Player Matchup

Thoth
Thoth
 
Thoth
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Enderslayer9001
Ares
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
67W - 65L
1,530 Elo+
Party 3
Geb
Geb
Nicodemoose
Geb
Level 129
God Stats
2W - 2L
1,694 SR
Queue Stats
57W - 55L
1,555 Elo+
Party 3
Baron Samedi
Baron Samedi
Original_Pack
Baron Samedi
Level 117
God Stats
1W - 2L
1,690 SR
Queue Stats
128W - 128L
1,534 Elo+
Party 2
Team Averages
Level 128
1,577 SR
1,524 Elo+

VS

Team Averages
Level 130
1,551 SR
1,566 Elo+
Hera
Hera
Bryanbm123
Hera
Level 158
God Stats
9W - 3L
1,841 SR
Queue Stats
250W - 222L
1,582 Elo+
Party 1
Shiva
Shiva
DukeEStinks
Shiva
Level 121
God Stats
2W - 2L
1,300 SR
Queue Stats
148W - 173L
1,517 Elo+
Solo
Izanami
Izanami
Silverhope
Izanami
Level 119
God Stats
4W - 1L
1,812 SR
Queue Stats
517W - 494L
1,542 Elo+
Solo
Khepri
Khepri
WesternRush
Khepri
Level 134
God Stats
2W - 2L
1,372 SR
Queue Stats
49W - 31L
1,625 Elo+
Party 1
Cabrakan
Cabrakan
iDivinePlayz
Cabrakan
Level 120
God Stats
4W - 3L
1,431 SR
Queue Stats
247W - 259L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
4 / 3 / 4
8,684
724
7,448
8,926
2,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
 
Neith
15
1 / 4 / 7
8,097
675
13,475
9,193
3,209
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 6 / 9
7,700
642
6,807
10,198
10,903
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

14
3 / 4 / 6
8,212
684
9,051
12,508
7,255
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
Original_Pack
Baron Samedi
13
1 / 5 / 7
7,554
630
8,157
11,525
6,962
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 2 / 7
11,044
920
19,134
6,647
3,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
5 / 3 / 13
9,668
806
11,301
20,129
16,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Izanami
Silverhope
Izanami
15
2 / 3 / 8
9,026
752
7,127
7,121
3,764
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
16
1 / 1 / 14
9,226
769
4,959
11,939
14,877
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cabrakan
iDivinePlayz
Cabrakan
15
1 / 2 / 12
9,160
763
5,447
13,115
17,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
76
10
Kills
22
22
Deaths
11
33
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
4
3
4
2
L
Neith
 
Neith
1
4
7
1.13
W
13
2
7
8.25
W
5
3
13
3.83
L
1
6
9
0.92
L
3
4
6
1.5
L
Baron Samedi
Original_Pack
Baron Samedi
1
5
7
0.9
W
Izanami
Silverhope
Izanami
2
3
8
2
W
Khepri
1
1
14
8
W
Cabrakan
iDivinePlayz
Cabrakan
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,938
Damage
47,968
52,350
Taken
58,951
31,002
Mitigated
55,971
14,111
Healing
27,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
7,448
142
2,194
2,466
8,926
2,673
40
4,932
3,843
28,464
0
L
Neith
 
Neith
13,475
2,533
0
2,071
9,193
3,209
0
6,285
2,758
0
28,860
W
19,134
6,142
1,439
1,290
6,647
3,403
1,252
3,812
2,835
33,334
0
W
11,301
815
4,740
8,464
20,129
16,535
445
9,874
10,255
0
18,863
L
6,807
146
0
347
10,198
10,903
0
4,704
5,363
10,959
0
L
9,051
854
0
1,910
12,508
7,255
0
7,424
4,974
17,312
0
L
Baron Samedi
Original_Pack
Baron Samedi
8,157
465
2,127
2,996
11,525
6,962
44
6,195
5,105
20,625
0
W
Izanami
Silverhope
Izanami
7,127
3,948
0
927
7,121
3,764
3,041
5,047
2,074
0
28,374
W
Khepri
4,959
59
1,529
2,619
11,939
14,877
236
5,773
6,166
17,905
0
W
Cabrakan
iDivinePlayz
Cabrakan
5,447
575
1,781
4,557
13,115
17,392
180
6,957
6,158
9,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,247
Gold Earned
48,124
119
Minions Killed
110
0
Camps Cleared
0
977,241
Distance Traveled
1,197,623
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,684
724
52
4
0
191,489
1
L
Neith
8,097
675
27
2
0
238,379
4
W
Hera
11,044
920
30
3
0
234,423
1
W
Shiva
9,668
806
12
1
0
247,662
3
L
Ares
7,700
642
5
0
0
172,983
1
L
Geb
8,212
684
10
1
0
173,910
1
L
Baron Samedi
7,554
630
25
2
0
200,480
2
W
Izanami
9,026
752
41
3
0
200,284
1
W
Khepri
9,226
769
21
2
0
266,318
0
W
Cabrakan
9,160
763
6
1
0
248,936
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role