Player Matchup

Tyr
Tyr
BigOlSnek
Tyr
Level 148
God Stats
6W - 1L
1,852 SR
Queue Stats
127W - 112L
1,605 Elo+
Party 1
Atlas
Atlas
Disability kun
Atlas
Level 154
God Stats
46W - 33L
1,564 SR
Queue Stats
472W - 427L
1,593 Elo+
Party 1
Baron Samedi
Baron Samedi
HAKUDAGGER24
Baron Samedi
Level 159
God Stats
1W - 0L
1,609 SR
Queue Stats
159W - 139L
1,612 Elo+
Party 1
Xbalanque
Xbalanque
Kal3idoscope754
Xbalanque
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,432 Elo+
Party 1
Tsukuyomi
Tsukuyomi
NoGodss
Tsukuyomi
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 100L
1,584 Elo+
Party 1
Team Averages
Level 128
1,605 SR
1,565 Elo+

VS

Team Averages
Level 61
1,615 SR
1,560 Elo+
Fenrir
Fenrir
Duck-with-hat
Fenrir
Level 24
God Stats
4W - 1L
1,830 SR
Queue Stats
178W - 111L
1,669 Elo+
Party 2
Osiris
Osiris
Jieshu72
Osiris
Level 106
God Stats
0W - 5L
1,720 SR
Queue Stats
228W - 167L
1,656 Elo+
Party 2
Sylvanus
Sylvanus
RaasDaN
Sylvanus
Level 30
God Stats
0W - 4L
1,305 SR
Queue Stats
20W - 29L
1,382 Elo+
Solo
Sun Wukong
Sun Wukong
jUsT_piEE_
Sun Wukong
Level 98
God Stats
4W - 2L
1,631 SR
Queue Stats
54W - 43L
1,543 Elo+
Party 2
Ra
Ra
showlove102528
Ra
Level 49
God Stats
9W - 10L
1,591 SR
Queue Stats
171W - 174L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 4
10,959
548
11,673
17,377
17,287
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
5 / 3 / 12
10,874
544
9,643
18,863
16,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
HAKUDAGGER24
Baron Samedi
17
10 / 3 / 6
11,731
587
16,014
12,317
5,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
Kal3idoscope754
Xbalanque
18
5 / 3 / 8
11,928
596
14,924
12,924
4,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
NoGodss
Tsukuyomi
19
12 / 1 / 9
12,367
618
15,707
14,744
6,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 9 / 4
10,181
509
10,776
20,405
10,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
Jieshu72
Osiris
16
3 / 7 / 2
10,052
503
12,246
21,838
14,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
RaasDaN
Sylvanus
8
2 / 3 / 1
7,145
357
2,315
11,943
5,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sun Wukong
jUsT_piEE_
Sun Wukong
15
1 / 4 / 0
9,066
453
8,952
17,310
10,120
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 11 / 0
7,672
384
6,725
14,830
4,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
17
34
Kills
10
11
Deaths
34
39
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
W
5
3
12
3.67
L
4
9
4
0.67
W
Baron Samedi
HAKUDAGGER24
Baron Samedi
10
3
6
4.33
L
Osiris
Jieshu72
Osiris
3
7
2
0.57
W
Xbalanque
Kal3idoscope754
Xbalanque
5
3
8
3
W
Tsukuyomi
NoGodss
Tsukuyomi
12
1
9
16.5
L
Sylvanus
RaasDaN
Sylvanus
2
3
1
0.83
L
Sun Wukong
jUsT_piEE_
Sun Wukong
1
4
0
0.25
L
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,961
Damage
41,014
76,225
Taken
86,326
51,501
Mitigated
44,361
29,682
Healing
21,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,673
1,750
0
7,687
17,377
17,287
592
265
17,100
0
67,897
W
9,643
3,187
0
3,458
18,863
16,658
457
2,609
15,512
32,034
6,783
L
10,776
2,779
0
4,289
20,405
10,093
0
5,672
14,733
0
48,862
W
Baron Samedi
HAKUDAGGER24
Baron Samedi
16,014
2,005
1,013
5,107
12,317
5,930
1,116
2,655
9,379
75,837
0
L
Osiris
Jieshu72
Osiris
12,246
4,611
0
6,647
21,838
14,521
0
3,785
18,053
0
57,930
W
Xbalanque
Kal3idoscope754
Xbalanque
14,924
8,700
0
4,974
12,924
4,985
6,497
914
11,976
0
94,491
W
Tsukuyomi
NoGodss
Tsukuyomi
15,707
4,682
0
7,443
14,744
6,641
1,198
1,988
12,592
0
80,805
L
Sylvanus
RaasDaN
Sylvanus
2,315
723
946
4,259
11,943
5,251
0
5,799
6,144
11,870
0
L
Sun Wukong
jUsT_piEE_
Sun Wukong
8,952
1,142
0
2,262
17,310
10,120
0
2,991
14,319
0
55,024
L
6,725
184
570
2,234
14,830
4,376
0
7,161
7,669
50,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,859
Gold Earned
44,116
560
Minions Killed
408
0
Camps Cleared
0
1,922,811
Distance Traveled
1,657,683
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,959
548
115
6
0
390,949
7
W
Atlas
10,874
544
49
2
0
378,969
8
L
Fenrir
10,181
509
84
4
0
388,588
2
W
Baron Samedi
11,731
587
118
6
0
356,339
3
L
Osiris
10,052
503
92
5
0
393,022
1
W
Xbalanque
11,928
596
148
7
0
359,147
3
W
Tsukuyomi
12,367
618
130
7
0
437,407
2
L
Sylvanus
7,145
357
27
1
0
169,758
2
L
Sun Wukong
9,066
453
106
5
0
359,892
0
L
Ra
7,672
384
99
5
0
346,423
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role