Player Matchup

Thor
Thor
I King Adam I
Thor
Level 8
God Stats
0W - 3L
1,321 SR
Queue Stats
170W - 199L
1,369 Elo+
Party 2
Shiva
Shiva
Stan359
Shiva
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
211W - 218L
1,369 Elo+
Party 2
Sol
Sol
nymphelidae
Sol
Level 151
God Stats
3W - 3L
1,284 SR
Queue Stats
131W - 61L
1,706 Elo+
Party 2
Team Averages
Level 58
1,368 SR
1,482 Elo+

VS

Team Averages
Level 100
1,429 SR
1,358 Elo+
Hercules
Hercules
Anima95x
Hercules
Level 128
God Stats
18W - 20L
1,436 SR
Queue Stats
102W - 147L
1,427 Elo+
Party 1
Khepri
Khepri
Sekriz
Khepri
Level 52
God Stats
1W - 2L
1,379 SR
Queue Stats
7W - 14L
1,220 Elo+
Solo
Scylla
Scylla
koraidoo
Scylla
Level 121
God Stats
13W - 19L
1,474 SR
Queue Stats
190W - 231L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 5
10,520
584
13,135
19,701
9,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Shiva
Stan359
Shiva
15
0 / 4 / 4
10,222
568
10,902
22,862
21,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
5 / 1 / 0
10,906
606
15,359
11,258
4,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Anima95x
Hercules
17
5 / 3 / 4
11,511
640
10,967
20,835
14,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Khepri
Sekriz
Khepri
16
0 / 1 / 8
11,960
664
5,915
20,361
23,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Scylla
koraidoo
Scylla
17
4 / 2 / 4
12,106
673
23,233
10,613
4,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
6
Kills
9
9
Deaths
6
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hercules
Anima95x
Hercules
5
3
4
2.33
L
1
4
5
0.88
W
Khepri
Sekriz
Khepri
0
1
8
4
L
Shiva
Stan359
Shiva
0
4
4
0.5
W
Scylla
koraidoo
Scylla
4
2
4
3
L
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,396
Damage
40,115
53,821
Taken
51,809
35,439
Mitigated
42,189
14,105
Healing
7,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Anima95x
Hercules
10,967
1,719
45
4,886
20,835
14,539
523
5,848
14,199
0
22,804
L
13,135
870
773
2,769
19,701
9,810
0
11,633
7,201
0
27,545
W
Khepri
Sekriz
Khepri
5,915
385
43
1,502
20,361
23,001
681
4,687
14,499
24,967
0
L
Shiva
Stan359
Shiva
10,902
1,303
2,753
4,832
22,862
21,421
0
12,177
9,780
4,399
25,478
W
Scylla
koraidoo
Scylla
23,233
1,731
0
1,258
10,613
4,649
1,129
3,768
6,503
79,782
0
L
15,359
7,141
0
2,978
11,258
4,208
1,070
4,495
6,501
58,220
6,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,648
Gold Earned
35,577
161
Minions Killed
187
7
Camps Cleared
7
809,905
Distance Traveled
984,017
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,511
640
21
1
0
327,469
5
L
Thor
10,520
584
34
2
0
305,084
3
W
Khepri
11,960
664
39
2
1
337,357
1
L
Shiva
10,222
568
28
2
0
310,195
6
W
Scylla
12,106
673
127
7
6
319,191
4
L
Sol
10,906
606
99
6
7
194,626
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role