Player Matchup

Hachiman
Hachiman
BlackAceJoker
Hachiman
Level 98
God Stats
2W - 0L
1,824 SR
Queue Stats
27W - 16L
1,600 Elo+
Party 2
Nox
Nox
ExKronos
Nox
Level 102
God Stats
3W - 1L
1,696 SR
Queue Stats
30W - 21L
1,591 Elo+
Party 2
Ah Puch
Ah Puch
FlameThingy
Ah Puch
Level 126
God Stats
2W - 1L
1,542 SR
Queue Stats
30W - 21L
1,591 Elo+
Party 2
Osiris
Osiris
Jlaku
Osiris
Level 48
God Stats
1W - 0L
1,207 SR
Queue Stats
28W - 26L
1,458 Elo+
Solo
Jormungandr
Jormungandr
Scythé
Jormungandr
Level 24
God Stats
3W - 1L
1,548 SR
Queue Stats
11W - 8L
1,558 Elo+
Party 2
Team Averages
Level 80
1,563 SR
1,560 Elo+

VS

Team Averages
Level 39
1,499 SR
1,451 Elo+
Xbalanque
Xbalanque
Firox123
Xbalanque
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Da Ji
Da Ji
M9lCHUK
Da Ji
Level 49
God Stats
2W - 4L
1,495 SR
Queue Stats
17W - 25L
1,518 Elo+
Party 1
Cthulhu
Cthulhu
Sabl9I
Cthulhu
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,500 Elo+
Party 1
Eset
Eset
nudla123456789
Eset
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,239 Elo+
Party 3
Nemesis
Nemesis
reconicek
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BlackAceJoker
Hachiman
19
11 / 1 / 21
13,385
1,339
16,818
12,914
4,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
2 / 1 / 33
11,531
1,153
9,660
8,577
3,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
FlameThingy
Ah Puch
18
14 / 2 / 21
13,032
1,303
19,299
8,210
4,057
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Osiris
Jlaku
Osiris
18
11 / 5 / 21
11,802
1,180
10,716
16,357
12,300
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jormungandr
Scythé
Jormungandr
18
5 / 3 / 27
11,621
1,162
9,957
14,498
16,487
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

268

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Firox123
Xbalanque
16
5 / 9 / 3
11,544
1,154
16,551
18,393
7,028
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
M9lCHUK
Da Ji
17
3 / 13 / 8
11,660
1,166
12,233
19,834
7,838
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Sabl9I
Cthulhu
14
0 / 0 / 0
8,166
817
0
0
0
17
3 / 9 / 8
11,804
1,180
19,701
16,026
6,178
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
reconicek
Nemesis
16
1 / 12 / 3
10,120
1,012
6,926
16,537
6,771
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
34
43
Kills
12
12
Deaths
43
123
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BlackAceJoker
Hachiman
11
1
21
21.5
W
2
1
33
18.5
L
Xbalanque
Firox123
Xbalanque
5
9
3
0.72
W
Ah Puch
FlameThingy
Ah Puch
14
2
21
12.25
W
Osiris
Jlaku
Osiris
11
5
21
4.3
L
Da Ji
M9lCHUK
Da Ji
3
13
8
0.54
L
Cthulhu
Sabl9I
Cthulhu
0
0
0
0
W
Jormungandr
Scythé
Jormungandr
5
3
27
6.17
L
3
9
8
0.78
L
Nemesis
reconicek
Nemesis
1
12
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,450
Damage
55,411
60,556
Taken
70,790
41,237
Mitigated
27,815
9,293
Healing
2,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BlackAceJoker
Hachiman
16,818
11,802
0
5,845
12,914
4,812
0
4,831
8,083
0
47,527
W
9,660
1,163
0
520
8,577
3,581
0
2,412
6,165
21,364
0
L
Xbalanque
Firox123
Xbalanque
16,551
8,168
0
1,245
18,393
7,028
0
9,669
8,724
0
48,932
W
Ah Puch
FlameThingy
Ah Puch
19,299
1,232
0
1,790
8,210
4,057
0
3,146
5,064
44,285
0
W
Osiris
Jlaku
Osiris
10,716
4,747
337
626
16,357
12,300
0
4,811
11,546
0
15,032
L
Da Ji
M9lCHUK
Da Ji
12,233
3,322
0
117
19,834
7,838
0
11,034
8,800
0
21,546
L
Cthulhu
Sabl9I
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Jormungandr
Scythé
Jormungandr
9,957
2,332
0
175
14,498
16,487
0
4,501
9,997
20,117
0
L
19,701
2,546
0
539
16,026
6,178
0
8,626
7,400
43,524
0
L
Nemesis
reconicek
Nemesis
6,926
2,134
0
543
16,537
6,771
0
9,587
6,950
0
14,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,371
Gold Earned
53,294
192
Minions Killed
172
6
Camps Cleared
6
874,326
Distance Traveled
655,441
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
13,385
1,339
79
8
3
173,171
0
W
Nox
11,531
1,153
24
2
2
193,320
2
L
Xbalanque
11,544
1,154
75
8
0
156,993
1
W
Ah Puch
13,032
1,303
69
7
1
175,190
0
W
Osiris
11,802
1,180
9
1
0
157,321
2
L
Da Ji
11,660
1,166
23
2
2
157,099
1
L
Cthulhu
8,166
817
0
0
0
2,428
0
W
Jormungandr
11,621
1,162
11
1
0
175,324
0
L
Eset
11,804
1,180
58
6
0
166,639
0
L
Nemesis
10,120
1,012
16
2
4
172,282
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role