Player Matchup

Izanami
Izanami
Badboys__1994
Izanami
Level 25
God Stats
11W - 9L
1,504 SR
Queue Stats
26W - 42L
1,320 Elo+
Party 1
Chaac
Chaac
Black-HunterDadd
Chaac
Level 102
God Stats
13W - 13L
1,514 SR
Queue Stats
331W - 367L
1,380 Elo+
Party 1
Kukulkan
Kukulkan
Ogodd
Kukulkan
Level 109
God Stats
5W - 5L
1,550 SR
Queue Stats
146W - 143L
1,467 Elo+
Solo
Thanatos
Thanatos
lelhaha
Thanatos
Level 149
God Stats
4W - 5L
1,347 SR
Queue Stats
109W - 143L
1,349 Elo+
Solo
Khepri
Khepri
npjensen90
Khepri
Level 85
God Stats
13W - 3L
1,629 SR
Queue Stats
516W - 527L
1,411 Elo+
Solo
Team Averages
Level 94
1,509 SR
1,386 Elo+

VS

Team Averages
Level 50
1,441 SR
1,276 Elo+
Ymir
Ymir
DavesSmallhand
Ymir
Level 38
God Stats
14W - 17L
1,425 SR
Queue Stats
24W - 39L
1,286 Elo+
Party 3
Bellona
Bellona
DiamondBecca
Bellona
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,125 Elo+
Party 3
Kukulkan
Kukulkan
Gurthygridlock
Kukulkan
Level 49
God Stats
8W - 4L
1,551 SR
Queue Stats
69W - 90L
1,331 Elo+
Party 2
Loki
Loki
ICODxLEGENDS
Loki
Level 126
God Stats
4W - 3L
1,537 SR
Queue Stats
169W - 197L
1,376 Elo+
Party 2
Danzaburou
Danzaburou
RVS_ARCTICWOLF
Danzaburou
Level 26
God Stats
2W - 7L
1,194 SR
Queue Stats
10W - 14L
1,262 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
2 / 4 / 3
7,968
469
6,756
9,576
3,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 4 / 5
9,704
571
10,942
15,091
15,366
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Ogodd
Kukulkan
16
10 / 4 / 5
10,238
602
10,344
8,550
2,804
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
lelhaha
Thanatos
15
9 / 6 / 4
9,660
568
7,621
14,116
5,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
npjensen90
Khepri
15
2 / 3 / 8
8,285
487
5,371
7,536
5,275
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 6
7,419
436
3,742
14,958
11,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
DiamondBecca
Bellona
10
0 / 4 / 1
6,604
388
1,525
8,383
4,481
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
14
9 / 6 / 3
9,384
552
9,061
10,372
4,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
7 / 8 / 4
9,030
531
15,195
13,113
5,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
RVS_ARCTICWOLF
Danzaburou
12
2 / 4 / 3
7,701
453
2,170
8,620
2,564
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
36
27
Kills
19
21
Deaths
27
25
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Izanami
2
4
3
0.88
W
4
4
5
1.63
L
1
5
6
0.8
L
Bellona
DiamondBecca
Bellona
0
4
1
0.13
L
Kukulkan
9
6
3
1.75
L
7
8
4
1.13
W
Kukulkan
Ogodd
Kukulkan
10
4
5
3.13
L
Danzaburou
RVS_ARCTICWOLF
Danzaburou
2
4
3
0.88
W
Thanatos
lelhaha
Thanatos
9
6
4
1.83
W
Khepri
npjensen90
Khepri
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,034
Damage
31,693
54,869
Taken
55,446
32,679
Mitigated
28,047
18,511
Healing
9,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
6,756
4,068
0
2,431
9,576
3,389
161
3,533
6,021
0
54,932
W
10,942
2,630
0
3,793
15,091
15,366
422
962
14,095
0
71,816
L
3,742
459
524
1,878
14,958
11,455
0
5,786
9,172
27,017
0
L
Bellona
DiamondBecca
Bellona
1,525
452
0
753
8,383
4,481
0
743
7,640
0
14,982
L
Kukulkan
9,061
427
0
1,422
10,372
4,104
742
4,934
5,438
40,001
0
L
15,195
5,928
0
1,916
13,113
5,443
0
1,635
11,478
0
52,686
W
Kukulkan
Ogodd
Kukulkan
10,344
1,059
0
1,342
8,550
2,804
424
2,655
5,733
60,774
0
L
Danzaburou
RVS_ARCTICWOLF
Danzaburou
2,170
812
0
2,791
8,620
2,564
1,127
2,406
6,214
0
22,243
W
Thanatos
lelhaha
Thanatos
7,621
2,746
0
9,985
14,116
5,845
0
2,488
11,510
0
50,404
W
Khepri
npjensen90
Khepri
5,371
612
55
905
7,536
5,275
0
2,736
4,707
26,219
7,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,855
Gold Earned
40,138
473
Minions Killed
263
0
Camps Cleared
0
1,600,956
Distance Traveled
1,436,523
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,968
469
86
5
0
295,480
5
W
Chaac
9,704
571
135
8
0
294,207
4
L
Ymir
7,419
436
46
3
0
294,391
6
L
Bellona
6,604
388
39
2
0
305,939
0
L
Kukulkan
9,384
552
73
4
0
250,294
1
L
Loki
9,030
531
74
4
0
325,506
0
W
Kukulkan
10,238
602
123
7
0
326,018
4
L
Danzaburou
7,701
453
31
2
0
260,393
1
W
Thanatos
9,660
568
74
4
0
376,768
0
W
Khepri
8,285
487
55
3
0
308,483
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role