Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
BananaBudzz
Chaac
Level 37
God Stats
3W - 2L
1,629 SR
Queue Stats
16W - 32L
1,340 Elo+
Solo
Bakasura
Bakasura
Barry Hatman
Bakasura
Level 67
God Stats
12W - 9L
1,556 SR
Queue Stats
193W - 200L
1,484 Elo+
Party 1
Olorun
Olorun
JPC2209
Olorun
Level 86
God Stats
2W - 0L
1,752 SR
Queue Stats
439W - 425L
1,482 Elo+
Party 1
Baron Samedi
Baron Samedi
allisonyone
Baron Samedi
Level 42
God Stats
21W - 12L
1,691 SR
Queue Stats
193W - 185L
1,476 Elo+
Party 1
Team Averages
Level 56
1,625 SR
1,456 Elo+

VS

Team Averages
Level 57
1,542 SR
1,433 Elo+
Cabrakan
Cabrakan
Jonahreyn
Cabrakan
Level 29
God Stats
4W - 4L
1,576 SR
Queue Stats
76W - 78L
1,418 Elo+
Party 3
King Arthur
King Arthur
Sh0wm3yaSk1LL
King Arthur
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 214L
1,427 Elo+
Party 2
Danzaburou
Danzaburou
audia7kev
Danzaburou
Level 19
God Stats
6W - 6L
1,568 SR
Queue Stats
23W - 33L
1,339 Elo+
Party 2
Xing Tian
Xing Tian
kiichern654
Xing Tian
Level 86
God Stats
6W - 6L
1,564 SR
Queue Stats
189W - 179L
1,482 Elo+
Party 3
Hades
Hades
nuriyunus
Hades
Level 43
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 13L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
15
4 / 3 / 13
10,762
512
8,927
20,611
31,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
7 / 4 / 6
12,075
575
10,910
16,598
8,416
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
Barry Hatman
Bakasura
19
11 / 3 / 13
12,711
605
15,647
16,519
7,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
JPC2209
Olorun
17
5 / 0 / 8
11,909
567
17,298
8,208
3,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baron Samedi
allisonyone
Baron Samedi
17
11 / 1 / 11
11,733
559
20,123
16,904
8,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Jonahreyn
Cabrakan
14
1 / 10 / 4
8,637
411
8,477
20,845
10,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Sh0wm3yaSk1LL
King Arthur
8
1 / 4 / 0
7,004
334
3,729
7,224
5,321
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
audia7kev
Danzaburou
13
2 / 6 / 4
8,880
423
4,975
12,639
4,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Xing Tian
kiichern654
Xing Tian
14
3 / 7 / 1
9,273
442
12,440
27,715
9,218
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
nuriyunus
Hades
18
4 / 11 / 3
10,912
520
12,465
21,105
11,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
23
38
Kills
11
11
Deaths
38
51
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
4
3
13
3.5
W
7
4
6
2.5
W
Bakasura
Barry Hatman
Bakasura
11
3
13
5.83
W
Olorun
JPC2209
Olorun
5
0
8
9
L
Cabrakan
Jonahreyn
Cabrakan
1
10
4
0.3
L
King Arthur
Sh0wm3yaSk1LL
King Arthur
1
4
0
0.25
W
Baron Samedi
allisonyone
Baron Samedi
11
1
11
16.5
L
Danzaburou
audia7kev
Danzaburou
2
6
4
0.67
L
Xing Tian
kiichern654
Xing Tian
3
7
1
0.5
L
Hades
nuriyunus
Hades
4
11
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,905
Damage
42,086
78,840
Taken
89,528
59,771
Mitigated
41,386
31,175
Healing
12,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
8,927
2,569
305
3,802
20,611
31,657
883
7,999
12,612
23,594
0
W
10,910
1,781
0
4,261
16,598
8,416
1,413
6,439
10,159
0
77,228
W
Bakasura
Barry Hatman
Bakasura
15,647
10,539
0
7,233
16,519
7,937
4,725
7,121
9,398
0
86,106
W
Olorun
JPC2209
Olorun
17,298
10,371
887
4,765
8,208
3,208
6,052
3,414
4,794
105,415
0
L
Cabrakan
Jonahreyn
Cabrakan
8,477
1,429
0
0
20,845
10,600
0
8,728
11,707
41,220
0
L
King Arthur
Sh0wm3yaSk1LL
King Arthur
3,729
698
0
1,574
7,224
5,321
0
0
7,050
2,281
25,760
W
Baron Samedi
allisonyone
Baron Samedi
20,123
2,936
786
9,136
16,904
8,553
1,676
8,973
7,931
62,942
0
L
Danzaburou
audia7kev
Danzaburou
4,975
2,043
123
3,012
12,639
4,396
0
8,498
3,991
0
30,732
L
Xing Tian
kiichern654
Xing Tian
12,440
1,029
28
5,556
27,715
9,218
0
17,143
10,480
54,682
0
L
Hades
nuriyunus
Hades
12,465
406
0
2,098
21,105
11,851
0
11,979
8,685
45,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,190
Gold Earned
44,706
548
Minions Killed
337
0
Camps Cleared
0
2,065,608
Distance Traveled
1,371,019
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,762
512
26
1
0
428,550
3
W
Chaac
12,075
575
134
6
0
404,152
4
W
Bakasura
12,711
605
162
8
0
473,500
4
W
Olorun
11,909
567
159
8
0
388,771
2
L
Cabrakan
8,637
411
76
4
0
294,015
1
L
King Arthur
7,004
334
56
3
0
263,510
3
W
Baron Samedi
11,733
559
67
3
0
370,635
1
L
Danzaburou
8,880
423
65
3
0
195,984
1
L
Xing Tian
9,273
442
68
3
0
313,925
1
L
Hades
10,912
520
72
3
0
303,585
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role