Player Matchup

Neith
Neith
LuciLuciel
Neith
Level 123
God Stats
13W - 11L
1,610 SR
Queue Stats
113W - 74L
1,694 Elo+
Party 1
Yu Huang
Yu Huang
Slamone
Yu Huang
Level 145
God Stats
5W - 1L
1,638 SR
Queue Stats
119W - 78L
1,686 Elo+
Party 1
Ymir
Ymir
toxostoma88
Ymir
Level 155
God Stats
1W - 1L
1,534 SR
Queue Stats
116W - 81L
1,674 Elo+
Party 1
Team Averages
Level 141
1,594 SR
1,685 Elo+

VS

Team Averages
Level 80
1,476 SR
1,401 Elo+
Cabrakan
Cabrakan
Chillkröte1
Cabrakan
Level 122
God Stats
2W - 6L
1,395 SR
Queue Stats
199W - 211L
1,514 Elo+
Solo
Ra
Ra
Okt0b3rfest
Ra
Level 56
God Stats
6W - 6L
1,534 SR
Queue Stats
15W - 25L
1,365 Elo+
Party 2
Chiron
Chiron
Toast0
Chiron
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
8 / 1 / 6
8,748
875
8,103
5,744
1,996
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
Slamone
Yu Huang
12
4 / 1 / 9
8,033
803
10,103
3,809
1,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 3 / 11
8,186
819
4,827
11,374
9,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Chillkröte1
Cabrakan
9
1 / 6 / 2
6,680
668
2,324
11,555
9,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
1 / 4 / 2
6,439
644
2,619
6,114
1,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Toast0
Chiron
11
3 / 4 / 2
7,328
733
8,205
8,877
2,714
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
14
Kills
5
5
Deaths
14
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Chillkröte1
Cabrakan
1
6
2
0.33
W
Neith
8
1
6
11
L
1
4
2
0.5
W
Yu Huang
Slamone
Yu Huang
4
1
9
8.5
L
Chiron
Toast0
Chiron
3
4
2
1
W
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,033
Damage
13,148
20,927
Taken
26,546
12,323
Mitigated
13,643
7,979
Healing
5,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Chillkröte1
Cabrakan
2,324
375
465
1,896
11,555
9,247
0
6,646
4,501
6,682
0
W
Neith
8,103
3,505
0
3,087
5,744
1,996
1,722
1,928
3,816
0
28,967
L
2,619
181
614
608
6,114
1,682
0
3,642
2,316
22,097
0
W
Yu Huang
Slamone
Yu Huang
10,103
852
0
1,067
3,809
1,281
778
814
2,995
26,349
0
L
Chiron
Toast0
Chiron
8,205
3,798
519
1,488
8,877
2,714
758
4,167
4,538
0
21,776
W
4,827
701
0
3,825
11,374
9,046
295
2,884
8,490
13,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,967
Gold Earned
20,447
110
Minions Killed
92
5
Camps Cleared
2
533,941
Distance Traveled
480,518
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,680
668
16
2
0
156,402
2
W
Neith
8,748
875
56
6
1
184,570
0
L
Ra
6,439
644
40
4
1
165,812
4
W
Yu Huang
8,033
803
40
4
2
175,010
3
L
Chiron
7,328
733
36
4
1
158,304
3
W
Ymir
8,186
819
14
1
2
174,361
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role