Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Dreadhear7
Rama
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,212 Elo+
Party 1
Thor
Thor
SexyPedoBear
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,212 Elo+
Party 1
Hercules
Hercules
SpectralA
Hercules
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,119 Elo+
Party 1
Artemis
Artemis
namaikamu
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,212 Elo+
Party 1
Team Averages
Level 41
1,500 SR
1,251 Elo+

VS

Team Averages
Level 80
1,537 SR
1,512 Elo+
Scylla
Scylla
Poseid0n98
Scylla
Level 132
God Stats
2W - 3L
1,330 SR
Queue Stats
295W - 264L
1,554 Elo+
Party 2
Ymir
Ymir
SaltManWasTaken
Ymir
Level 93
God Stats
4W - 5L
1,745 SR
Queue Stats
349W - 303L
1,541 Elo+
Party 2
Thanatos
Thanatos
Theoretics
Thanatos
Level 64
God Stats
4W - 1L
1,500 SR
Queue Stats
32W - 23L
1,597 Elo+
Party 2
Sun Wukong
Sun Wukong
megadewon
Sun Wukong
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,491 Elo+
Party 2
Neith
Neith
rjanssen980
Neith
Level 98
God Stats
7W - 5L
1,609 SR
Queue Stats
95W - 116L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
1 / 2 / 1
7,169
478
3,429
8,936
5,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
1 / 8 / 0
6,092
406
6,532
10,131
2,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 7 / 1
6,013
401
4,469
12,010
3,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
SpectralA
Hercules
11
0 / 1 / 0
6,851
457
4,999
8,727
5,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
namaikamu
Artemis
8
0 / 7 / 1
5,526
368
5,356
11,707
2,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Poseid0n98
Scylla
16
10 / 0 / 6
9,603
640
10,977
7,497
2,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
4 / 0 / 13
8,319
555
7,442
13,815
15,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
Theoretics
Thanatos
13
6 / 1 / 6
8,189
546
5,687
11,230
4,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
megadewon
Sun Wukong
13
1 / 0 / 4
7,847
523
2,470
6,598
4,120
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
4 / 1 / 10
8,881
592
9,641
9,333
4,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
64
2
Kills
25
25
Deaths
2
3
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
2
1
0.75
L
1
8
0
0.13
W
Scylla
Poseid0n98
Scylla
10
0
6
13
W
4
0
13
10.5
L
0
7
1
0.07
L
Hercules
SpectralA
Hercules
0
1
0
0
W
Thanatos
Theoretics
Thanatos
6
1
6
9
W
Sun Wukong
megadewon
Sun Wukong
1
0
4
3
L
Artemis
namaikamu
Artemis
0
7
1
0.07
W
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,785
Damage
36,217
51,511
Taken
48,473
19,572
Mitigated
30,862
13,063
Healing
20,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
3,429
838
3,295
3,075
8,936
5,481
0
1,877
7,059
18,441
0
L
6,532
6,161
0
824
10,131
2,958
0
6,817
3,314
0
19,805
W
Scylla
Poseid0n98
Scylla
10,977
845
0
1,531
7,497
2,493
42
298
7,168
68,338
0
W
7,442
2,599
0
3,753
13,815
15,125
0
1,823
11,631
22,389
0
L
4,469
1,614
0
2,343
12,010
3,178
0
3,406
8,604
0
31,408
L
Hercules
SpectralA
Hercules
4,999
1,064
0
2,111
8,727
5,232
0
2,625
6,102
1,225
24,970
W
Thanatos
Theoretics
Thanatos
5,687
1,552
0
10,862
11,230
4,167
0
533
10,664
0
49,143
W
Sun Wukong
megadewon
Sun Wukong
2,470
401
0
500
6,598
4,120
951
480
5,904
0
30,581
L
Artemis
namaikamu
Artemis
5,356
3,179
0
1,415
11,707
2,723
0
3,694
8,013
0
15,730
W
9,641
3,851
0
3,837
9,333
4,957
2,909
754
8,543
0
65,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,651
Gold Earned
42,839
217
Minions Killed
411
0
Camps Cleared
0
1,380,774
Distance Traveled
1,523,159
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,169
478
30
2
0
285,444
3
L
Rama
6,092
406
26
2
0
238,324
0
W
Scylla
9,603
640
129
9
0
321,625
1
W
Ymir
8,319
555
25
2
0
291,234
7
L
Thor
6,013
401
57
4
0
305,577
1
L
Hercules
6,851
457
71
5
0
280,727
0
W
Thanatos
8,189
546
77
5
0
320,099
5
W
Sun Wukong
7,847
523
73
5
0
303,363
0
L
Artemis
5,526
368
33
2
0
270,702
1
W
Neith
8,881
592
107
7
0
286,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role