Player Matchup

Chaac
Chaac
Akuzual
Chaac
Level 123
God Stats
3W - 1L
1,700 SR
Queue Stats
203W - 210L
1,515 Elo+
Party 1
Hachiman
Hachiman
KingNica
Hachiman
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 90L
1,508 Elo+
Solo
Rama
Rama
Medicatedmice
Rama
Level 102
God Stats
7W - 3L
1,824 SR
Queue Stats
404W - 413L
1,426 Elo+
Party 1
Artio
Artio
TimmyTwoToes22
Artio
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Eset
Eset
martinfgi
Eset
Level 160
God Stats
4W - 0L
1,569 SR
Queue Stats
92W - 103L
1,499 Elo+
Solo
Team Averages
Level 114
1,619 SR
1,490 Elo+

VS

Team Averages
Level 81
1,677 SR
1,484 Elo+
Skadi
Skadi
Berrytheduck
Skadi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,326 Elo+
Solo
Ganesha
Ganesha
Bry4nGG
Ganesha
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,407 Elo+
Party 2
Cernunnos
Cernunnos
Coldßlood
Cernunnos
Level 149
God Stats
1W - 3L
1,483 SR
Queue Stats
201W - 196L
1,559 Elo+
Party 2
Tiamat
Tiamat
Gingerlee
Tiamat
Level 88
God Stats
2W - 1L
1,860 SR
Queue Stats
197W - 181L
1,583 Elo+
Solo
Mulan
Mulan
IRage4NoReason
Mulan
Level 128
God Stats
3W - 2L
2,041 SR
Queue Stats
189W - 182L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Akuzual
Chaac
20
4 / 3 / 23
12,026
752
18,336
32,711
42,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
KingNica
Hachiman
20
16 / 5 / 12
13,513
845
25,141
24,068
11,405
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
6 / 4 / 22
12,608
788
22,157
14,859
7,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
4 / 4 / 25
12,186
762
9,761
26,384
32,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Eset
19
7 / 5 / 19
12,205
763
16,095
14,398
6,961
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 9 / 8
12,252
766
16,928
21,119
9,561
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
Bry4nGG
Ganesha
16
0 / 7 / 14
10,264
642
5,314
20,501
21,992
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
Coldßlood
Cernunnos
20
9 / 5 / 10
13,274
830
30,398
17,992
9,755
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
Gingerlee
Tiamat
20
4 / 4 / 13
11,743
734
26,518
15,081
11,661
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 12 / 11
10,581
661
10,028
27,429
38,430
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
77
37
Kills
21
21
Deaths
37
101
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Chaac
Akuzual
Chaac
4
3
23
5.17
L
6
9
8
1.11
L
Ganesha
Bry4nGG
Ganesha
0
7
14
1
L
Cernunnos
Coldßlood
Cernunnos
9
5
10
2.8
L
Tiamat
Gingerlee
Tiamat
4
4
13
2.63
L
2
12
11
0.63
W
Hachiman
KingNica
Hachiman
16
5
12
4.4
W
6
4
22
4.25
W
4
4
25
4.13
W
Eset
7
5
19
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,490
Damage
89,186
112,420
Taken
102,122
100,808
Mitigated
91,399
46,285
Healing
25,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Akuzual
Chaac
18,336
2,620
2,633
12,849
32,711
42,269
551
6,285
26,426
0
37,492
L
16,928
4,494
953
3,766
21,119
9,561
2,478
4,013
16,982
0
43,158
L
Ganesha
Bry4nGG
Ganesha
5,314
646
1,122
1,508
20,501
21,992
172
5,286
15,013
11,632
0
L
Cernunnos
Coldßlood
Cernunnos
30,398
14,386
1,673
6,212
17,992
9,755
2,590
3,956
13,805
0
55,309
L
Tiamat
Gingerlee
Tiamat
26,518
1,132
1,684
4,398
15,081
11,661
370
4,239
10,661
41,255
0
L
10,028
637
1,301
3,228
27,429
38,430
267
8,362
18,693
0
13,991
W
Hachiman
KingNica
Hachiman
25,141
14,508
1,240
8,730
24,068
11,405
1,765
7,177
16,891
0
44,785
W
22,157
11,936
291
1,785
14,859
7,376
4,091
4,063
10,796
0
48,934
W
9,761
554
5,127
6,455
26,384
32,797
30
8,940
17,444
14,613
0
W
Eset
16,095
1,917
4,777
2,398
14,398
6,961
1,467
5,367
9,031
32,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,538
Gold Earned
58,114
175
Minions Killed
149
0
Camps Cleared
0
1,326,267
Distance Traveled
1,220,251
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,026
752
36
2
0
294,556
0
L
Skadi
12,252
766
49
3
0
248,816
0
L
Ganesha
10,264
642
0
0
0
228,231
0
L
Cernunnos
13,274
830
60
4
0
251,311
3
L
Tiamat
11,743
734
36
2
0
271,849
0
L
Mulan
10,581
661
4
0
0
220,044
1
W
Hachiman
13,513
845
39
2
0
247,438
0
W
Rama
12,608
788
54
3
0
244,986
2
W
Artio
12,186
762
12
1
0
306,024
0
W
Eset
12,205
763
34
2
0
233,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role