Player Matchup

Janus
Janus
HermannGrieben
Janus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,342 Elo+
Party 3
Chang'e
Chang'e
Ivga
Chang'e
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Cerberus
Cerberus
KabinaMan
Cerberus
Level 18
God Stats
0W - 2L
1,282 SR
Queue Stats
5W - 8L
1,342 Elo+
Party 3
Odin
Odin
Onmyouji
Odin
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
PSIHOZ-GAME
Gilgamesh
Level 29
God Stats
2W - 4L
1,420 SR
Queue Stats
96W - 123L
1,460 Elo+
Solo
Team Averages
Level 21
1,440 SR
1,429 Elo+

VS

Team Averages
Level 120
1,463 SR
1,603 Elo+
Anubis
Anubis
 
Anubis
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Alghuria
Jing Wei
Level 139
God Stats
1W - 3L
1,500 SR
Queue Stats
27W - 23L
1,607 Elo+
Party 1
Vulcan
Vulcan
Lydreck
Vulcan
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 15L
1,607 Elo+
Party 1
Horus
Horus
Marcelovitch
Horus
Level 158
God Stats
1W - 0L
1,101 SR
Queue Stats
35W - 32L
1,530 Elo+
Party 1
Ah Puch
Ah Puch
darkyng
Ah Puch
Level 129
God Stats
2W - 0L
1,715 SR
Queue Stats
3W - 0L
1,773 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 7 / 4
9,694
746
15,299
14,479
4,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Ivga
Chang'e
16
4 / 9 / 5
10,432
802
4,098
16,453
7,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
KabinaMan
Cerberus
15
2 / 7 / 6
9,754
750
7,259
23,812
22,283
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Odin
15
1 / 9 / 10
9,481
729
4,075
23,333
16,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gilgamesh
PSIHOZ-GAME
Gilgamesh
15
0 / 8 / 8
8,598
661
8,752
17,611
9,337
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
3 / 5 / 21
9,991
769
8,988
10,358
5,198
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Alghuria
Jing Wei
16
9 / 3 / 15
10,435
803
18,076
10,124
4,442
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
Lydreck
Vulcan
19
13 / 2 / 20
11,608
893
26,161
7,674
3,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 2 / 32
10,760
828
11,622
12,145
11,911
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
darkyng
Ah Puch
19
9 / 2 / 25
11,494
884
21,957
10,317
4,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
153
12
Kills
40
40
Deaths
14
33
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
5
21
2.7
W
Jing Wei
Alghuria
Jing Wei
9
3
15
5.5
L
5
7
4
1
L
Chang'e
Ivga
Chang'e
4
9
5
0.72
L
Cerberus
KabinaMan
Cerberus
2
7
6
0.71
W
Vulcan
Lydreck
Vulcan
13
2
20
11.5
W
6
2
32
11
L
Odin
1
9
10
0.67
L
Gilgamesh
PSIHOZ-GAME
Gilgamesh
0
8
8
0.5
W
Ah Puch
darkyng
Ah Puch
9
2
25
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,483
Damage
86,804
95,688
Taken
50,618
59,587
Mitigated
29,283
20,831
Healing
24,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,988
303
0
2,286
10,358
5,198
1,031
5,754
4,604
17,338
0
W
Jing Wei
Alghuria
Jing Wei
18,076
14,724
1,022
2,737
10,124
4,442
1,921
5,965
4,159
0
29,213
L
15,299
158
348
1,682
14,479
4,718
0
9,116
5,363
32,242
0
L
Chang'e
Ivga
Chang'e
4,098
349
4,956
3,664
16,453
7,072
313
11,515
4,938
14,326
0
L
Cerberus
KabinaMan
Cerberus
7,259
111
544
4,047
23,812
22,283
0
12,003
11,809
13,321
0
W
Vulcan
Lydreck
Vulcan
26,161
7,379
226
1,000
7,674
3,489
1,229
4,169
3,505
47,331
0
W
11,622
3,665
5,660
6,747
12,145
11,911
441
5,649
6,496
0
15,838
L
Odin
4,075
687
371
3,297
23,333
16,177
110
12,935
10,398
0
8,480
L
Gilgamesh
PSIHOZ-GAME
Gilgamesh
8,752
248
1,085
837
17,611
9,337
320
11,537
6,074
0
27,190
W
Ah Puch
darkyng
Ah Puch
21,957
516
555
4,711
10,317
4,243
949
5,119
5,198
41,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,959
Gold Earned
54,288
149
Minions Killed
128
0
Camps Cleared
0
1,108,532
Distance Traveled
1,253,371
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,991
769
20
2
0
187,458
0
W
Jing Wei
10,435
803
27
2
0
232,080
0
L
Janus
9,694
746
52
4
0
210,351
1
L
Chang'e
10,432
802
24
2
0
214,266
0
L
Cerberus
9,754
750
26
2
0
240,216
0
W
Vulcan
11,608
893
41
3
0
290,035
0
W
Horus
10,760
828
6
0
0
268,938
5
L
Odin
9,481
729
10
1
0
235,987
0
L
Gilgamesh
8,598
661
37
3
0
207,712
0
W
Ah Puch
11,494
884
34
3
0
274,860
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role