Ymir
2,899
414
0
0
0
5,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role