Player Matchup

Geb
Geb
Masters
 
Geb
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Masters
BlazingxFlames
Poseidon
Masters
Level 155
God Stats
6W - 2L
1,789 SR
Queue Stats
355W - 330L
2,718 MMR
Solo
Vamana
Vamana
Masters
Bloundhound
Vamana
Masters
Level 129
God Stats
31W - 29L
1,888 SR
Queue Stats
694W - 579L
3,359 MMR
Solo
Ullr
Ullr
Masters
Cha0tik7
Ullr
Masters
Level 154
God Stats
66W - 66L
1,741 SR
Queue Stats
376W - 334L
3,365 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Masters
Faux Schmeat
Morgan Le Fay
Masters
Level 160
God Stats
1W - 5L
1,479 SR
Queue Stats
231W - 214L
2,612 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 152
1,679 SR
2,711 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 116
1,621 SR
3,017 MMR
Horus
Horus
Masters
Duckehs
Horus
Masters
Level 128
God Stats
6W - 8L
1,344 SR
Queue Stats
230W - 209L
2,615 MMR
Party 2
Skadi
Skadi
Masters
Jinxed Q
Skadi
Masters
Level 160
God Stats
14W - 5L
1,826 SR
Queue Stats
674W - 620L
3,301 MMR
Solo
Sobek
Sobek
Masters
Le 2K MessIah
Sobek
Masters
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 74L
2,574 MMR
Party 2
He Bo
He Bo
Masters
PHANTASlA
He Bo
Masters
Level 126
God Stats
8W - 3L
1,822 SR
Queue Stats
74W - 25L
3,265 MMR
Party 1
Nemesis
Nemesis
Grandmaster
madibadi
Nemesis
Grandmaster
Level 103
God Stats
4W - 6L
1,614 SR
Queue Stats
92W - 59L
3,328 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
0 / 12 / 5
9,869
366
7,972
30,278
29,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Poseidon
20
2 / 7 / 1
13,714
508
11,762
16,988
11,870
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
20
8 / 11 / 3
13,568
503
16,782
29,517
20,101
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Ullr
18
1 / 8 / 4
11,622
430
14,227
20,014
7,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Faux Schmeat
Morgan Le Fay
19
4 / 7 / 4
12,079
447
11,663
16,895
7,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
AtlasBellonaLokiCliodhna

VS

Bans
FenrirRatatoskrBastetArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Duckehs
Horus
20
5 / 2 / 10
15,871
588
9,504
22,348
30,494
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
Jinxed Q
Skadi
20
12 / 5 / 6
17,933
664
27,150
19,545
10,041
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Shield

Spiked Shield

+20
Physical Power
+30
Physical Protection
+50
Health

AURA - Reduces the Physical Protection of enemies within 55 units by 5%.

20
3 / 0 / 19
15,432
572
6,261
16,378
25,517
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

He Bo
PHANTASlA
He Bo
20
13 / 8 / 8
17,078
633
24,593
21,968
9,394
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
madibadi
Nemesis
20
12 / 0 / 11
17,373
643
28,297
20,601
19,505
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
99
15
Kills
45
45
Deaths
15
17
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
12
5
0.21
L
Poseidon
2
7
1
0.36
L
Vamana
8
11
3
0.86
L
Ullr
1
8
4
0.38
W
Horus
Duckehs
Horus
5
2
10
5
L
Morgan Le Fay
Faux Schmeat
Morgan Le Fay
4
7
4
0.86
W
Skadi
Jinxed Q
Skadi
12
5
6
3
W
3
0
19
12.5
W
He Bo
PHANTASlA
He Bo
13
8
8
2.13
W
Nemesis
madibadi
Nemesis
12
0
11
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,406
Damage
95,805
113,692
Taken
100,840
76,071
Mitigated
94,951
14,412
Healing
35,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
7,972
318
0
2,587
30,278
29,573
0
10,206
19,990
30,396
0
L
Poseidon
11,762
1,587
0
3,788
16,988
11,870
0
2,989
13,567
114,034
0
L
Vamana
16,782
10,201
0
2,980
29,517
20,101
86
5,020
24,264
185
95,727
L
Ullr
14,227
6,575
0
2,076
20,014
7,222
0
8,283
11,731
0
78,788
W
Horus
Duckehs
Horus
9,504
3,870
2,114
11,698
22,348
30,494
1,341
7,322
14,610
0
91,835
L
Morgan Le Fay
Faux Schmeat
Morgan Le Fay
11,663
335
0
2,981
16,895
7,305
0
4,356
12,495
73,357
0
W
Skadi
Jinxed Q
Skadi
27,150
14,097
0
3,226
19,545
10,041
8,607
5,463
13,298
0
168,126
W
6,261
650
0
6,852
16,378
25,517
421
3,830
12,398
35,700
0
W
He Bo
PHANTASlA
He Bo
24,593
700
211
5,715
21,968
9,394
0
10,045
11,543
115,036
0
W
Nemesis
madibadi
Nemesis
28,297
18,994
0
5,736
20,601
19,505
5,723
4,144
16,265
0
192,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,852
Gold Earned
83,687
675
Minions Killed
850
0
Camps Cleared
0
2,496,198
Distance Traveled
2,892,904
30
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,869
366
29
1
0
482,285
17
L
Poseidon
13,714
508
219
8
0
537,679
4
L
Vamana
13,568
503
145
5
0
523,557
0
L
Ullr
11,622
430
143
5
0
449,739
1
W
Horus
15,871
588
181
7
0
561,119
4
L
Morgan Le Fay
12,079
447
139
5
0
502,938
8
W
Skadi
17,933
664
233
9
0
487,458
1
W
Sobek
15,432
572
39
1
0
597,094
6
W
He Bo
17,078
633
171
6
0
537,740
3
W
Nemesis
17,373
643
226
8
0
709,493
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role