Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
CrizzyC
Artio
Level 66
God Stats
3W - 0L
1,500 SR
Queue Stats
71W - 58L
1,483 Elo+
Party 2
Medusa
Medusa
ToNY M0NTANA801
Medusa
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 53L
1,428 Elo+
Party 1
Hel
Hel
spacemanloso
Hel
Level 116
God Stats
2W - 2L
1,312 SR
Queue Stats
128W - 129L
1,465 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xITZxGEINx
Ah Muzen Cab
Level 124
God Stats
13W - 4L
1,582 SR
Queue Stats
400W - 445L
1,564 Elo+
Party 2
Team Averages
Level 102
1,479 SR
1,488 Elo+

VS

Team Averages
Level 126
1,541 SR
1,513 Elo+
Tiamat
Tiamat
DRICHIIE
Tiamat
Level 123
God Stats
1W - 1L
1,703 SR
Queue Stats
104W - 108L
1,491 Elo+
Solo
Camazotz
Camazotz
FBthe14thdoctor
Camazotz
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 50L
1,587 Elo+
Party 3
Ravana
Ravana
SnapWhisper7158
Ravana
Level 105
God Stats
0W - 4L
1,110 SR
Queue Stats
400W - 394L
1,546 Elo+
Party 3
Hel
Hel
VvUnseenSaintvV
Hel
Level 148
God Stats
1W - 1L
1,723 SR
Queue Stats
23W - 30L
1,476 Elo+
Solo
Neith
Neith
princessk3nny
Neith
Level 146
God Stats
4W - 10L
1,668 SR
Queue Stats
268W - 283L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
1 / 0 / 19
8,681
868
13,090
12,879
6,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
CrizzyC
Artio
14
0 / 1 / 15
7,988
799
1,929
17,391
19,192
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
10 / 1 / 9
9,779
978
11,151
8,573
4,240
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
2 / 1 / 13
8,378
838
6,464
11,436
6,209
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ah Muzen Cab
xITZxGEINx
Ah Muzen Cab
16
8 / 1 / 12
9,628
963
24,507
10,020
5,810
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DRICHIIE
Tiamat
12
0 / 5 / 0
6,210
621
6,747
10,170
5,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
14
1 / 3 / 3
7,231
723
12,667
16,707
11,336
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 5 / 1
6,512
651
8,160
11,408
6,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
1 / 4 / 2
7,143
714
5,611
10,507
3,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 4 / 2
7,148
715
10,723
11,541
3,962
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
12
21
Kills
4
4
Deaths
21
68
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
1
0
19
10.5
W
Artio
CrizzyC
Artio
0
1
15
7.5
L
Tiamat
DRICHIIE
Tiamat
0
5
0
0
L
Camazotz
1
3
3
0.83
L
1
5
1
0.3
W
10
1
9
14.5
L
1
4
2
0.5
L
1
4
2
0.5
W
2
1
13
8.5
W
Ah Muzen Cab
xITZxGEINx
Ah Muzen Cab
8
1
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,141
Damage
43,908
60,299
Taken
60,333
42,227
Mitigated
30,547
31,322
Healing
29,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
13,090
10,763
1,256
2,554
12,879
6,776
1,607
2,926
9,808
0
23,524
W
Artio
CrizzyC
Artio
1,929
608
1,312
1,559
17,391
19,192
164
2,971
14,252
3,419
0
L
Tiamat
DRICHIIE
Tiamat
6,747
336
174
707
10,170
5,177
0
957
9,213
11,364
0
L
Camazotz
12,667
2,262
790
6,919
16,707
11,336
0
2,855
13,806
0
17,021
L
8,160
1,903
713
1,502
11,408
6,792
0
1,301
10,090
0
10,507
W
11,151
4,219
1,010
2,178
8,573
4,240
1,485
1,678
6,770
0
27,759
L
5,611
56
9,822
5,376
10,507
3,280
0
1,332
9,155
13,715
0
L
10,723
4,151
366
3,576
11,541
3,962
0
1,803
9,676
0
29,357
W
6,464
1,105
12,490
5,518
11,436
6,209
1,035
2,366
8,932
12,205
0
W
Ah Muzen Cab
xITZxGEINx
Ah Muzen Cab
24,507
7,875
1,987
1,458
10,020
5,810
1,006
2,417
7,545
0
48,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,454
Gold Earned
34,244
112
Minions Killed
98
0
Camps Cleared
0
1,003,376
Distance Traveled
919,774
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,681
868
23
2
0
190,044
2
W
Artio
7,988
799
3
0
0
217,442
0
L
Tiamat
6,210
621
12
1
0
169,416
1
L
Camazotz
7,231
723
14
1
0
214,100
0
L
Ravana
6,512
651
15
2
0
163,798
2
W
Medusa
9,779
978
38
4
0
191,559
0
L
Hel
7,143
714
18
2
0
190,943
0
L
Neith
7,148
715
39
4
0
181,517
0
W
Hel
8,378
838
10
1
0
206,128
1
W
Ah Muzen Cab
9,628
963
38
4
0
198,203
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role