Player Matchup

Arachne
Arachne
BakTaEhli
Arachne
Level 154
God Stats
2W - 0L
1,266 SR
Queue Stats
108W - 59L
1,694 Elo+
Party 1
Agni
Agni
FräuleinBoraBora
Agni
Level 137
God Stats
1W - 0L
1,208 SR
Queue Stats
103W - 56L
1,635 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
svarii
Morgan Le Fay
Level 159
God Stats
3W - 0L
1,844 SR
Queue Stats
361W - 156L
1,768 Elo+
Party 1
Team Averages
Level 150
1,439 SR
1,699 Elo+

VS

Team Averages
Level 44
1,518 SR
1,543 Elo+
Izanami
Izanami
 
Izanami
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
BlackBarber666
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Fenrir
Fenrir
Matobene228
Fenrir
Level 65
God Stats
2W - 4L
1,554 SR
Queue Stats
25W - 27L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BakTaEhli
Arachne
12
4 / 2 / 9
7,732
773
8,632
10,242
13,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
8 / 3 / 5
8,834
883
11,037
6,727
2,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
svarii
Morgan Le Fay
13
4 / 1 / 10
8,269
827
7,358
5,344
1,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
2 / 4 / 1
6,831
683
6,413
9,321
3,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 8 / 1
6,258
626
1,027
9,203
3,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
11
3 / 4 / 2
7,367
737
3,553
13,289
6,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
16
Kills
6
6
Deaths
16
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
4
1
0.63
W
Arachne
BakTaEhli
Arachne
4
2
9
4.25
L
1
8
1
0.19
W
8
3
5
3.5
L
Fenrir
3
4
2
1
W
Morgan Le Fay
svarii
Morgan Le Fay
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,027
Damage
10,993
22,313
Taken
31,813
16,898
Mitigated
13,333
6,405
Healing
4,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,413
3,339
0
1,497
9,321
3,477
24
5,509
3,496
0
23,989
W
Arachne
BakTaEhli
Arachne
8,632
4,749
0
3,575
10,242
13,003
216
74
10,051
0
13,607
L
1,027
180
356
892
9,203
3,219
121
3,005
5,789
0
8,974
W
11,037
928
0
1,045
6,727
2,005
253
0
6,607
27,067
0
L
Fenrir
3,553
439
0
1,560
13,289
6,637
23
9,362
3,403
0
12,023
W
Morgan Le Fay
svarii
Morgan Le Fay
7,358
624
0
1,785
5,344
1,890
1,441
230
5,078
31,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,835
Gold Earned
20,456
115
Minions Killed
85
7
Camps Cleared
3
555,905
Distance Traveled
533,337
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,831
683
45
5
1
156,667
2
W
Arachne
7,732
773
21
2
1
197,937
1
L
Nemesis
6,258
626
19
2
0
191,511
3
W
Agni
8,834
883
41
4
1
177,957
3
L
Fenrir
7,367
737
21
2
2
185,159
3
W
Morgan Le Fay
8,269
827
53
5
5
180,011
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role