Player Matchup

Jormungandr
Jormungandr
Animalkingj
Jormungandr
Level 88
God Stats
3W - 9L
1,125 SR
Queue Stats
18W - 25L
1,169 Elo+
Solo
Hera
Hera
Lexonium
Hera
Level 88
God Stats
4W - 7L
1,366 SR
Queue Stats
142W - 147L
1,454 Elo+
Solo
Danzaburou
Danzaburou
Motw24
Danzaburou
Level 106
God Stats
16W - 14L
1,590 SR
Queue Stats
52W - 66L
1,437 Elo+
Solo
Hercules
Hercules
Sugar Tamales
Hercules
Level 65
God Stats
24W - 29L
1,619 SR
Queue Stats
414W - 336L
1,529 Elo+
Solo
Bastet
Bastet
starbuckeye
Bastet
Level 73
God Stats
8W - 7L
1,653 SR
Queue Stats
72W - 71L
1,443 Elo+
Solo
Team Averages
Level 84
1,471 SR
1,406 Elo+

VS

Team Averages
Level 105
1,533 SR
1,453 Elo+
Shiva
Shiva
Lord_Namikaze__
Shiva
Level 67
God Stats
2W - 2L
1,378 SR
Queue Stats
112W - 106L
1,473 Elo+
Solo
Neith
Neith
ManhattanPL239
Neith
Level 125
God Stats
5W - 1L
1,766 SR
Queue Stats
32W - 34L
1,416 Elo+
Solo
Baron Samedi
Baron Samedi
Mystic3183
Baron Samedi
Level 124
God Stats
9W - 7L
1,488 SR
Queue Stats
334W - 358L
1,458 Elo+
Solo
Hera
Hera
T2theA2theJR
Hera
Level 122
God Stats
11W - 13L
1,492 SR
Queue Stats
146W - 161L
1,450 Elo+
Solo
Bakasura
Bakasura
chino78216
Bakasura
Level 85
God Stats
10W - 12L
1,540 SR
Queue Stats
106W - 123L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Animalkingj
Jormungandr
12
1 / 4 / 1
7,325
458
13,169
14,671
9,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
11
1 / 7 / 1
7,044
440
7,584
10,377
3,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Motw24
Danzaburou
14
3 / 3 / 0
8,176
511
4,866
10,300
4,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
Sugar Tamales
Hercules
11
1 / 5 / 3
7,117
445
4,263
16,839
14,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
13
0 / 3 / 6
7,719
482
7,441
10,931
3,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 4
8,734
546
10,981
17,503
7,533
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
4 / 0 / 6
8,894
556
8,919
6,733
2,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Mystic3183
Baron Samedi
13
4 / 2 / 7
8,305
519
8,264
13,503
14,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
2 / 2 / 11
8,615
538
8,314
8,922
3,220
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
chino78216
Bakasura
17
9 / 0 / 3
10,022
626
10,824
12,003
4,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
53
6
Kills
22
22
Deaths
6
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Animalkingj
Jormungandr
1
4
1
0.38
L
Hera
1
7
1
0.21
W
3
2
4
2.5
W
4
0
6
7
L
Danzaburou
Motw24
Danzaburou
3
3
0
1
W
Baron Samedi
Mystic3183
Baron Samedi
4
2
7
3.75
L
Hercules
Sugar Tamales
Hercules
1
5
3
0.5
W
2
2
11
3.75
W
Bakasura
chino78216
Bakasura
9
0
3
10.5
L
Bastet
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,323
Damage
47,302
63,118
Taken
58,664
34,209
Mitigated
33,218
14,516
Healing
24,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Animalkingj
Jormungandr
13,169
3,207
119
2,094
14,671
9,050
176
1,780
12,519
43,217
0
L
Hera
7,584
2,335
0
422
10,377
3,193
408
5,404
4,545
50,068
0
W
10,981
2,038
1,042
7,758
17,503
7,533
452
10,346
7,157
0
55,866
W
8,919
3,305
0
3,227
6,733
2,977
1,237
647
6,086
0
57,521
L
Danzaburou
Motw24
Danzaburou
4,866
1,716
0
4,417
10,300
4,041
456
1,593
8,347
0
51,042
W
Baron Samedi
Mystic3183
Baron Samedi
8,264
1,039
1,926
5,815
13,503
14,623
92
4,563
8,940
27,576
0
L
Hercules
Sugar Tamales
Hercules
4,263
641
0
2,928
16,839
14,342
0
5,293
11,086
0
23,936
W
8,314
1,534
0
2,144
8,922
3,220
831
2,304
6,618
47,958
0
W
Bakasura
chino78216
Bakasura
10,824
7,133
0
2,722
12,003
4,865
0
2,893
9,110
0
64,221
L
Bastet
7,441
1,780
0
4,536
10,931
3,583
0
2,508
8,177
0
50,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,381
Gold Earned
44,570
371
Minions Killed
486
0
Camps Cleared
0
1,534,153
Distance Traveled
1,624,289
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,325
458
69
4
0
303,247
0
L
Hera
7,044
440
96
6
0
274,355
0
W
Shiva
8,734
546
96
6
0
316,099
4
W
Neith
8,894
556
121
8
0
319,795
5
L
Danzaburou
8,176
511
74
5
0
280,821
3
W
Baron Samedi
8,305
519
38
2
0
285,126
1
L
Hercules
7,117
445
41
3
0
312,218
4
W
Hera
8,615
538
96
6
0
299,154
3
W
Bakasura
10,022
626
135
8
0
404,115
0
L
Bastet
7,719
482
91
6
0
363,512
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role