Player Matchup

Heimdallr
Heimdallr
Gold IV
ArticBluez2787
Heimdallr
Gold IV
Level 103
God Stats
10W - 6L
1,592 SR
Queue Stats
130W - 110L
1,560 MMR
Solo
Ares
Ares
Bronze III
MADDZAP
Ares
Bronze III
Level 124
God Stats
1W - 0L
1,571 SR
Queue Stats
3W - 4L
1,540 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold III
jinxTried
Morgan Le Fay
Gold III
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 53L
1,590 MMR
Solo
Jormungandr
Jormungandr
Platinum IV
lMarechal 52
Jormungandr
Platinum IV
Level 160
God Stats
3W - 0L
1,829 SR
Queue Stats
325W - 303L
1,564 MMR
Solo
Da Ji
Da Ji
Gold I
thirax
Da Ji
Gold I
Level 156
God Stats
26W - 19L
1,607 SR
Queue Stats
203W - 204L
1,590 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,620 SR
1,569 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,516 SR
1,547 MMR
Gilgamesh
Gilgamesh
Gold II
 
Gilgamesh
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
FazeJimjim2886
Cu Chulainn
Gold V
Level 103
God Stats
1W - 4L
1,500 SR
Queue Stats
83W - 73L
1,590 MMR
Solo
Hel
Hel
Gold I
FehKiller3
Hel
Gold I
Level 142
God Stats
7W - 6L
1,632 SR
Queue Stats
286W - 287L
1,570 MMR
Solo
Atlas
Atlas
Silver I
KoneInYoGirl
Atlas
Silver I
Level 108
God Stats
0W - 1L
1,450 SR
Queue Stats
15W - 24L
1,390 MMR
Party 1
Ullr
Ullr
Gold V
WithSocksOn
Ullr
Gold V
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,684 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ArticBluez2787
Heimdallr
13
2 / 0 / 2
7,433
619
5,480
6,635
2,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
MADDZAP
Ares
10
3 / 0 / 2
6,831
569
6,135
6,890
4,101
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
jinxTried
Morgan Le Fay
12
4 / 4 / 2
6,549
546
7,128
9,840
2,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
lMarechal 52
Jormungandr
12
1 / 0 / 0
7,166
597
5,476
7,438
7,067
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Da Ji
thirax
Da Ji
11
3 / 4 / 1
6,426
536
7,379
7,717
2,721
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
CliodhnaGebArachneOsiris

VS

Bans
AwilixShivaHou YiLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
3 / 1 / 3
7,180
598
5,701
9,950
3,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
FazeJimjim2886
Cu Chulainn
12
2 / 1 / 1
6,985
582
5,957
10,247
6,920
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
3 / 6 / 0
6,692
558
5,741
9,942
3,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 3 / 1
5,146
429
2,439
10,480
5,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
0 / 2 / 2
5,749
479
1,980
6,395
1,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
15
13
Kills
8
8
Deaths
13
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
1
3
4.5
W
Heimdallr
ArticBluez2787
Heimdallr
2
0
2
3
L
Cu Chulainn
FazeJimjim2886
Cu Chulainn
2
1
1
2.5
L
3
6
0
0.5
L
0
3
1
0.17
W
Ares
MADDZAP
Ares
3
0
2
4
L
0
2
2
0.5
W
Morgan Le Fay
jinxTried
Morgan Le Fay
4
4
2
1.25
W
Jormungandr
lMarechal 52
Jormungandr
1
0
0
1
W
Da Ji
thirax
Da Ji
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,598
Damage
21,818
38,520
Taken
47,014
19,075
Mitigated
20,299
10,602
Healing
11,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
5,701
1,630
0
839
9,950
3,528
0
2,629
7,321
0
42,060
W
Heimdallr
ArticBluez2787
Heimdallr
5,480
2,422
0
2,547
6,635
2,379
344
676
5,959
0
56,862
L
Cu Chulainn
FazeJimjim2886
Cu Chulainn
5,957
1,347
0
3,484
10,247
6,920
0
5,291
4,956
0
47,667
L
5,741
344
919
3,796
9,942
3,107
0
3,829
6,113
41,917
0
L
2,439
642
0
1,588
10,480
5,027
0
4,713
5,767
12,607
0
W
Ares
MADDZAP
Ares
6,135
663
2,041
2,595
6,890
4,101
0
1,333
5,557
20,579
0
L
1,980
881
0
1,226
6,395
1,717
0
2,277
4,118
0
35,421
W
Morgan Le Fay
jinxTried
Morgan Le Fay
7,128
611
0
1,814
9,840
2,807
0
4,211
5,629
39,359
0
W
Jormungandr
lMarechal 52
Jormungandr
5,476
1,998
0
1,510
7,438
7,067
0
0
7,438
48,463
0
W
Da Ji
thirax
Da Ji
7,379
1,101
0
95
7,717
2,721
0
1,960
5,757
0
36,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,405
Gold Earned
31,752
384
Minions Killed
357
0
Camps Cleared
0
1,187,168
Distance Traveled
1,250,618
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,180
598
80
7
0
300,315
1
W
Heimdallr
7,433
619
124
10
0
212,858
3
L
Cu Chulainn
6,985
582
102
9
0
256,582
3
L
Hel
6,692
558
80
7
0
230,510
1
L
Atlas
5,146
429
17
1
0
234,912
4
W
Ares
6,831
569
18
2
0
247,919
5
L
Ullr
5,749
479
78
7
0
228,299
2
W
Morgan Le Fay
6,549
546
69
6
0
225,002
2
W
Jormungandr
7,166
597
110
9
0
239,759
3
W
Da Ji
6,426
536
63
5
0
261,630
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role