Player Matchup

Arachne
Arachne
 
Arachne
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
OldYellr
Neith
Level 41
God Stats
131W - 150L
1,493 SR
Queue Stats
151W - 166L
1,470 Elo+
Party 1
Cthulhu
Cthulhu
Ragnarsaurus
Cthulhu
Level 49
God Stats
7W - 10L
1,622 SR
Queue Stats
240W - 275L
1,413 Elo+
Party 1
Gilgamesh
Gilgamesh
TriggeredLucio
Gilgamesh
Level 85
God Stats
7W - 4L
1,474 SR
Queue Stats
69W - 66L
1,480 Elo+
Solo
Agni
Agni
btb7493
Agni
Level 101
God Stats
7W - 8L
1,578 SR
Queue Stats
195W - 195L
1,517 Elo+
Party 1
Team Averages
Level 75
1,533 SR
1,476 Elo+

VS

Team Averages
Level 45
1,408 SR
1,319 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
Ad33Arr
The Morrigan
Level 11
God Stats
0W - 4L
1,276 SR
Queue Stats
4W - 19L
1,115 Elo+
Solo
Chang'e
Chang'e
CryCafe
Chang'e
Level 28
God Stats
0W - 2L
1,302 SR
Queue Stats
3W - 9L
1,240 Elo+
Solo
Medusa
Medusa
LazyTurtle42069
Medusa
Level 103
God Stats
6W - 8L
1,459 SR
Queue Stats
93W - 118L
1,404 Elo+
Solo
Ymir
Ymir
livluvlife
Ymir
Level 66
God Stats
0W - 2L
1,506 SR
Queue Stats
24W - 25L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
2 / 1 / 7
9,688
745
4,138
8,369
4,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
OldYellr
Neith
17
4 / 1 / 4
10,486
807
10,661
8,977
4,215
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Ragnarsaurus
Cthulhu
17
1 / 1 / 11
9,508
731
11,820
14,897
14,277
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
TriggeredLucio
Gilgamesh
17
5 / 2 / 4
9,964
766
10,118
16,134
13,661
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Agni
btb7493
Agni
18
3 / 1 / 6
10,387
799
8,584
7,992
3,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
0 / 4 / 3
8,505
654
6,630
12,581
7,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Morrigan
Ad33Arr
The Morrigan
11
0 / 1 / 0
7,267
559
0
759
221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
CryCafe
Chang'e
16
3 / 5 / 1
9,103
700
12,545
13,593
4,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 1 / 2
9,168
705
10,183
9,557
3,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 4 / 3
9,863
759
6,442
16,277
14,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
15
Kills
6
6
Deaths
15
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
1
7
5.5
L
Gilgamesh
 
Gilgamesh
0
4
3
0.38
L
The Morrigan
Ad33Arr
The Morrigan
0
1
0
0
L
Chang'e
CryCafe
Chang'e
3
5
1
0.7
L
1
1
2
2
W
Neith
OldYellr
Neith
4
1
4
6
W
Cthulhu
Ragnarsaurus
Cthulhu
1
1
11
6.5
W
Gilgamesh
TriggeredLucio
Gilgamesh
5
2
4
3.5
W
Agni
btb7493
Agni
3
1
6
6
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,321
Damage
35,800
56,369
Taken
52,767
40,397
Mitigated
30,743
11,087
Healing
10,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,138
3,186
843
1,875
8,369
4,984
1,346
2,000
6,323
0
24,999
L
Gilgamesh
 
Gilgamesh
6,630
1,781
0
986
12,581
7,924
0
3,269
9,312
22
29,017
L
The Morrigan
Ad33Arr
The Morrigan
0
0
0
4
759
221
0
357
402
301
0
L
Chang'e
CryCafe
Chang'e
12,545
821
823
4,705
13,593
4,533
176
5,940
7,653
36,498
0
L
10,183
3,482
0
2,372
9,557
3,205
0
4,773
4,784
0
37,204
W
Neith
OldYellr
Neith
10,661
4,999
103
1,220
8,977
4,215
2,399
3,562
5,267
0
43,852
W
Cthulhu
Ragnarsaurus
Cthulhu
11,820
990
1,081
3,176
14,897
14,277
103
4,350
10,269
31,666
0
W
Gilgamesh
TriggeredLucio
Gilgamesh
10,118
2,374
604
2,004
16,134
13,661
2,015
6,080
9,832
0
20,648
W
Agni
btb7493
Agni
8,584
119
0
181
7,992
3,260
1,728
2,223
5,669
51,166
0
L
6,442
400
0
1,427
16,277
14,860
0
6,065
10,212
33,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,033
Gold Earned
43,906
262
Minions Killed
221
0
Camps Cleared
0
1,449,049
Distance Traveled
994,862
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,688
745
46
4
0
313,039
3
L
Gilgamesh
8,505
654
44
3
0
247,850
0
L
The Morrigan
7,267
559
2
0
0
16,649
0
L
Chang'e
9,103
700
49
4
0
236,197
3
L
Medusa
9,168
705
59
5
0
261,307
1
W
Neith
10,486
807
69
5
0
266,824
0
W
Cthulhu
9,508
731
44
3
0
304,207
0
W
Gilgamesh
9,964
766
29
2
0
291,891
3
W
Agni
10,387
799
74
6
0
273,088
0
L
Ymir
9,863
759
67
5
0
232,859
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role