Player Matchup

Amaterasu
Amaterasu
Deyhem
Amaterasu
Level 129
God Stats
1W - 0L
1,482 SR
Queue Stats
40W - 49L
1,495 Elo+
Solo
Shiva
Shiva
JoyStiCKzEmpire
Shiva
Level 59
God Stats
4W - 0L
1,806 SR
Queue Stats
22W - 26L
1,395 Elo+
Solo
Chang'e
Chang'e
Maghruu
Chang'e
Level 137
God Stats
10W - 7L
1,641 SR
Queue Stats
251W - 246L
1,512 Elo+
Solo
Ullr
Ullr
Merrrrk
Ullr
Level 124
God Stats
1W - 1L
1,458 SR
Queue Stats
1W - 1L
1,310 Elo+
Solo
Fenrir
Fenrir
Sully_Il
Fenrir
Level 120
God Stats
20W - 17L
1,531 SR
Queue Stats
198W - 189L
1,454 Elo+
Solo
Team Averages
Level 114
1,584 SR
1,433 Elo+

VS

Team Averages
Level 118
1,538 SR
1,506 Elo+
Chaac
Chaac
 
Chaac
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Broken155
Tyr
Level 101
God Stats
0W - 3L
1,500 SR
Queue Stats
99W - 92L
1,493 Elo+
Party 1
Ganesha
Ganesha
Death--345
Ganesha
Level 84
God Stats
20W - 10L
1,620 SR
Queue Stats
98W - 90L
1,493 Elo+
Party 1
Ullr
Ullr
Ethoie
Ullr
Level 106
God Stats
15W - 16L
1,568 SR
Queue Stats
218W - 225L
1,520 Elo+
Solo
Ra
Ra
Forsh01
Ra
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
247W - 250L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Deyhem
Amaterasu
12
2 / 0 / 2
7,030
703
3,671
6,504
4,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 1 / 6
6,014
601
4,331
7,931
4,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
Maghruu
Chang'e
11
2 / 2 / 2
6,265
627
4,350
4,872
1,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
Merrrrk
Ullr
12
3 / 0 / 2
6,592
659
4,105
2,910
992
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
Sully_Il
Fenrir
10
4 / 0 / 3
6,158
616
6,337
7,707
2,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
2 / 3 / 1
5,908
591
3,352
8,518
3,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 2 / 0
5,518
552
3,624
7,353
4,022
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ganesha
Death--345
Ganesha
8
0 / 3 / 1
4,869
487
2,074
7,500
3,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ullr
Ethoie
Ullr
9
0 / 1 / 2
5,063
506
1,477
5,381
1,340
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
1 / 3 / 1
6,079
608
3,168
5,111
2,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
12
Kills
3
3
Deaths
12
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
3
1
0.83
L
0
2
0
0
L
Ganesha
Death--345
Ganesha
0
3
1
0.17
W
Amaterasu
Deyhem
Amaterasu
2
0
2
3
L
Ullr
Ethoie
Ullr
0
1
2
1
L
1
3
1
0.5
W
1
1
6
4
W
Chang'e
Maghruu
Chang'e
2
2
2
1.5
W
Ullr
Merrrrk
Ullr
3
0
2
4
W
Fenrir
Sully_Il
Fenrir
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,794
Damage
13,695
29,924
Taken
33,863
14,844
Mitigated
14,973
9,218
Healing
7,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
3,352
409
0
1,894
8,518
3,825
0
1,257
7,139
0
34,600
L
3,624
749
0
3,063
7,353
4,022
0
0
7,353
0
28,082
L
Ganesha
Death--345
Ganesha
2,074
265
0
1,516
7,500
3,531
0
1,399
6,019
13,479
0
W
Amaterasu
Deyhem
Amaterasu
3,671
1,526
0
2,924
6,504
4,547
700
0
6,504
0
41,084
L
Ullr
Ethoie
Ullr
1,477
422
0
563
5,381
1,340
0
243
5,120
0
24,423
L
3,168
218
121
744
5,111
2,255
0
1,130
3,882
35,419
0
W
4,331
910
132
3,225
7,931
4,872
0
3,329
4,602
0
17,068
W
Chang'e
Maghruu
Chang'e
4,350
139
388
1,370
4,872
1,539
0
952
3,920
32,862
0
W
Ullr
Merrrrk
Ullr
4,105
1,176
0
546
2,910
992
1,259
325
2,585
0
40,556
W
Fenrir
Sully_Il
Fenrir
6,337
1,741
0
633
7,707
2,894
0
636
7,071
0
30,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,059
Gold Earned
27,437
335
Minions Killed
296
0
Camps Cleared
0
1,096,237
Distance Traveled
1,061,875
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,908
591
71
7
0
235,448
3
L
Tyr
5,518
552
67
7
0
223,749
1
L
Ganesha
4,869
487
9
1
0
198,692
1
W
Amaterasu
7,030
703
104
10
0
214,952
3
L
Ullr
5,063
506
60
6
0
209,963
0
L
Ra
6,079
608
89
9
0
194,023
2
W
Shiva
6,014
601
17
2
0
223,667
4
W
Chang'e
6,265
627
69
7
0
201,282
3
W
Ullr
6,592
659
87
9
0
201,528
4
W
Fenrir
6,158
616
58
6
0
254,808
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role