Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Escorpio15000
Charybdis
Level 126
God Stats
2W - 2L
1,690 SR
Queue Stats
249W - 233L
1,603 Elo+
Solo
King Arthur
King Arthur
Shifty1239
King Arthur
Level 108
God Stats
1W - 3L
1,295 SR
Queue Stats
556W - 429L
1,550 Elo+
Solo
Cerberus
Cerberus
The Blinded Sun
Cerberus
Level 82
God Stats
1W - 1L
1,541 SR
Queue Stats
23W - 16L
1,927 Elo+
Solo
Thanatos
Thanatos
umaadguy
Thanatos
Level 128
God Stats
3W - 9L
1,403 SR
Queue Stats
182W - 155L
1,596 Elo+
Solo
Team Averages
Level 121
1,486 SR
1,635 Elo+

VS

Team Averages
Level 107
1,514 SR
1,534 Elo+
Rama
Rama
 
Rama
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
FredyDeluxe
Shiva
Level 64
God Stats
18W - 15L
1,523 SR
Queue Stats
552W - 538L
1,567 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Prince7487
Morgan Le Fay
Level 83
God Stats
7W - 6L
1,494 SR
Queue Stats
207W - 171L
1,524 Elo+
Party 1
Odin
Odin
TotalMinerOdin
Odin
Level 106
God Stats
43W - 40L
1,556 SR
Queue Stats
76W - 60L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
4 / 1 / 2
8,546
777
13,940
5,919
1,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
Escorpio15000
Charybdis
14
0 / 4 / 2
7,444
677
5,924
8,344
2,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Shifty1239
King Arthur
14
3 / 4 / 3
7,959
724
4,960
12,108
10,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cerberus
14
0 / 4 / 4
7,691
699
6,584
15,378
14,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
umaadguy
Thanatos
14
0 / 4 / 4
7,574
689
6,257
8,896
3,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
3 / 0 / 2
8,714
792
5,870
7,651
2,513
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
 
Thor
15
4 / 2 / 9
8,648
786
7,109
9,734
3,455
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
1 / 2 / 8
8,314
756
11,872
10,043
5,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Prince7487
Morgan Le Fay
16
7 / 3 / 5
9,127
830
12,021
10,643
3,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 0 / 6
8,257
751
4,739
7,655
7,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
47
7
Kills
17
17
Deaths
7
15
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
4
1
2
5
W
Rama
 
Rama
3
0
2
4
W
Thor
 
Thor
4
2
9
4.25
L
Charybdis
Escorpio15000
Charybdis
0
4
2
0.25
W
1
2
8
2.5
W
Morgan Le Fay
Prince7487
Morgan Le Fay
7
3
5
3.17
L
King Arthur
Shifty1239
King Arthur
3
4
3
1.13
L
Cerberus
0
4
4
0.5
W
2
0
6
5
L
Thanatos
umaadguy
Thanatos
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,665
Damage
41,611
50,645
Taken
45,726
32,720
Mitigated
22,344
13,128
Healing
7,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
13,940
312
0
3,392
5,919
1,601
306
3,019
2,900
42,951
0
W
Rama
 
Rama
5,870
5,118
0
1,796
7,651
2,513
1,633
2,692
4,811
0
35,558
W
Thor
 
Thor
7,109
1,864
0
286
9,734
3,455
0
3,289
6,150
0
19,262
L
Charybdis
Escorpio15000
Charybdis
5,924
1,750
0
1,907
8,344
2,855
0
1,245
6,935
0
28,724
W
11,872
1,623
263
2,153
10,043
5,501
0
5,275
4,537
0
29,597
W
Morgan Le Fay
Prince7487
Morgan Le Fay
12,021
1,179
0
1,285
10,643
3,660
0
6,749
3,812
41,399
0
L
King Arthur
Shifty1239
King Arthur
4,960
612
0
896
12,108
10,320
150
2,943
9,013
288
9,610
L
Cerberus
6,584
398
0
1,844
15,378
14,133
0
2,620
12,490
22,196
0
W
4,739
1,012
0
1,233
7,655
7,215
0
2,807
4,568
0
11,421
L
Thanatos
umaadguy
Thanatos
6,257
852
0
5,089
8,896
3,811
0
2,194
6,555
0
24,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,214
Gold Earned
43,060
224
Minions Killed
240
0
Camps Cleared
0
1,100,475
Distance Traveled
1,192,973
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,546
777
74
7
0
224,511
2
W
Rama
8,714
792
77
7
0
231,637
3
W
Thor
8,648
786
40
4
0
242,039
2
L
Charybdis
7,444
677
53
5
0
201,359
4
W
Shiva
8,314
756
49
4
0
250,522
2
W
Morgan Le Fay
9,127
830
57
5
0
228,961
1
L
King Arthur
7,959
724
14
1
0
216,765
1
L
Cerberus
7,691
699
41
4
0
218,378
1
W
Odin
8,257
751
17
2
0
239,814
0
L
Thanatos
7,574
689
42
4
0
239,462
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role