Player Matchup

Ganesha
Ganesha
Gold IV
Lipera99
Ganesha
Gold IV
Level 156
God Stats
3W - 1L
1,797 SR
Queue Stats
201W - 214L
1,450 MMR
Party 1
Hachiman
Hachiman
Gold I
byTwiiss
Hachiman
Gold I
Level 157
God Stats
1W - 4L
1,258 SR
Queue Stats
222W - 216L
1,672 MMR
Party 1
Jormungandr
Jormungandr
Gold III
carcharoth93
Jormungandr
Gold III
Level 128
God Stats
103W - 89L
1,564 SR
Queue Stats
353W - 362L
1,525 MMR
Solo
Zeus
Zeus
Silver II
hulator15
Zeus
Silver II
Level 117
God Stats
3W - 1L
1,929 SR
Queue Stats
14W - 13L
1,520 MMR
Solo
Awilix
Awilix
Silver I
šmurf
Awilix
Silver I
Level 46
God Stats
4W - 1L
1,717 SR
Queue Stats
99W - 76L
1,524 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,653 SR
1,538 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 127
1,544 SR
1,543 MMR
Janus
Janus
Gold II
BLACKTIGER1289
Janus
Gold II
Level 123
God Stats
6W - 9L
1,571 SR
Queue Stats
218W - 211L
1,519 MMR
Solo
Guan Yu
Guan Yu
Gold IV
MrTans
Guan Yu
Gold IV
Level 114
God Stats
2W - 1L
1,541 SR
Queue Stats
39W - 40L
1,556 MMR
Solo
Neith
Neith
Gold III
SF EV0LUTI0N
Neith
Gold III
Level 146
God Stats
0W - 1L
1,650 SR
Queue Stats
77W - 78L
1,568 MMR
Party 2
Sobek
Sobek
Gold IV
SFXxMaJoRxX
Sobek
Gold IV
Level 142
God Stats
3W - 2L
1,512 SR
Queue Stats
56W - 58L
1,510 MMR
Party 2
Thanatos
Thanatos
Gold III
assasintop974
Thanatos
Gold III
Level 108
God Stats
7W - 10L
1,448 SR
Queue Stats
108W - 109L
1,561 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Lipera99
Ganesha
15
0 / 1 / 13
9,633
567
5,677
10,485
8,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
byTwiiss
Hachiman
17
7 / 2 / 4
11,086
652
8,617
12,216
4,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
carcharoth93
Jormungandr
16
3 / 4 / 9
10,695
629
8,799
12,797
11,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zeus
16
4 / 3 / 8
10,350
609
9,576
9,119
2,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Awilix
šmurf
Awilix
18
15 / 1 / 5
11,890
699
14,200
10,374
3,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
LokiArtioAtlasCliodhna

VS

Bans
BastetShivaArachneGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 2
8,399
494
5,577
8,771
2,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
MrTans
Guan Yu
15
2 / 3 / 2
8,937
526
6,446
14,731
12,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 5 / 2
8,527
502
9,784
9,529
3,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 4 / 3
7,958
468
4,460
13,400
10,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
assasintop974
Thanatos
13
5 / 11 / 0
9,039
532
5,709
17,390
5,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
20
29
Kills
11
11
Deaths
29
39
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
Ganesha
Lipera99
Ganesha
0
1
13
6.5
L
Guan Yu
MrTans
Guan Yu
2
3
2
1
L
1
5
2
0.4
L
2
4
3
0.88
L
Thanatos
assasintop974
Thanatos
5
11
0
0.45
W
Hachiman
byTwiiss
Hachiman
7
2
4
4.5
W
Jormungandr
carcharoth93
Jormungandr
3
4
9
1.88
W
Zeus
4
3
8
2.67
W
Awilix
šmurf
Awilix
15
1
5
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,869
Damage
31,976
54,991
Taken
63,821
30,592
Mitigated
34,621
17,715
Healing
19,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,577
288
0
698
8,771
2,235
0
4,324
4,447
55,180
0
W
Ganesha
Lipera99
Ganesha
5,677
555
0
3,757
10,485
8,480
307
2,655
7,830
23,002
0
L
Guan Yu
MrTans
Guan Yu
6,446
532
0
5,040
14,731
12,817
0
7,445
7,286
0
59,622
L
9,784
3,035
0
1,837
9,529
3,953
0
2,682
6,847
0
62,982
L
4,460
160
0
3,125
13,400
10,242
0
4,732
8,668
16,541
0
L
Thanatos
assasintop974
Thanatos
5,709
720
0
8,743
17,390
5,374
0
4,869
12,521
0
36,673
W
Hachiman
byTwiiss
Hachiman
8,617
4,787
0
6,552
12,216
4,419
2,667
1,478
10,738
0
80,575
W
Jormungandr
carcharoth93
Jormungandr
8,799
2,681
0
2,592
12,797
11,196
776
634
11,712
61,631
0
W
Zeus
9,576
1,515
0
500
9,119
2,778
0
3,631
5,448
68,425
0
W
Awilix
šmurf
Awilix
14,200
4,369
0
4,314
10,374
3,719
872
1,639
8,648
0
76,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,654
Gold Earned
42,860
519
Minions Killed
442
0
Camps Cleared
0
1,721,807
Distance Traveled
1,645,191
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,399
494
108
6
0
328,443
5
W
Ganesha
9,633
567
4
0
0
356,216
1
L
Guan Yu
8,937
526
123
7
0
333,673
5
L
Neith
8,527
502
121
7
0
307,415
2
L
Sobek
7,958
468
23
1
0
347,924
7
L
Thanatos
9,039
532
67
4
0
327,736
3
W
Hachiman
11,086
652
158
9
0
329,907
2
W
Jormungandr
10,695
629
129
8
0
296,804
11
W
Zeus
10,350
609
120
7
0
321,168
1
W
Awilix
11,890
699
108
6
0
417,712
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role