Player Matchup

Ra
Ra
Aleologic
Ra
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 67L
1,568 Elo+
Party 1
Nu Wa
Nu Wa
DudeLeaveMeAlone
Nu Wa
Level 29
God Stats
1W - 1L
1,661 SR
Queue Stats
29W - 24L
1,586 Elo+
Solo
Heimdallr
Heimdallr
ElgorDto
Heimdallr
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 46L
1,434 Elo+
Solo
Ganesha
Ganesha
Mayuyaa
Ganesha
Level 160
God Stats
22W - 16L
1,597 SR
Queue Stats
796W - 795L
1,556 Elo+
Solo
Hun Batz
Hun Batz
UrTrolling27
Hun Batz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,591 Elo+
Party 1
Team Averages
Level 68
1,552 SR
1,547 Elo+

VS

Team Averages
Level 77
1,529 SR
1,509 Elo+
Jing Wei
Jing Wei
Quistori
Jing Wei
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 51L
1,540 Elo+
Solo
Khepri
Khepri
Shiny Seedot
Khepri
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 41L
1,588 Elo+
Solo
Sylvanus
Sylvanus
SnailfromAW
Sylvanus
Level 29
God Stats
2W - 1L
1,823 SR
Queue Stats
261W - 205L
1,485 Elo+
Solo
Fafnir
Fafnir
aeddington123
Fafnir
Level 146
God Stats
3W - 2L
1,324 SR
Queue Stats
150W - 160L
1,515 Elo+
Solo
Cabrakan
Cabrakan
young-recount69
Cabrakan
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 8
11,552
825
9,237
12,849
10,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
8 / 5 / 9
11,451
818
22,732
15,096
10,539
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
ElgorDto
Heimdallr
14
2 / 6 / 14
9,652
689
10,225
11,515
5,567
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
Mayuyaa
Ganesha
18
0 / 3 / 18
10,231
731
11,707
19,196
28,384
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
UrTrolling27
Hun Batz
15
3 / 6 / 13
9,825
702
9,193
17,127
10,982
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Quistori
Jing Wei
20
16 / 3 / 7
13,029
931
32,111
16,595
6,924
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
15
0 / 5 / 14
9,903
707
5,310
13,998
18,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
SnailfromAW
Sylvanus
19
5 / 2 / 14
11,462
819
10,320
17,837
20,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
4 / 3 / 13
11,297
807
13,922
17,883
17,727
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
14
0 / 6 / 11
9,898
707
3,248
17,845
21,633
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
84
19
Kills
25
25
Deaths
19
62
Assists
59
Player
Kills
Deaths
Assists
KDA
L
6
5
8
2
L
8
5
9
2.5
L
Heimdallr
ElgorDto
Heimdallr
2
6
14
1.5
L
Ganesha
Mayuyaa
Ganesha
0
3
18
3
W
Jing Wei
Quistori
Jing Wei
16
3
7
6.5
W
Khepri
0
5
14
1.4
W
Sylvanus
SnailfromAW
Sylvanus
5
2
14
6
L
Hun Batz
UrTrolling27
Hun Batz
3
6
13
1.58
W
4
3
13
3.5
W
Cabrakan
0
6
11
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,094
Damage
64,911
75,783
Taken
84,158
66,039
Mitigated
85,433
26,751
Healing
36,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,237
860
11,519
4,199
12,849
10,567
1,030
3,749
9,100
21,970
0
L
22,732
7,677
2,157
2,352
15,096
10,539
973
7,504
7,592
48,465
0
L
Heimdallr
ElgorDto
Heimdallr
10,225
2,685
1,126
362
11,515
5,567
1,543
4,875
6,640
0
23,084
L
Ganesha
Mayuyaa
Ganesha
11,707
398
1,635
2,644
19,196
28,384
508
7,379
11,817
17,221
0
W
Jing Wei
Quistori
Jing Wei
32,111
28,274
235
5,705
16,595
6,924
2,684
10,185
6,410
0
72,896
W
Khepri
5,310
178
1,104
1,013
13,998
18,238
585
7,811
6,183
15,487
0
W
Sylvanus
SnailfromAW
Sylvanus
10,320
4,221
8,098
7,432
17,837
20,911
862
8,856
8,981
32,344
4,046
L
Hun Batz
UrTrolling27
Hun Batz
9,193
901
442
315
17,127
10,982
1,624
7,838
9,289
0
16,436
W
13,922
2,532
1,857
5,081
17,883
17,727
164
9,791
8,092
32,488
0
W
Cabrakan
3,248
527
2,884
2,965
17,845
21,633
701
7,033
10,812
14,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,711
Gold Earned
55,589
153
Minions Killed
200
0
Camps Cleared
0
1,290,938
Distance Traveled
1,368,705
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,552
825
33
2
0
281,198
0
L
Nu Wa
11,451
818
60
4
0
209,228
0
L
Heimdallr
9,652
689
42
3
0
253,958
0
L
Ganesha
10,231
731
4
0
0
275,260
0
W
Jing Wei
13,029
931
85
6
0
299,308
0
W
Khepri
9,903
707
14
1
0
316,088
0
W
Sylvanus
11,462
819
51
4
0
249,345
0
L
Hun Batz
9,825
702
14
1
0
271,294
0
W
Fafnir
11,297
807
35
3
0
275,842
0
W
Cabrakan
9,898
707
15
1
0
228,122
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role