Player Matchup

Baron Samedi
Baron Samedi
ChinchySnake200
Baron Samedi
Level 118
God Stats
3W - 1L
1,806 SR
Queue Stats
9W - 3L
1,868 Elo+
Party 1
Ares
Ares
Faramir3005
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,700 Elo+
Party 1
Ah Puch
Ah Puch
Mitnol
Ah Puch
Level 160
God Stats
4W - 6L
1,526 SR
Queue Stats
179W - 185L
1,494 Elo+
Party 1
Bakasura
Bakasura
SpellPirate
Bakasura
Level 157
God Stats
12W - 7L
1,598 SR
Queue Stats
56W - 63L
1,539 Elo+
Party 1
Cernunnos
Cernunnos
zZVanZMANZz
Cernunnos
Level 128
God Stats
4W - 2L
1,588 SR
Queue Stats
181W - 162L
1,544 Elo+
Party 1
Team Averages
Level 114
1,604 SR
1,629 Elo+

VS

Team Averages
Level 61
1,576 SR
1,497 Elo+
Bakasura
Bakasura
Axrtrs
Bakasura
Level 42
God Stats
4W - 4L
1,845 SR
Queue Stats
125W - 131L
1,528 Elo+
Solo
Janus
Janus
Dat Bushe Tushi
Janus
Level 128
God Stats
5W - 3L
1,459 SR
Queue Stats
105W - 96L
1,377 Elo+
Party 3
Camazotz
Camazotz
Ghostment
Camazotz
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,411 Elo+
Party 3
Nu Wa
Nu Wa
KissMelmlrish
Nu Wa
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 57L
1,583 Elo+
Party 2
Hou Yi
Hou Yi
RN_RentFree
Hou Yi
Level 69
God Stats
2W - 3L
1,575 SR
Queue Stats
124W - 89L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChinchySnake200
Baron Samedi
15
2 / 5 / 7
9,510
501
10,535
10,918
4,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 3 / 2
8,085
426
1,169
9,903
8,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ah Puch
Mitnol
Ah Puch
17
8 / 0 / 3
11,107
585
9,695
8,071
5,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bakasura
SpellPirate
Bakasura
20
14 / 4 / 1
12,878
678
15,061
16,354
7,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cernunnos
zZVanZMANZz
Cernunnos
17
1 / 3 / 6
10,736
565
12,190
17,008
6,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Axrtrs
Bakasura
17
7 / 5 / 5
10,283
541
9,146
16,961
6,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
4 / 5 / 5
9,157
482
10,097
11,231
3,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Camazotz
Ghostment
Camazotz
14
0 / 6 / 5
8,425
443
3,428
11,578
5,413
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
2 / 6 / 7
8,476
446
10,200
16,243
9,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
14
1 / 3 / 5
8,933
470
6,223
11,510
3,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
41
25
Kills
14
15
Deaths
25
19
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Axrtrs
Bakasura
7
5
5
1.9
W
Baron Samedi
ChinchySnake200
Baron Samedi
2
5
7
1.1
L
4
5
5
1.3
W
0
3
2
0.33
L
Camazotz
Ghostment
Camazotz
0
6
5
0.42
L
2
6
7
0.92
W
Ah Puch
Mitnol
Ah Puch
8
0
3
9.5
L
Hou Yi
1
3
5
1.17
W
Bakasura
SpellPirate
Bakasura
14
4
1
3.63
W
Cernunnos
zZVanZMANZz
Cernunnos
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,650
Damage
39,094
62,254
Taken
67,523
32,595
Mitigated
28,940
28,260
Healing
12,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Axrtrs
Bakasura
9,146
5,606
0
2,224
16,961
6,421
0
5,764
10,337
0
76,597
W
Baron Samedi
ChinchySnake200
Baron Samedi
10,535
886
1,255
4,450
10,918
4,494
80
3,453
6,920
50,205
0
L
10,097
794
0
2,676
11,231
3,563
168
4,839
5,770
53,756
0
W
1,169
69
293
1,279
9,903
8,728
179
4,103
5,283
13,872
0
L
Camazotz
Ghostment
Camazotz
3,428
546
0
2,407
11,578
5,413
88
2,351
7,725
0
42,834
L
10,200
3,043
0
1,955
16,243
9,714
19
4,618
11,069
33,905
3,935
W
Ah Puch
Mitnol
Ah Puch
9,695
171
0
5,335
8,071
5,318
1,260
3,033
4,681
64,205
0
L
Hou Yi
6,223
3,669
0
3,235
11,510
3,829
0
2,270
8,923
0
54,678
W
Bakasura
SpellPirate
Bakasura
15,061
8,823
0
5,820
16,354
7,452
0
3,976
11,903
0
91,364
W
Cernunnos
zZVanZMANZz
Cernunnos
12,190
5,804
0
9,828
17,008
6,603
2,679
5,256
11,275
0
95,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,316
Gold Earned
45,274
573
Minions Killed
486
0
Camps Cleared
0
1,911,768
Distance Traveled
1,756,826
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,283
541
130
7
0
404,527
3
W
Baron Samedi
9,510
501
88
5
0
367,153
2
L
Janus
9,157
482
86
5
0
349,052
1
W
Ares
8,085
426
18
1
0
380,975
6
L
Camazotz
8,425
443
95
5
0
354,311
3
L
Nu Wa
8,476
446
68
4
0
306,293
4
W
Ah Puch
11,107
585
115
6
0
356,593
1
L
Hou Yi
8,933
470
107
6
0
342,643
3
W
Bakasura
12,878
678
178
9
0
472,346
2
W
Cernunnos
10,736
565
174
9
0
334,701
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role