Player Matchup

Rama
Rama
Arutileff
Rama
Level 127
God Stats
1W - 3L
1,449 SR
Queue Stats
33W - 40L
1,474 Elo+
Solo
Cu Chulainn
Cu Chulainn
CallMeThePuma
Cu Chulainn
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 15L
1,623 Elo+
Solo
Bacchus
Bacchus
Pregal14
Bacchus
Level 145
God Stats
2W - 2L
1,712 SR
Queue Stats
390W - 406L
1,569 Elo+
Solo
Chronos
Chronos
XluvMidnightX
Chronos
Level 89
God Stats
0W - 1L
1,522 SR
Queue Stats
20W - 24L
1,462 Elo+
Solo
Fenrir
Fenrir
xAxPROBLEMx
Fenrir
Level 146
God Stats
2W - 2L
1,526 SR
Queue Stats
134W - 129L
1,575 Elo+
Solo
Team Averages
Level 130
1,542 SR
1,541 Elo+

VS

Team Averages
Level 122
1,614 SR
1,486 Elo+
Amaterasu
Amaterasu
Astolfo_Plushie_
Amaterasu
Level 83
God Stats
6W - 3L
1,643 SR
Queue Stats
330W - 317L
1,513 Elo+
Solo
Baron Samedi
Baron Samedi
BabyTrebuchet
Baron Samedi
Level 109
God Stats
25W - 21L
1,582 SR
Queue Stats
70W - 73L
1,523 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
StealthyWookie6
Ah Muzen Cab
Level 129
God Stats
6W - 3L
1,465 SR
Queue Stats
348W - 365L
1,483 Elo+
Solo
Merlin
Merlin
Voltrix Wyrm
Merlin
Level 149
God Stats
15W - 10L
1,788 SR
Queue Stats
138W - 141L
1,358 Elo+
Solo
Awilix
Awilix
Zated
Awilix
Level 139
God Stats
10W - 7L
1,591 SR
Queue Stats
369W - 392L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
4 / 8 / 9
19,702
704
19,952
31,981
10,400
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cu Chulainn
CallMeThePuma
Cu Chulainn
20
4 / 15 / 8
17,545
627
17,246
39,635
33,586
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bacchus
Pregal14
Bacchus
20
3 / 5 / 13
17,667
631
21,700
30,198
53,222
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos
20
4 / 10 / 10
18,593
664
24,986
34,967
16,221
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
20
6 / 12 / 11
18,355
656
24,738
41,623
31,248
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
20
9 / 3 / 25
21,453
766
21,559
46,625
55,029
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
BabyTrebuchet
Baron Samedi
20
6 / 5 / 20
18,885
674
26,368
19,334
10,725
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ah Muzen Cab
StealthyWookie6
Ah Muzen Cab
20
6 / 2 / 16
20,565
734
29,076
16,045
7,074
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
20
13 / 3 / 23
22,320
797
42,649
16,374
7,399
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
Zated
Awilix
20
16 / 8 / 19
22,659
809
35,650
35,977
24,607
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
153
21
Kills
50
50
Deaths
21
51
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Rama
4
8
9
1.06
W
Amaterasu
9
3
25
7.17
W
Baron Samedi
BabyTrebuchet
Baron Samedi
6
5
20
3.2
L
Cu Chulainn
CallMeThePuma
Cu Chulainn
4
15
8
0.53
L
Bacchus
Pregal14
Bacchus
3
5
13
1.9
W
Ah Muzen Cab
StealthyWookie6
Ah Muzen Cab
6
2
16
7
W
Merlin
13
3
23
8.17
L
Chronos
4
10
10
0.9
W
Awilix
Zated
Awilix
16
8
19
3.19
L
Fenrir
6
12
11
0.96

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,622
Damage
155,302
178,404
Taken
134,355
144,677
Mitigated
104,834
27,600
Healing
48,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
19,952
6,918
0
6,598
31,981
10,400
2,614
11,279
19,853
0
120,422
W
Amaterasu
21,559
10,217
454
19,940
46,625
55,029
3,830
16,900
29,725
52
83,617
W
Baron Samedi
BabyTrebuchet
Baron Samedi
26,368
1,156
3,871
6,338
19,334
10,725
857
8,374
10,960
80,146
0
L
Cu Chulainn
CallMeThePuma
Cu Chulainn
17,246
2,282
0
4,630
39,635
33,586
389
14,802
23,677
1,389
64,129
L
Bacchus
Pregal14
Bacchus
21,700
1,616
0
375
30,198
53,222
0
13,109
16,114
58,027
0
W
Ah Muzen Cab
StealthyWookie6
Ah Muzen Cab
29,076
5,309
606
5,746
16,045
7,074
568
6,203
9,842
19
106,086
W
Merlin
42,649
2,588
0
2,817
16,374
7,399
1,564
4,770
11,604
122,192
0
L
Chronos
24,986
10,147
190
7,410
34,967
16,221
139
13,543
20,913
96,467
0
W
Awilix
Zated
Awilix
35,650
15,907
0
8,494
35,977
24,607
3,377
12,223
23,754
0
111,519
L
Fenrir
24,738
7,352
0
8,397
41,623
31,248
0
13,666
27,004
1,225
55,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,862
Gold Earned
105,882
575
Minions Killed
641
0
Camps Cleared
0
2,447,261
Distance Traveled
2,869,419
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
19,702
704
197
7
0
489,744
1
W
Amaterasu
21,453
766
99
4
0
642,981
2
W
Baron Samedi
18,885
674
80
3
0
554,097
7
L
Cu Chulainn
17,545
627
101
4
0
440,284
6
L
Bacchus
17,667
631
81
3
0
521,032
5
W
Ah Muzen Cab
20,565
734
159
6
0
536,197
3
W
Merlin
22,320
797
167
6
0
550,690
1
L
Chronos
18,593
664
124
4
0
473,046
3
W
Awilix
22,659
809
136
5
0
585,454
3
L
Fenrir
18,355
656
72
3
0
523,155
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role