Player Matchup

Agni
Agni
Bobo12040
Agni
Level 55
God Stats
8W - 1L
1,500 SR
Queue Stats
18W - 13L
1,382 Elo+
Party 1
Athena
Athena
DemonicXGodz
Athena
Level 48
God Stats
1W - 0L
1,311 SR
Queue Stats
13W - 10L
1,382 Elo+
Party 1
Arachne
Arachne
INVICTUS7662
Arachne
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,388 Elo+
Party 1
Team Averages
Level 44
1,437 SR
1,384 Elo+

VS

Team Averages
Level 92
1,594 SR
1,315 Elo+
Zhong Kui
Zhong Kui
A_Tarific
Zhong Kui
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 45L
1,276 Elo+
Party 2
Rama
Rama
KDotSerious
Rama
Level 146
God Stats
2W - 1L
1,608 SR
Queue Stats
37W - 43L
1,380 Elo+
Party 2
Gilgamesh
Gilgamesh
M1KKA_23
Gilgamesh
Level 7
God Stats
1W - 2L
1,673 SR
Queue Stats
22W - 32L
1,291 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
19
9 / 3 / 12
14,204
789
28,044
10,212
4,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
18
10 / 2 / 11
14,859
826
16,190
20,808
35,465
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Arachne
INVICTUS7662
Arachne
17
6 / 8 / 10
12,533
696
11,488
15,902
8,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
A_Tarific
Zhong Kui
18
7 / 6 / 4
13,333
741
15,497
24,908
16,467
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
5 / 10 / 3
12,544
697
13,859
20,627
7,911
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
M1KKA_23
Gilgamesh
16
1 / 9 / 8
11,270
626
3,270
18,028
11,552
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
28
25
Kills
13
13
Deaths
25
33
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
A_Tarific
Zhong Kui
7
6
4
1.5
W
Agni
9
3
12
5
W
Athena
10
2
11
7.75
W
Arachne
INVICTUS7662
Arachne
6
8
10
1.38
L
5
10
3
0.65
L
Gilgamesh
M1KKA_23
Gilgamesh
1
9
8
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,722
Damage
32,626
46,922
Taken
63,563
48,581
Mitigated
35,930
3,214
Healing
13,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
A_Tarific
Zhong Kui
15,497
1,412
0
8,194
24,908
16,467
0
16,448
8,460
48,140
0
W
Agni
28,044
1,384
0
679
10,212
4,551
683
4,376
5,836
75,266
0
W
Athena
16,190
3,513
0
1,058
20,808
35,465
151
4,086
16,722
39,800
0
W
Arachne
INVICTUS7662
Arachne
11,488
8,627
0
1,477
15,902
8,565
1,553
7,478
8,424
0
29,028
L
13,859
8,960
0
4,718
20,627
7,911
0
16,970
3,657
0
50,455
L
Gilgamesh
M1KKA_23
Gilgamesh
3,270
1,345
0
247
18,028
11,552
0
11,252
6,776
0
16,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,596
Gold Earned
37,147
178
Minions Killed
186
8
Camps Cleared
4
881,970
Distance Traveled
772,083
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
13,333
741
66
4
0
252,390
1
W
Agni
14,204
789
106
6
4
293,240
1
W
Athena
14,859
826
34
2
3
304,386
3
W
Arachne
12,533
696
38
2
1
284,344
0
L
Rama
12,544
697
91
5
3
232,070
5
L
Gilgamesh
11,270
626
29
2
1
287,623
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role