Player Matchup

Mulan
Mulan
C28666
Mulan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,487 Elo+
Party 1
Vulcan
Vulcan
II Trickyy II
Vulcan
Level 40
God Stats
11W - 5L
1,596 SR
Queue Stats
37W - 36L
1,405 Elo+
Party 1
Izanami
Izanami
JangoThBased
Izanami
Level 7
God Stats
4W - 2L
1,797 SR
Queue Stats
20W - 17L
1,335 Elo+
Party 2
Mercury
Mercury
Mushu Mercy
Mercury
Level 122
God Stats
6W - 6L
1,695 SR
Queue Stats
158W - 188L
1,411 Elo+
Party 1
Atlas
Atlas
Sky Guardian111
Atlas
Level 103
God Stats
5W - 3L
1,930 SR
Queue Stats
201W - 177L
1,588 Elo+
Party 2
Team Averages
Level 56
1,704 SR
1,445 Elo+

VS

Team Averages
Level 77
1,485 SR
1,485 Elo+
Sol
Sol
Chus115
Sol
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
169W - 145L
1,551 Elo+
Party 3
Amaterasu
Amaterasu
DaniloQG22
Amaterasu
Level 28
God Stats
11W - 10L
1,313 SR
Queue Stats
144W - 143L
1,475 Elo+
Party 3
Bacchus
Bacchus
Ir0nL0tus94
Bacchus
Level 44
God Stats
1W - 3L
1,207 SR
Queue Stats
35W - 45L
1,464 Elo+
Solo
Hades
Hades
MatthCR21
Hades
Level 121
God Stats
3W - 3L
1,701 SR
Queue Stats
181W - 161L
1,497 Elo+
Party 3
Ah Puch
Ah Puch
manuelalejan22
Ah Puch
Level 69
God Stats
5W - 1L
1,705 SR
Queue Stats
123W - 114L
1,438 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
C28666
Mulan
10
0 / 9 / 0
6,766
398
6,512
14,527
8,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
1 / 5 / 3
8,171
481
7,883
8,086
2,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
JangoThBased
Izanami
12
0 / 3 / 4
7,532
443
4,215
9,809
2,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mercury
Mushu Mercy
Mercury
16
4 / 4 / 3
9,899
582
10,821
11,743
4,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 3 / 4
9,295
547
9,320
18,139
16,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
15
3 / 3 / 4
9,092
535
9,270
11,478
3,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
DaniloQG22
Amaterasu
17
10 / 1 / 4
10,628
625
10,460
16,472
13,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Ir0nL0tus94
Bacchus
12
1 / 0 / 6
8,140
479
4,285
11,217
13,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hades
MatthCR21
Hades
16
9 / 2 / 8
10,317
607
10,185
12,220
5,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 4 / 6
8,899
523
8,571
9,217
3,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
52
10
Kills
24
24
Deaths
10
14
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Mulan
C28666
Mulan
0
9
0
0
W
Sol
3
3
4
1.67
W
Amaterasu
DaniloQG22
Amaterasu
10
1
4
12
L
1
5
3
0.5
W
Bacchus
Ir0nL0tus94
Bacchus
1
0
6
4
L
Izanami
JangoThBased
Izanami
0
3
4
0.67
W
Hades
MatthCR21
Hades
9
2
8
6.5
L
Mercury
Mushu Mercy
Mercury
4
4
3
1.38
L
5
3
4
2.33
W
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,751
Damage
42,771
62,304
Taken
60,604
35,594
Mitigated
40,492
10,776
Healing
22,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
C28666
Mulan
6,512
1,642
0
2,768
14,527
8,512
0
4,796
9,731
0
31,990
W
Sol
9,270
2,818
0
4,632
11,478
3,948
6,437
3,875
7,502
58,567
0
W
Amaterasu
DaniloQG22
Amaterasu
10,460
5,159
0
7,449
16,472
13,357
919
4,567
11,445
0
52,911
L
7,883
1,826
0
345
8,086
2,989
0
5,453
2,633
43,786
0
W
Bacchus
Ir0nL0tus94
Bacchus
4,285
521
0
773
11,217
13,775
58
1,974
9,175
24,179
0
L
Izanami
JangoThBased
Izanami
4,215
2,373
0
2,657
9,809
2,904
200
6,954
2,855
0
40,462
W
Hades
MatthCR21
Hades
10,185
1,426
678
5,875
12,220
5,937
523
2,190
10,014
53,724
0
L
Mercury
Mushu Mercy
Mercury
10,821
5,184
0
3,265
11,743
4,258
27
5,232
6,511
0
53,306
L
9,320
3,131
0
1,741
18,139
16,931
31
9,876
8,263
21,402
7,784
W
8,571
65
0
2,775
9,217
3,475
0
3,154
5,748
47,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,663
Gold Earned
47,076
322
Minions Killed
431
0
Camps Cleared
0
1,615,602
Distance Traveled
1,633,496
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,766
398
44
3
0
256,062
0
W
Sol
9,092
535
95
6
0
315,919
0
W
Amaterasu
10,628
625
109
6
0
341,500
1
L
Vulcan
8,171
481
83
5
0
330,902
5
W
Bacchus
8,140
479
36
2
0
329,039
1
L
Izanami
7,532
443
71
4
0
307,906
0
W
Hades
10,317
607
104
6
0
331,213
2
L
Mercury
9,899
582
101
6
0
367,560
0
L
Atlas
9,295
547
23
1
0
353,172
4
W
Ah Puch
8,899
523
87
5
0
315,825
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role