Player Matchup

Zeus
Zeus
 
Zeus
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
NL-Call-of-Fears
Ymir
Level 87
God Stats
12W - 9L
1,571 SR
Queue Stats
273W - 264L
1,507 Elo+
Party 1
Horus
Horus
Omnitje
Horus
Level 66
God Stats
131W - 98L
1,509 SR
Queue Stats
274W - 268L
1,505 Elo+
Party 1
Team Averages
Level 59
1,527 SR
1,504 Elo+

VS

Team Averages
Level 38
1,527 SR
1,252 Elo+
Ymir
Ymir
DuskRavens_
Ymir
Level 14
God Stats
0W - 2L
1,677 SR
Queue Stats
0W - 3L
1,412 Elo+
Party 2
Artemis
Artemis
Laurie-danae24
Artemis
Level 12
God Stats
0W - 3L
1,409 SR
Queue Stats
0W - 4L
1,172 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MyBry-_-1997
Tsukuyomi
Level 89
God Stats
0W - 2L
1,494 SR
Queue Stats
0W - 4L
1,172 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
6 / 1 / 22
10,395
800
13,357
5,854
2,354
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
12 / 1 / 20
11,857
912
11,840
14,328
14,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
Omnitje
Horus
15
15 / 1 / 16
11,575
890
14,137
15,987
16,782
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 1
8,510
655
3,802
16,138
16,674
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
0 / 12 / 2
7,922
609
5,003
13,120
5,316
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
MyBry-_-1997
Tsukuyomi
12
1 / 12 / 2
8,625
663
6,715
15,784
5,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
7
33
Kills
2
3
Deaths
33
58
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
1
22
17
L
1
9
1
0.17
L
0
12
2
0.08
L
Tsukuyomi
MyBry-_-1997
Tsukuyomi
1
12
2
0.17
W
12
1
20
22
W
Horus
Omnitje
Horus
15
1
16
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,334
Damage
15,520
36,169
Taken
45,042
34,021
Mitigated
27,165
12,537
Healing
1,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
13,357
1,479
271
841
5,854
2,354
570
1,296
4,558
43,462
0
L
3,802
1,072
0
0
16,138
16,674
0
9,929
6,209
13,951
0
L
5,003
3,125
46
387
13,120
5,316
0
7,381
5,739
0
13,320
L
Tsukuyomi
MyBry-_-1997
Tsukuyomi
6,715
1,538
131
1,230
15,784
5,175
0
8,126
7,658
0
23,596
W
11,840
2,536
499
4,548
14,328
14,885
840
1,951
12,377
26,226
0
W
Horus
Omnitje
Horus
14,137
6,201
1,026
5,352
15,987
16,782
559
1,008
14,979
0
25,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,827
Gold Earned
25,057
111
Minions Killed
74
7
Camps Cleared
2
689,744
Distance Traveled
556,412
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,395
800
61
5
3
226,510
0
L
Ymir
8,510
655
20
2
0
190,167
1
L
Artemis
7,922
609
21
2
1
165,359
2
L
Tsukuyomi
8,625
663
33
3
1
200,886
0
W
Ymir
11,857
912
28
2
2
217,001
2
W
Horus
11,575
890
22
2
2
246,233
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role