Player Matchup

Cabrakan
Cabrakan
Aaz MaJster
Cabrakan
Level 28
God Stats
0W - 1L
1,650 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Hel
Hel
BadBigMad
Hel
Level 62
God Stats
0W - 1L
1,517 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
G0dLik3Qc
Ah Puch
Level 160
God Stats
0W - 1L
1,748 SR
Queue Stats
59W - 73L
1,479 Elo+
Party 2
Arachne
Arachne
ritchQCbolo
Arachne
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 29L
1,353 Elo+
Party 2
Hachiman
Hachiman
soulseeker72
Hachiman
Level 45
God Stats
2W - 6L
1,401 SR
Queue Stats
61W - 75L
1,496 Elo+
Solo
Team Averages
Level 76
1,563 SR
1,466 Elo+

VS

Team Averages
Level 50
1,636 SR
1,538 Elo+
Anubis
Anubis
Azrael07
Anubis
Level 33
God Stats
9W - 10L
1,375 SR
Queue Stats
33W - 36L
1,414 Elo+
Solo
Gilgamesh
Gilgamesh
GletscherLOH
Gilgamesh
Level 40
God Stats
6W - 3L
1,744 SR
Queue Stats
74W - 54L
1,578 Elo+
Party 1
Artemis
Artemis
LordOfValue
Artemis
Level 7
God Stats
20W - 10L
1,706 SR
Queue Stats
20W - 10L
1,625 Elo+
Party 1
Nu Wa
Nu Wa
OddestModest
Nu Wa
Level 48
God Stats
133W - 113L
1,522 SR
Queue Stats
378W - 423L
1,457 Elo+
Solo
Jormungandr
Jormungandr
Pandwa
Jormungandr
Level 123
God Stats
2W - 0L
1,833 SR
Queue Stats
120W - 79L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Aaz MaJster
Cabrakan
15
1 / 8 / 3
9,938
994
9,264
22,525
10,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 3 / 4
9,785
979
8,058
10,546
6,084
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Puch
G0dLik3Qc
Ah Puch
16
2 / 4 / 4
10,937
1,094
16,670
9,837
2,851
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Arachne
ritchQCbolo
Arachne
15
0 / 7 / 2
9,269
927
2,761
17,773
6,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hachiman
soulseeker72
Hachiman
15
3 / 7 / 2
10,198
1,020
8,358
14,686
4,266
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

136

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Azrael07
Anubis
17
10 / 2 / 8
11,561
1,156
9,665
7,295
2,993
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
GletscherLOH
Gilgamesh
17
6 / 1 / 16
11,420
1,142
13,614
11,690
7,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
LordOfValue
Artemis
17
2 / 2 / 16
10,446
1,045
10,749
9,913
3,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
6 / 0 / 17
11,827
1,183
16,307
4,506
1,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Pandwa
Jormungandr
18
5 / 2 / 22
11,943
1,194
19,769
15,035
17,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
108
7
Kills
29
29
Deaths
7
15
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Aaz MaJster
Cabrakan
1
8
3
0.31
W
Anubis
Azrael07
Anubis
10
2
8
7
L
1
3
4
1
L
Ah Puch
G0dLik3Qc
Ah Puch
2
4
4
1
W
Gilgamesh
GletscherLOH
Gilgamesh
6
1
16
14
W
Artemis
LordOfValue
Artemis
2
2
16
5
W
6
0
17
14.5
W
Jormungandr
Pandwa
Jormungandr
5
2
22
8
L
Arachne
ritchQCbolo
Arachne
0
7
2
0.14
L
Hachiman
soulseeker72
Hachiman
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,111
Damage
70,104
75,367
Taken
48,439
30,008
Mitigated
33,560
16,062
Healing
6,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Aaz MaJster
Cabrakan
9,264
657
208
1,745
22,525
10,378
0
12,074
9,947
28,357
0
W
Anubis
Azrael07
Anubis
9,665
571
94
2,159
7,295
2,993
0
4,863
2,432
19,077
0
L
8,058
382
4,133
4,457
10,546
6,084
0
6,312
3,904
24,096
0
L
Ah Puch
G0dLik3Qc
Ah Puch
16,670
296
0
975
9,837
2,851
0
6,959
2,605
71,566
0
W
Gilgamesh
GletscherLOH
Gilgamesh
13,614
2,339
0
433
11,690
7,895
0
7,604
4,086
640
20,022
W
Artemis
LordOfValue
Artemis
10,749
5,350
0
1,945
9,913
3,529
0
8,689
1,224
0
24,118
W
16,307
3,227
0
1,430
4,506
1,512
0
4,083
423
45,152
0
W
Jormungandr
Pandwa
Jormungandr
19,769
5,978
0
477
15,035
17,631
0
8,753
6,282
50,929
0
L
Arachne
ritchQCbolo
Arachne
2,761
1,752
0
2,640
17,773
6,429
0
10,950
6,421
0
14,232
L
Hachiman
soulseeker72
Hachiman
8,358
5,512
96
1,808
14,686
4,266
0
8,868
5,500
0
19,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,127
Gold Earned
57,197
234
Minions Killed
256
4
Camps Cleared
6
916,643
Distance Traveled
905,335
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,938
994
41
4
4
164,260
0
W
Anubis
11,561
1,156
35
4
0
160,810
0
L
Hel
9,785
979
40
4
0
194,716
0
L
Ah Puch
10,937
1,094
102
10
0
180,561
0
W
Gilgamesh
11,420
1,142
18
2
1
191,483
0
W
Artemis
10,446
1,045
35
4
0
186,778
0
W
Nu Wa
11,827
1,183
87
9
2
183,945
0
W
Jormungandr
11,943
1,194
81
8
3
182,319
0
L
Arachne
9,269
927
28
3
0
214,036
0
L
Hachiman
10,198
1,020
23
2
0
163,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role