Player Matchup

Gilgamesh
Gilgamesh
Lafcia
Gilgamesh
Level 93
God Stats
1W - 3L
1,211 SR
Queue Stats
252W - 240L
1,576 Elo+
Party 2
Kumbhakarna
Kumbhakarna
MayorPain
Kumbhakarna
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
175W - 166L
1,487 Elo+
Solo
Kuzenbo
Kuzenbo
RmnMrz
Kuzenbo
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 29L
1,607 Elo+
Solo
Guan Yu
Guan Yu
Unfinishable
Guan Yu
Level 101
God Stats
1W - 1L
1,707 SR
Queue Stats
96W - 70L
1,564 Elo+
Solo
Nemesis
Nemesis
demon707
Nemesis
Level 61
God Stats
0W - 4L
1,243 SR
Queue Stats
85W - 69L
1,607 Elo+
Party 2
Team Averages
Level 84
1,432 SR
1,568 Elo+

VS

Team Averages
Level 118
1,566 SR
1,509 Elo+
Sol
Sol
Adam230500
Sol
Level 107
God Stats
7W - 2L
1,530 SR
Queue Stats
225W - 247L
1,469 Elo+
Solo
Awilix
Awilix
Getsu Zangetsu
Awilix
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,462 Elo+
Party 1
Hades
Hades
HonourableConnor
Hades
Level 113
God Stats
4W - 0L
1,500 SR
Queue Stats
139W - 139L
1,491 Elo+
Solo
Jing Wei
Jing Wei
XOwnage151X
Jing Wei
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,595 Elo+
Party 1
Horus
Horus
erlayia
Horus
Level 107
God Stats
7W - 2L
1,799 SR
Queue Stats
439W - 437L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Lafcia
Gilgamesh
11
1 / 6 / 10
7,036
880
7,374
15,172
6,653
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kumbhakarna
MayorPain
Kumbhakarna
11
1 / 5 / 13
6,843
855
4,763
11,110
9,538
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kuzenbo
RmnMrz
Kuzenbo
12
2 / 6 / 13
7,381
923
5,601
11,668
5,820
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Guan Yu
Unfinishable
Guan Yu
13
4 / 4 / 11
8,427
1,053
7,691
11,030
8,061
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
demon707
Nemesis
14
7 / 4 / 5
8,089
1,011
11,175
11,256
4,805
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 14
7,678
960
12,192
5,644
1,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
7 / 4 / 16
8,676
1,085
12,528
8,282
6,067
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
10 / 3 / 12
9,189
1,149
13,826
12,364
5,358
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
XOwnage151X
Jing Wei
13
2 / 3 / 15
8,137
1,017
9,761
8,764
2,782
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
erlayia
Horus
14
5 / 3 / 16
8,736
1,092
4,840
10,249
8,628
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
98
15
Kills
25
25
Deaths
16
52
Assists
73
Player
Kills
Deaths
Assists
KDA
W
1
3
14
2.67
W
7
4
16
3.75
W
10
3
12
5.33
L
Gilgamesh
Lafcia
Gilgamesh
1
6
10
1
L
Kumbhakarna
MayorPain
Kumbhakarna
1
5
13
1.5
L
Kuzenbo
RmnMrz
Kuzenbo
2
6
13
1.42
L
Guan Yu
Unfinishable
Guan Yu
4
4
11
2.38
W
Jing Wei
XOwnage151X
Jing Wei
2
3
15
3.17
L
Nemesis
demon707
Nemesis
7
4
5
2.38
W
Horus
erlayia
Horus
5
3
16
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,604
Damage
53,147
60,236
Taken
45,303
34,877
Mitigated
24,313
19,114
Healing
19,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,192
2,646
501
1,172
5,644
1,478
841
1,632
4,012
23,511
0
W
12,528
4,523
240
524
8,282
6,067
915
2,075
6,207
0
21,384
W
13,826
2,094
1,350
4,449
12,364
5,358
1,299
3,879
8,485
25,042
0
L
Gilgamesh
Lafcia
Gilgamesh
7,374
809
2,070
2,378
15,172
6,653
133
6,105
9,067
0
8,979
L
Kumbhakarna
MayorPain
Kumbhakarna
4,763
450
655
257
11,110
9,538
124
3,873
7,237
8,416
0
L
Kuzenbo
RmnMrz
Kuzenbo
5,601
904
2,222
1,071
11,668
5,820
364
6,393
5,275
14,083
0
L
Guan Yu
Unfinishable
Guan Yu
7,691
618
4,483
3,269
11,030
8,061
447
4,593
6,437
0
15,422
W
Jing Wei
XOwnage151X
Jing Wei
9,761
6,525
1,416
1,506
8,764
2,782
1,246
797
7,967
0
21,972
L
Nemesis
demon707
Nemesis
11,175
3,942
397
2,312
11,256
4,805
737
5,054
6,202
0
18,953
W
Horus
erlayia
Horus
4,840
1,812
4,957
3,539
10,249
8,628
826
1,981
8,268
0
10,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,776
Gold Earned
42,416
52
Minions Killed
94
0
Camps Cleared
0
726,550
Distance Traveled
755,655
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,678
960
21
3
0
151,303
4
W
Awilix
8,676
1,085
11
1
0
151,352
1
W
Hades
9,189
1,149
24
3
0
137,722
0
L
Gilgamesh
7,036
880
8
1
0
145,359
3
L
Kumbhakarna
6,843
855
7
1
0
141,065
3
L
Kuzenbo
7,381
923
6
1
0
140,782
3
L
Guan Yu
8,427
1,053
10
1
0
142,816
0
W
Jing Wei
8,137
1,017
28
4
0
165,039
0
L
Nemesis
8,089
1,011
21
3
0
156,528
3
W
Horus
8,736
1,092
10
1
0
150,239
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role