Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Bastibaden11
Erlang Shen
Level 65
God Stats
3W - 4L
1,298 SR
Queue Stats
359W - 375L
1,320 Elo+
Party 2
Set
Set
Swiffel
Set
Level 128
God Stats
3W - 3L
1,111 SR
Queue Stats
358W - 360L
1,391 Elo+
Party 2
Ganesha
Ganesha
hectoros
Ganesha
Level 88
God Stats
4W - 5L
1,436 SR
Queue Stats
171W - 187L
1,363 Elo+
Party 2
Gilgamesh
Gilgamesh
son_goku90001
Gilgamesh
Level 105
God Stats
5W - 5L
1,205 SR
Queue Stats
215W - 202L
1,437 Elo+
Solo
Team Averages
Level 109
1,310 SR
1,402 Elo+

VS

Team Averages
Level 55
1,435 SR
1,304 Elo+
Merlin
Merlin
JUDCAA
Merlin
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Chaac
Chaac
KING x MELVY
Chaac
Level 49
God Stats
0W - 1L
1,543 SR
Queue Stats
17W - 31L
1,275 Elo+
Party 1
Zeus
Zeus
brownie34875
Zeus
Level 80
God Stats
1W - 2L
1,246 SR
Queue Stats
122W - 121L
1,237 Elo+
Party 1
Ravana
Ravana
poplasia
Ravana
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,280 Elo+
Solo
Xbalanque
Xbalanque
xXCrakdonaldsXx
Xbalanque
Level 46
God Stats
3W - 5L
1,384 SR
Queue Stats
124W - 143L
1,228 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
19
8 / 4 / 13
12,254
875
22,083
14,477
6,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
Bastibaden11
Erlang Shen
17
5 / 4 / 13
10,478
748
5,018
15,391
14,955
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Set
19
13 / 6 / 12
12,151
868
16,589
11,728
10,701
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
hectoros
Ganesha
18
0 / 5 / 23
10,148
725
11,038
15,600
13,540
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
son_goku90001
Gilgamesh
19
9 / 2 / 20
11,795
843
13,147
14,571
20,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JUDCAA
Merlin
17
2 / 8 / 11
10,687
763
11,428
11,992
3,739
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 5 / 10
10,735
767
15,634
21,827
22,634
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

18
6 / 7 / 11
10,745
768
16,684
12,431
4,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ravana
poplasia
Ravana
14
1 / 8 / 5
8,903
636
2,774
15,526
6,945
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
xXCrakdonaldsXx
Xbalanque
18
6 / 7 / 7
10,931
781
12,827
16,229
5,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
64
35
Kills
20
21
Deaths
35
81
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
8
4
13
3.63
W
Erlang Shen
Bastibaden11
Erlang Shen
5
4
13
2.88
L
Merlin
JUDCAA
Merlin
2
8
11
0.94
L
5
5
10
2
W
Set
13
6
12
3.17
L
6
7
11
1.64
W
Ganesha
hectoros
Ganesha
0
5
23
2.3
L
Ravana
poplasia
Ravana
1
8
5
0.44
W
Gilgamesh
son_goku90001
Gilgamesh
9
2
20
9.5
L
Xbalanque
xXCrakdonaldsXx
Xbalanque
6
7
7
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,875
Damage
59,347
71,767
Taken
78,005
66,271
Mitigated
43,040
24,599
Healing
21,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
22,083
11,459
0
5,734
14,477
6,908
2,903
4,882
9,595
0
48,358
W
Erlang Shen
Bastibaden11
Erlang Shen
5,018
1,704
728
4,524
15,391
14,955
34
7,028
8,363
0
10,338
L
Merlin
JUDCAA
Merlin
11,428
1,915
350
1,173
11,992
3,739
707
1,932
9,971
22,393
0
L
15,634
1,988
672
9,809
21,827
22,634
626
3,205
18,248
0
28,186
W
Set
16,589
8,001
597
992
11,728
10,701
1,511
5,426
6,302
0
29,877
L
16,684
946
979
2,391
12,431
4,302
0
1,189
11,069
29,272
0
W
Ganesha
hectoros
Ganesha
11,038
356
3,912
3,928
15,600
13,540
213
5,332
10,268
19,723
0
L
Ravana
poplasia
Ravana
2,774
975
187
1,051
15,526
6,945
490
1,611
13,731
0
4,201
W
Gilgamesh
son_goku90001
Gilgamesh
13,147
1,536
672
3,512
14,571
20,167
243
5,444
9,127
0
23,649
L
Xbalanque
xXCrakdonaldsXx
Xbalanque
12,827
8,377
275
4,442
16,229
5,420
1,617
3,101
13,007
0
29,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,826
Gold Earned
52,001
117
Minions Killed
124
0
Camps Cleared
0
1,303,943
Distance Traveled
1,119,194
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,254
875
50
4
0
214,973
2
W
Erlang Shen
10,478
748
11
1
0
271,109
0
L
Merlin
10,687
763
31
2
0
205,279
0
L
Chaac
10,735
767
21
2
0
283,928
1
W
Set
12,151
868
28
2
0
246,677
0
L
Zeus
10,745
768
24
2
0
211,511
0
W
Ganesha
10,148
725
0
0
0
269,536
0
L
Ravana
8,903
636
8
1
0
210,597
2
W
Gilgamesh
11,795
843
28
2
0
301,648
0
L
Xbalanque
10,931
781
40
3
0
207,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role