Player Matchup

Ymir
Ymir
DeManMetPlan
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,128 Elo+
Party 1
Rama
Rama
doomofdead1
Rama
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,128 Elo+
Party 1
Sol
Sol
ovuden
Sol
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,128 Elo+
Party 1
Team Averages
Level 22
1,500 SR
1,128 Elo+

VS

Team Averages
Level 93
1,505 SR
1,420 Elo+
Artemis
Artemis
Moikie
Artemis
Level 29
God Stats
25W - 20L
1,664 SR
Queue Stats
78W - 102L
1,382 Elo+
Party 2
Janus
Janus
RuGameMaster
Janus
Level 115
God Stats
5W - 4L
1,406 SR
Queue Stats
89W - 142L
1,375 Elo+
Solo
Xing Tian
Xing Tian
Usling123
Xing Tian
Level 136
God Stats
9W - 11L
1,447 SR
Queue Stats
222W - 234L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 9 / 5
10,451
653
5,248
22,055
24,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 11 / 2
8,937
559
9,782
15,418
5,062
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sol
ovuden
Sol
15
6 / 5 / 1
11,412
713
13,332
12,772
4,528
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Moikie
Artemis
18
13 / 1 / 10
12,970
811
21,343
11,540
5,057
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
7 / 6 / 15
12,041
753
12,841
10,419
3,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Usling123
Xing Tian
17
5 / 2 / 17
12,613
788
8,663
19,173
24,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
67
8
Kills
25
25
Deaths
9
8
Assists
42
Player
Kills
Deaths
Assists
KDA
L
1
9
5
0.39
W
Artemis
Moikie
Artemis
13
1
10
18
W
7
6
15
2.42
W
Xing Tian
Usling123
Xing Tian
5
2
17
6.75
L
1
11
2
0.18
L
Sol
ovuden
Sol
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,362
Damage
42,847
50,245
Taken
41,132
34,536
Mitigated
32,902
5,835
Healing
10,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,248
1,165
0
1,128
22,055
24,946
144
6,997
14,860
18,221
0
W
Artemis
Moikie
Artemis
21,343
8,941
0
4,098
11,540
5,057
1,202
5,848
5,692
0
50,680
W
12,841
1,598
92
1,521
10,419
3,601
589
5,101
5,318
53,468
0
W
Xing Tian
Usling123
Xing Tian
8,663
816
329
4,578
19,173
24,244
518
8,417
10,756
24,338
0
L
9,782
6,312
28
1,835
15,418
5,062
841
7,909
7,313
0
27,646
L
Sol
ovuden
Sol
13,332
2,811
0
2,844
12,772
4,528
451
6,128
6,568
33,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,800
Gold Earned
37,624
110
Minions Killed
175
1
Camps Cleared
8
594,775
Distance Traveled
806,769
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,451
653
29
2
0
198,352
0
W
Artemis
12,970
811
74
5
0
260,840
0
W
Janus
12,041
753
86
5
8
245,064
1
W
Xing Tian
12,613
788
15
1
0
300,865
2
L
Rama
8,937
559
38
2
1
167,888
2
L
Sol
11,412
713
43
3
0
228,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role