Player Matchup

Sol
Sol
Eagez
Sol
Level 29
God Stats
0W - 4L
1,508 SR
Queue Stats
49W - 37L
1,551 Elo+
Party 2
Xbalanque
Xbalanque
HoldMyDucks
Xbalanque
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,228 Elo+
Party 2
Nemesis
Nemesis
HydraProdigy
Nemesis
Level 115
God Stats
0W - 2L
1,459 SR
Queue Stats
15W - 14L
1,420 Elo+
Party 1
Persephone
Persephone
Shiira0
Persephone
Level 29
God Stats
0W - 1L
1,661 SR
Queue Stats
11W - 11L
1,472 Elo+
Party 1
Cthulhu
Cthulhu
V1PERXCANNIBAL
Cthulhu
Level 84
God Stats
1W - 1L
1,695 SR
Queue Stats
285W - 267L
1,496 Elo+
Party 1
Team Averages
Level 57
1,565 SR
1,433 Elo+

VS

Team Averages
Level 82
1,514 SR
1,429 Elo+
Raijin
Raijin
HoppedUpOnCake
Raijin
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 38L
1,401 Elo+
Party 3
Nox
Nox
Kwispyon240Hz
Nox
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 41L
1,413 Elo+
Solo
Janus
Janus
Reaver239
Janus
Level 105
God Stats
14W - 15L
1,435 SR
Queue Stats
276W - 304L
1,427 Elo+
Party 3
Cernunnos
Cernunnos
bongjaex
Cernunnos
Level 69
God Stats
6W - 4L
1,430 SR
Queue Stats
241W - 252L
1,445 Elo+
Solo
Ares
Ares
rreyesretana
Ares
Level 158
God Stats
21W - 10L
1,705 SR
Queue Stats
540W - 581L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Eagez
Sol
16
2 / 6 / 3
9,467
592
11,737
10,803
4,296
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
HoldMyDucks
Xbalanque
15
2 / 8 / 5
9,885
618
6,265
11,607
4,621
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
HydraProdigy
Nemesis
17
4 / 6 / 2
10,230
639
10,355
12,926
5,289
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
Shiira0
Persephone
17
3 / 7 / 3
10,507
657
13,703
13,430
5,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
0 / 5 / 9
10,140
634
12,581
18,875
18,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 6 / 18
11,957
747
10,789
15,408
6,118
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
9 / 1 / 19
12,578
786
14,150
15,394
7,166
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Janus
Reaver239
Janus
20
11 / 1 / 13
12,949
809
13,343
9,198
3,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
bongjaex
Cernunnos
19
5 / 2 / 20
11,685
730
14,012
11,801
5,475
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
0 / 3 / 21
11,432
715
8,112
18,856
22,966
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
124
11
Kills
33
32
Deaths
13
22
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Sol
Eagez
Sol
2
6
3
0.58
L
Xbalanque
HoldMyDucks
Xbalanque
2
8
5
0.56
W
8
6
18
2.83
L
Nemesis
HydraProdigy
Nemesis
4
6
2
0.83
W
9
1
19
18.5
W
Janus
Reaver239
Janus
11
1
13
17.5
L
Persephone
Shiira0
Persephone
3
7
3
0.64
L
0
5
9
0.9
W
Cernunnos
bongjaex
Cernunnos
5
2
20
7.5
W
0
3
21
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,641
Damage
60,406
67,641
Taken
70,657
38,613
Mitigated
45,660
12,237
Healing
25,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Eagez
Sol
11,737
2,130
644
1,976
10,803
4,296
522
7,726
3,077
22,193
0
L
Xbalanque
HoldMyDucks
Xbalanque
6,265
3,962
0
578
11,607
4,621
305
9,500
2,107
0
16,230
W
10,789
131
1,221
1,734
15,408
6,118
882
9,131
6,277
18,320
0
L
Nemesis
HydraProdigy
Nemesis
10,355
3,531
616
2,672
12,926
5,289
0
7,070
5,769
0
19,490
W
14,150
1,537
1,248
3,633
15,394
7,166
759
8,774
6,500
34,669
0
W
Janus
Reaver239
Janus
13,343
633
4,410
2,290
9,198
3,935
1,650
5,826
3,372
46,718
0
L
Persephone
Shiira0
Persephone
13,703
915
406
1,657
13,430
5,888
0
11,019
2,404
32,489
0
L
12,581
337
1,465
2,223
18,875
18,519
0
10,987
7,888
34,003
0
W
Cernunnos
bongjaex
Cernunnos
14,012
6,318
2,168
1,385
11,801
5,475
1,928
6,461
5,340
0
29,189
W
8,112
65
2,950
4,406
18,856
22,966
184
7,829
11,027
14,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,229
Gold Earned
60,601
153
Minions Killed
176
0
Camps Cleared
0
1,375,646
Distance Traveled
1,521,536
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,467
592
26
2
0
278,256
0
L
Xbalanque
9,885
618
31
2
0
265,572
3
W
Raijin
11,957
747
11
1
0
280,654
1
L
Nemesis
10,230
639
19
1
0
311,377
0
W
Nox
12,578
786
51
3
0
306,868
0
W
Janus
12,949
809
72
5
0
334,822
2
L
Persephone
10,507
657
38
2
0
262,801
0
L
Cthulhu
10,140
634
39
2
0
257,640
0
W
Cernunnos
11,685
730
36
2
0
288,052
3
W
Ares
11,432
715
6
0
0
311,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role