Player Matchup

Neith
Neith
Beatinwienar
Neith
Level 146
God Stats
7W - 5L
1,625 SR
Queue Stats
184W - 124L
1,581 Elo+
Party 1
Ymir
Ymir
Mikelightyear
Ymir
Level 66
God Stats
15W - 13L
1,637 SR
Queue Stats
54W - 95L
1,344 Elo+
Party 1
Hel
Hel
Valehunter69
Hel
Level 8
God Stats
3W - 2L
1,763 SR
Queue Stats
43W - 60L
1,560 Elo+
Party 1
Guan Yu
Guan Yu
W3TBR0T03S
Guan Yu
Level 146
God Stats
2W - 1L
1,283 SR
Queue Stats
185W - 163L
1,624 Elo+
Party 1
Baron Samedi
Baron Samedi
sk1tzbra
Baron Samedi
Level 64
God Stats
24W - 9L
1,629 SR
Queue Stats
184W - 150L
1,546 Elo+
Party 1
Team Averages
Level 86
1,587 SR
1,531 Elo+

VS

Team Averages
Level 75
1,555 SR
1,446 Elo+
Nemesis
Nemesis
 
Nemesis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
BrassJuJuMagic
Gilgamesh
Level 86
God Stats
14W - 11L
1,516 SR
Queue Stats
84W - 89L
1,420 Elo+
Solo
Sol
Sol
Chromiks
Sol
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,366 Elo+
Solo
Artemis
Artemis
Cojahea
Artemis
Level 81
God Stats
12W - 10L
1,698 SR
Queue Stats
69W - 81L
1,518 Elo+
Solo
Skadi
Skadi
cryckyits420
Skadi
Level 60
God Stats
22W - 17L
1,560 SR
Queue Stats
339W - 365L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 1 / 11
15,168
1,264
22,336
9,303
4,014
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
1 / 4 / 23
12,887
1,074
9,232
22,352
26,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
4 / 2 / 27
13,083
1,090
11,796
14,756
13,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
W3TBR0T03S
Guan Yu
20
13 / 0 / 15
14,133
1,178
30,145
21,864
16,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
sk1tzbra
Baron Samedi
20
9 / 0 / 20
14,225
1,185
32,306
11,894
6,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

244

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
18
3 / 11 / 3
12,189
1,016
15,082
25,515
12,247
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
BrassJuJuMagic
Gilgamesh
17
1 / 6 / 4
11,293
941
10,964
30,476
24,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
1 / 9 / 4
10,991
916
11,896
20,521
3,476
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artemis
Cojahea
Artemis
17
1 / 13 / 4
11,587
966
19,067
25,271
6,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 2 / 4
11,075
923
14,211
9,912
2,422
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
26
41
Kills
7
7
Deaths
41
96
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
11
3
0.41
W
14
1
11
19.5
L
Gilgamesh
BrassJuJuMagic
Gilgamesh
1
6
4
0.5
L
1
9
4
0.33
L
Artemis
Cojahea
Artemis
1
13
4
0.23
W
1
4
23
3.13
W
4
2
27
8.75
W
Guan Yu
W3TBR0T03S
Guan Yu
13
0
15
20.5
L
1
2
4
1.5
W
Baron Samedi
sk1tzbra
Baron Samedi
9
0
20
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,815
Damage
71,220
80,169
Taken
111,695
66,595
Mitigated
49,802
39,470
Healing
7,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
15,082
7,142
0
2,355
25,515
12,247
0
13,474
12,041
0
29,984
W
22,336
8,151
0
1,820
9,303
4,014
0
930
8,319
0
52,108
L
Gilgamesh
BrassJuJuMagic
Gilgamesh
10,964
2,592
0
839
30,476
24,835
0
11,232
19,244
0
38,672
L
11,896
5,354
0
1,148
20,521
3,476
0
9,192
11,329
23,766
0
L
Artemis
Cojahea
Artemis
19,067
11,105
289
2,562
25,271
6,822
0
13,166
12,105
0
40,379
W
9,232
1,366
199
1,651
22,352
26,437
0
3,930
18,241
18,247
0
W
11,796
234
6,809
7,463
14,756
13,322
0
2,200
12,318
16,302
0
W
Guan Yu
W3TBR0T03S
Guan Yu
30,145
6,973
2,058
8,980
21,864
16,228
0
2,689
18,683
0
46,417
L
14,211
5,411
0
797
9,912
2,422
0
6,270
3,642
0
36,446
W
Baron Samedi
sk1tzbra
Baron Samedi
32,306
1,225
5,010
5,480
11,894
6,594
0
2,147
9,673
66,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,496
Gold Earned
57,135
238
Minions Killed
192
8
Camps Cleared
5
1,085,117
Distance Traveled
978,513
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,189
1,016
42
4
0
230,088
1
W
Neith
15,168
1,264
76
6
6
187,433
0
L
Gilgamesh
11,293
941
43
4
3
219,692
0
L
Sol
10,991
916
25
2
0
182,478
0
L
Artemis
11,587
966
40
3
0
157,679
0
W
Ymir
12,887
1,074
25
2
0
162,982
0
W
Hel
13,083
1,090
21
2
0
233,239
0
W
Guan Yu
14,133
1,178
35
3
2
254,545
0
L
Skadi
11,075
923
42
4
2
188,576
0
W
Baron Samedi
14,225
1,185
81
7
0
246,918
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role