Player Matchup

Yu Huang
Yu Huang
Oo_Crona_oO
Yu Huang
Level 68
God Stats
7W - 6L
1,508 SR
Queue Stats
149W - 264L
1,361 Elo+
Party 2
Mercury
Mercury
Stoned-Chan420
Mercury
Level 29
God Stats
6W - 11L
1,175 SR
Queue Stats
99W - 162L
1,270 Elo+
Party 2
Shiva
Shiva
ThatsTokyo
Shiva
Level 84
God Stats
1W - 6L
1,298 SR
Queue Stats
219W - 328L
1,283 Elo+
Party 2
Team Averages
Level 60
1,327 SR
1,305 Elo+

VS

Team Averages
Level 45
1,437 SR
1,209 Elo+
Ymir
Ymir
JetBlack_41
Ymir
Level 54
God Stats
7W - 6L
1,500 SR
Queue Stats
348W - 560L
1,122 Elo+
Party 1
Horus
Horus
SHARKSHRF
Horus
Level 62
God Stats
106W - 103L
1,564 SR
Queue Stats
510W - 797L
1,401 Elo+
Party 1
Pele
Pele
catatau-gamer282
Pele
Level 18
God Stats
6W - 14L
1,246 SR
Queue Stats
37W - 86L
1,103 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Oo_Crona_oO
Yu Huang
13
5 / 5 / 6
9,179
765
18,824
9,209
2,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
5 / 4 / 2
8,579
715
6,192
10,181
3,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
11
3 / 3 / 6
8,332
694
13,127
11,848
8,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 4
9,357
780
8,563
15,566
6,323
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Horus
SHARKSHRF
Horus
14
5 / 3 / 7
9,963
830
8,488
15,179
12,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
1 / 7 / 6
8,068
672
6,332
13,967
5,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
29
13
Kills
12
12
Deaths
13
14
Assists
17
Player
Kills
Deaths
Assists
KDA
W
6
3
4
2.67
L
Yu Huang
Oo_Crona_oO
Yu Huang
5
5
6
1.6
W
Horus
SHARKSHRF
Horus
5
3
7
2.83
L
5
4
2
1.5
L
Shiva
3
3
6
2
W
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,143
Damage
23,383
31,238
Taken
44,712
13,876
Mitigated
24,481
2,890
Healing
12,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,563
1,590
264
3,679
15,566
6,323
0
7,332
7,456
25,832
0
L
Yu Huang
Oo_Crona_oO
Yu Huang
18,824
1,809
0
411
9,209
2,706
336
3,042
6,139
34,668
0
W
Horus
SHARKSHRF
Horus
8,488
4,093
1,505
3,870
15,179
12,611
82
6,076
8,277
0
17,241
L
6,192
3,228
0
0
10,181
3,151
0
3,186
6,904
0
14,700
L
Shiva
13,127
2,154
955
1,524
11,848
8,019
427
3,314
8,106
0
25,893
W
6,332
1,312
162
3,117
13,967
5,547
0
4,295
9,272
0
18,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,090
Gold Earned
27,388
100
Minions Killed
85
5
Camps Cleared
5
662,366
Distance Traveled
633,978
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,357
780
35
3
2
195,116
0
L
Yu Huang
9,179
765
52
4
0
198,077
1
W
Horus
9,963
830
26
2
3
231,124
0
L
Mercury
8,579
715
15
1
1
253,300
0
L
Shiva
8,332
694
33
3
4
210,989
3
W
Pele
8,068
672
24
2
0
207,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role