Player Matchup

Ares
Ares
KaRnAgE_MoOn
Ares
Level 86
God Stats
0W - 2L
1,249 SR
Queue Stats
105W - 99L
1,376 Elo+
Party 2
Kali
Kali
NauticalAnchor
Kali
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 34L
1,462 Elo+
Party 1
Neith
Neith
PaladinPyrrhus
Neith
Level 125
God Stats
12W - 20L
1,363 SR
Queue Stats
300W - 290L
1,446 Elo+
Party 1
Agni
Agni
PokiToki
Agni
Level 158
God Stats
2W - 1L
1,880 SR
Queue Stats
80W - 97L
1,554 Elo+
Party 2
King Arthur
King Arthur
Tasty_totts
King Arthur
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
67W - 77L
1,408 Elo+
Party 2
Team Averages
Level 109
1,498 SR
1,449 Elo+

VS

Team Averages
Level 99
1,482 SR
1,405 Elo+
Freya
Freya
 
Freya
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
Gm Cord
Cabrakan
Level 123
God Stats
47W - 19L
1,500 SR
Queue Stats
222W - 174L
1,240 Elo+
Solo
Nox
Nox
crankmyplank
Nox
Level 91
God Stats
10W - 8L
1,454 SR
Queue Stats
159W - 161L
1,463 Elo+
Party 3
Achilles
Achilles
ily-kaiju
Achilles
Level 115
God Stats
15W - 21L
1,514 SR
Queue Stats
170W - 220L
1,409 Elo+
Solo
Pele
Pele
xXWESTxBOUNDXx
Pele
Level 48
God Stats
4W - 6L
1,439 SR
Queue Stats
109W - 132L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
5,065
460
880
4,877
2,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
2 / 6 / 0
6,246
568
3,085
10,383
3,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 2 / 1
5,928
539
4,504
6,061
1,655
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
11
2 / 3 / 0
6,192
563
4,682
6,719
1,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Tasty_totts
King Arthur
11
0 / 3 / 0
6,229
566
3,800
7,251
2,299

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
11
1 / 0 / 3
5,798
527
4,160
6,040
1,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
Gm Cord
Cabrakan
9
1 / 1 / 3
5,734
521
3,760
5,865
2,543
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
4 / 3 / 1
6,203
564
2,323
6,687
2,087
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
ily-kaiju
Achilles
12
4 / 0 / 0
6,252
568
4,341
7,574
7,682
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
4 / 1 / 3
6,513
592
6,719
7,943
3,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
5
Kills
14
15
Deaths
5
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
1
0
3
2.5
W
Cabrakan
Gm Cord
Cabrakan
1
1
3
2.5
L
0
1
1
0.5
L
2
6
0
0.33
L
1
2
1
0.75
L
Agni
2
3
0
0.67
L
King Arthur
Tasty_totts
King Arthur
0
3
0
0
W
4
3
1
1.5
W
Achilles
ily-kaiju
Achilles
4
0
0
4
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,951
Damage
21,303
35,291
Taken
34,109
11,495
Mitigated
17,078
7,703
Healing
11,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
4,160
1,566
0
3,121
6,040
1,752
0
296
5,744
32,884
0
W
Cabrakan
Gm Cord
Cabrakan
3,760
606
1,086
1,937
5,865
2,543
0
499
5,366
10,335
0
L
880
84
84
1,156
4,877
2,539
0
2,188
2,689
4,773
0
L
3,085
1,265
0
2,025
10,383
3,241
19
2,255
8,128
0
28,318
L
4,504
1,516
0
1,391
6,061
1,655
0
3,330
2,731
0
36,711
L
Agni
4,682
409
0
1,567
6,719
1,761
0
2,470
4,249
38,466
1,031
L
King Arthur
Tasty_totts
King Arthur
3,800
548
0
1,480
7,251
2,299
0
0
7,251
0
34,643
W
2,323
486
72
1,695
6,687
2,087
846
3,363
3,324
23,432
0
W
Achilles
ily-kaiju
Achilles
4,341
1,415
0
2,796
7,574
7,682
0
0
7,574
0
29,133
W
6,719
1,539
0
1,076
7,943
3,014
0
1,352
6,591
0
38,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,660
Gold Earned
30,500
276
Minions Killed
248
0
Camps Cleared
0
1,066,503
Distance Traveled
1,110,440
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
5,798
527
64
6
0
214,867
3
W
Cabrakan
5,734
521
11
1
0
207,302
2
L
Ares
5,065
460
14
1
0
193,157
1
L
Kali
6,246
568
56
5
0
242,733
0
L
Neith
5,928
539
73
7
0
184,067
5
L
Agni
6,192
563
64
6
0
217,138
3
L
King Arthur
6,229
566
69
6
0
229,408
3
W
Nox
6,203
564
47
4
0
203,436
1
W
Achilles
6,252
568
63
6
0
211,128
3
W
Pele
6,513
592
63
6
0
273,707
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role