Player Matchup

Serqet
Serqet
Platinum I
Cruzzzzzzzzzz
Serqet
Platinum I
Level 156
God Stats
1W - 4L
1,361 SR
Queue Stats
196W - 188L
2,123 MMR
Solo
Nemesis
Nemesis
Diamond III
DoctorBojo
Nemesis
Diamond III
Level 159
God Stats
10W - 7L
1,675 SR
Queue Stats
274W - 269L
2,176 MMR
Solo
Cthulhu
Cthulhu
Diamond V
OMEGAMITE
Cthulhu
Diamond V
Level 152
God Stats
16W - 10L
1,701 SR
Queue Stats
236W - 226L
2,111 MMR
Solo
The Morrigan
The Morrigan
Diamond IV
Strobah
The Morrigan
Diamond IV
Level 146
God Stats
7W - 5L
1,582 SR
Queue Stats
316W - 292L
2,124 MMR
Solo
Jing Wei
Jing Wei
Diamond V
XPIWXDELTA
Jing Wei
Diamond V
Level 158
God Stats
30W - 14L
1,700 SR
Queue Stats
323W - 305L
2,079 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 154
1,604 SR
2,123 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 120
1,651 SR
1,997 MMR
Cu Chulainn
Cu Chulainn
Diamond IV
 
Cu Chulainn
Diamond IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Aphrodite
Aphrodite
Platinum I
BellowJob
Aphrodite
Platinum I
Level 99
God Stats
119W - 97L
1,669 SR
Queue Stats
193W - 189L
2,053 MMR
Solo
Hel
Hel
Diamond III
LLanky
Hel
Diamond III
Level 139
God Stats
1W - 1L
1,984 SR
Queue Stats
173W - 169L
2,264 MMR
Party 2
Anhur
Anhur
Platinum V
LadyLema
Anhur
Platinum V
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 28L
1,948 MMR
Party 1
Mercury
Mercury
Platinum I
Pusyylover
Mercury
Platinum I
Level 61
God Stats
7W - 6L
1,604 SR
Queue Stats
37W - 26L
2,221 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 12
13,407
536
10,769
24,255
29,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
DoctorBojo
Nemesis
20
10 / 1 / 5
16,694
668
19,601
16,480
10,018
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
OMEGAMITE
Cthulhu
20
5 / 1 / 10
15,498
620
21,026
21,751
31,888
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Morrigan
Strobah
The Morrigan
20
4 / 5 / 5
14,776
591
14,601
12,114
4,887
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
XPIWXDELTA
Jing Wei
20
9 / 3 / 4
16,911
676
24,404
23,361
11,330
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
CliodhnaBellonaUllrHe Bo

VS

Bans
ThothNu WaPersephoneLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
20
1 / 7 / 2
12,911
516
11,980
30,148
29,804
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
BellowJob
Aphrodite
18
1 / 3 / 10
10,998
440
8,184
18,958
8,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hel
LLanky
Hel
20
7 / 5 / 3
12,748
510
11,285
20,736
12,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
LadyLema
Anhur
18
0 / 8 / 2
11,633
465
7,149
25,640
9,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
Pusyylover
Mercury
18
5 / 6 / 6
12,113
485
14,558
23,524
15,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
37
29
Kills
14
14
Deaths
29
36
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
1
7
2
0.29
L
Aphrodite
BellowJob
Aphrodite
1
3
10
2
W
1
4
12
1.75
W
Nemesis
DoctorBojo
Nemesis
10
1
5
12.5
L
Hel
LLanky
Hel
7
5
3
1.7
L
Anhur
LadyLema
Anhur
0
8
2
0.13
W
Cthulhu
OMEGAMITE
Cthulhu
5
1
10
10
L
Mercury
Pusyylover
Mercury
5
6
6
1.33
W
The Morrigan
Strobah
The Morrigan
4
5
5
1.3
W
Jing Wei
XPIWXDELTA
Jing Wei
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,401
Damage
53,156
97,961
Taken
119,006
87,673
Mitigated
74,676
33,470
Healing
31,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
11,980
1,361
0
3,234
30,148
29,804
0
8,950
20,850
0
99,406
L
Aphrodite
BellowJob
Aphrodite
8,184
1,389
5,403
6,414
18,958
8,447
165
5,363
13,371
59,746
0
W
10,769
1,578
0
5,430
24,255
29,550
37
7,278
16,284
0
28,907
W
Nemesis
DoctorBojo
Nemesis
19,601
10,207
0
4,555
16,480
10,018
9,217
2,488
13,992
0
144,057
L
Hel
LLanky
Hel
11,285
486
4,575
6,232
20,736
12,134
333
10,406
10,160
102,663
0
L
Anhur
LadyLema
Anhur
7,149
4,260
0
2,633
25,640
9,127
0
5,366
20,042
0
93,422
W
Cthulhu
OMEGAMITE
Cthulhu
21,026
798
1,241
5,946
21,751
31,888
900
3,362
18,389
99,067
0
L
Mercury
Pusyylover
Mercury
14,558
5,903
1
2,770
23,524
15,164
0
4,805
17,973
0
93,220
W
The Morrigan
Strobah
The Morrigan
14,601
2,361
604
2,592
12,114
4,887
640
5,823
5,976
128,667
6,846
W
Jing Wei
XPIWXDELTA
Jing Wei
24,404
21,110
0
13,102
23,361
11,330
4,881
4,175
19,186
0
162,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,286
Gold Earned
60,403
829
Minions Killed
744
0
Camps Cleared
0
2,701,999
Distance Traveled
2,416,990
30
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
12,911
516
197
8
0
458,610
6
L
Aphrodite
10,998
440
67
3
0
501,241
7
W
Serqet
13,407
536
28
1
0
532,713
5
W
Nemesis
16,694
668
214
9
0
583,090
12
L
Hel
12,748
510
196
8
0
464,222
4
L
Anhur
11,633
465
151
6
0
422,038
8
W
Cthulhu
15,498
620
170
7
0
570,582
4
L
Mercury
12,113
485
133
5
0
570,879
3
W
The Morrigan
14,776
591
187
7
0
488,562
9
W
Jing Wei
16,911
676
230
9
0
527,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role